Find a file
2025-12-20 20:23:16 -08:00
.circleci Update cimg/android Docker tag to v2024.11 (#399) 2024-11-03 15:44:22 -08:00
.gitHooks Add git pre-commit hook that runs tests 2023-03-16 13:39:14 -07:00
.github/workflows Revert release branch stuff, it doesnt work 2024-11-01 22:45:18 -07:00
.junie Added Scene Renaming for the SceneList! 2025-03-31 22:11:35 -07:00
.run Working on Platform Settings 2024-01-13 14:37:51 -08:00
android Library updates 2025-12-20 13:46:36 -08:00
base Frontend rewrite to Hmx (#435) 2025-12-19 01:28:28 -08:00
buildSrc Update Kotlin datetime and other libs 2025-12-01 22:20:36 -08:00
common Add Scene metadata to conflict resolution UI 2025-12-20 13:21:26 -08:00
composeUi Fix compiler warning 2025-12-20 17:46:56 -08:00
desktop Proguard for desktop minification is working 2025-12-20 19:27:20 -08:00
docs Syncing Protocol 2025-12-20 11:21:03 -08:00
fastlane Prepared for release: v1.11.0 2025-12-20 20:23:16 -08:00
gradle Prepared for release: v1.11.0 2025-12-20 20:23:16 -08:00
ios Ios example project (#225) 2024-01-20 20:04:57 -08:00
readme Converted another graph to mermaid 2024-10-20 12:34:36 -07:00
server Bump pageSize to 10 2025-12-20 17:06:34 -08:00
.editorconfig Except yaml files 2023-07-05 22:02:48 -07:00
.gitignore Frontend rewrite to Hmx (#435) 2025-12-19 01:28:28 -08:00
build.gradle.kts Fixed ProjectHome navigation 2025-12-12 01:59:13 -08:00
CHANGELOG.md Prepared for release: v1.11.0 2025-12-20 20:23:16 -08:00
codecov.yml Add Codecov config 2024-10-18 01:11:04 -06:00
DEVELOPMENT.md Converted another graph to mermaid 2024-10-20 12:34:36 -07:00
Gemfile Working on Android publishing 2023-08-09 20:54:45 -07:00
Gemfile.lock Update dependency fastlane to v2.225.0 (#390) 2024-11-01 00:31:58 -07:00
gradle.properties android.defaults.buildfeatures.buildconfig is deprecated 2025-05-29 01:17:51 -07:00
gradlew Update dependency gradle to v8.4 (#137) 2023-10-04 22:03:19 -07:00
gradlew.bat Update dependency gradle to v8.7 (#275) 2024-05-26 12:54:30 -08:00
LICENSE Add LICENSE 2023-02-08 18:07:09 -08:00
PRIVACY.md Prep for Google Play release 2023-04-24 17:55:05 -07:00
README.md Replace codebeat 2025-09-30 23:14:36 -07:00
renovate.json Add renovate.json (#53) 2023-09-07 19:36:28 -07:00
settings.gradle.kts Remove repo 2023-08-21 23:30:29 -07:00

Hammer Logo Hammer: A story editor

A simple tool for building stories.

badge-kotlin MIT License CircleCI Codacy Badge codecov

badge-platform-android badge-platform-windows badge-platform-linux badge-platform-macos

Discord badge

Available on:

Google Play F-Droid GitHub

Note: This is currently Alpha quality software, users beware!

Take a look at the Roadmap to see whats coming.

Community

Join our Discord and help us by reporting bugs, making feature requests, and discussing the future of Hammer.

Or visit us on Reddit at r/hammereditor

Multi-platform

This app is where ever you are. Your phone, tablet, desktop, laptop, this program can be installed and run, not simply a website-in-a-box, but instead using native client side technologies to provide the best experience possible.

Will add support for more platforms in the future:

  • badge-platform-ios

Multi-Screen

Whether you are on a phone, tablet, or desktop, Hammer will make the best use of your screen space. Also supporting both light and dark modes.

Screen Shots

Offline first

I was frustrated with most of the story writing software I was finding as they were using web technologies (aka: Web Page in a box) which always seems to run into problems while being used offline for long periods of time. Hammer is designed from the ground up to be entirely local, no internet connection required, ever.

Transparent Data

Your data is yours. It's not stored in the cloud, or some opaque database. It is stored in simple, human readable files, just using files and folders to define the project structure. You can open your OSes file browser and take a look for your self. If this program went away today you would be able to easily interact with your data.

Intelligent Syncing between devices

Your data can be synchronized between devices allowing you to work on your story from anywhere, and have no fear of a change on one device, overwriting a change on another device.

Optional and Self hosted Syncing

Syncing is entirely optional, you can install the client and use it on one device, or you can install the server and sync your data between devices. You could even use some other service to sync your data, like Dropbox, Google Drive or syncthing. (however these will only work for syncing between desktop computers. Mobile clients will have to use the built in syncing protocol.)

It's all up to you. Instructions can be found here.

If you don't know how, or just don't want to setup your own server, we're also running an official syncing server.

Official Server: hammer.ink

while we're still early in development here, the official server is invite only. but I'll approve anyone for now, just ask.

We're also running a test environment here: test.hammer.ink which is always running the latest commit.

Do not use the test environment for real data! It will get cleared from time-to-time without notice!

Development

Want to contribute? Great! Here are some instructions to get you started.

Having a problem?

On desktop, Log are written to:

Windows:

C:\Users\<username>\AppData\Local\DarkrockStudios\hammer\0\logs\

Redeploy