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Menubar: reduce cache TTL from 300s to 30s, background refresh from 60s to 15s, always fetch fresh data on tab switch instead of serving stale cache. TUI: default auto-refresh to 30s (--refresh 0 to disable). Closes #107
186 lines
7.2 KiB
Swift
186 lines
7.2 KiB
Swift
import SwiftUI
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import AppKit
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import Observation
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private let refreshIntervalSeconds: UInt64 = 15
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private let nanosPerSecond: UInt64 = 1_000_000_000
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private let refreshIntervalNanos: UInt64 = refreshIntervalSeconds * nanosPerSecond
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/// Fixed so the popover's anchor point doesn't shift each time today's cost changes.
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private let statusItemFixedWidth: CGFloat = 130
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private let popoverWidth: CGFloat = 360
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private let popoverHeight: CGFloat = 660
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private let menubarTitleFontSize: CGFloat = 13
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@main
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struct CodeBurnApp: App {
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@NSApplicationDelegateAdaptor(AppDelegate.self) var delegate
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var body: some Scene {
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// SwiftUI App needs at least one scene. Settings is invisible by default.
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Settings {
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EmptyView()
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}
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}
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}
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@MainActor
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final class AppDelegate: NSObject, NSApplicationDelegate, NSPopoverDelegate {
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private var statusItem: NSStatusItem!
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private var popover: NSPopover!
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private let store = AppStore()
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let updateChecker = UpdateChecker()
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private var refreshTask: Task<Void, Never>?
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func applicationDidFinishLaunching(_ notification: Notification) {
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// Menubar accessory -- no Dock icon, no app switcher entry.
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NSApp.setActivationPolicy(.accessory)
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restorePersistedCurrency()
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setupStatusItem()
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setupPopover()
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observeStore()
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startRefreshLoop()
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Task { await updateChecker.checkIfNeeded() }
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}
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/// Loads the currency code persisted by `codeburn currency` so a relaunch picks up where
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/// the user left off. Rate is resolved from the on-disk FX cache if present, otherwise
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/// fetched live in the background.
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private func restorePersistedCurrency() {
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guard let code = CLICurrencyConfig.loadCode(), code != "USD" else { return }
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let symbol = CurrencyState.symbolForCode(code)
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store.currency = code
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Task {
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let cached = await FXRateCache.shared.cachedRate(for: code)
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await MainActor.run {
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CurrencyState.shared.apply(code: code, rate: cached, symbol: symbol)
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}
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let fresh = await FXRateCache.shared.rate(for: code)
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if let fresh, fresh != cached {
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await MainActor.run {
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CurrencyState.shared.apply(code: code, rate: fresh, symbol: symbol)
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}
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}
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}
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}
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func applicationWillTerminate(_ notification: Notification) {
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refreshTask?.cancel()
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}
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private func startRefreshLoop() {
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refreshTask = Task { [weak self] in
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while !Task.isCancelled {
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guard let self else { return }
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// Always keep the (today, all) payload warm. The menubar title and the
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// agent tab strip both read from it, so it has to refresh every cycle
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// regardless of whether the user is currently viewing Today or a
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// different period / provider.
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await self.store.refreshQuietly(period: .today)
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// Refresh the currently-viewed payload. Optimize is fast (~1s warm-cache)
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// so include findings on every refresh.
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await self.store.refresh(includeOptimize: true)
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try? await Task.sleep(nanoseconds: refreshIntervalNanos)
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}
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}
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}
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private func observeStore() {
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withObservationTracking {
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_ = store.payload
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_ = store.todayPayload
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} onChange: { [weak self] in
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Task { @MainActor in
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self?.refreshStatusButton()
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self?.observeStore()
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}
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}
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}
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// MARK: - Status Item
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private func setupStatusItem() {
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// Fixed width so the popover anchor (and thus popover position) doesn't shift
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// every time today's cost or findings badge changes.
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statusItem = NSStatusBar.system.statusItem(withLength: statusItemFixedWidth)
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guard let button = statusItem.button else { return }
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button.target = self
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button.action = #selector(handleButtonClick(_:))
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button.sendAction(on: [.leftMouseUp, .rightMouseUp])
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refreshStatusButton()
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}
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/// Composes the menubar title as a single attributed string with the flame as an inline
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/// NSTextAttachment. NSStatusItem's separate `image` + `attributedTitle` path leaves a
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/// stubborn gap between icon and text on some macOS releases (the icon hugs the left edge
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/// of the status item, the title starts at its own baseline), so we inline both so they
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/// flow as one typographic unit with a single, controllable gap.
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private func refreshStatusButton() {
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guard let button = statusItem.button else { return }
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// Clear any previously-set image so the attachment is the only glyph rendered.
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button.image = nil
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button.imagePosition = .noImage
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let font = NSFont.monospacedDigitSystemFont(ofSize: menubarTitleFontSize, weight: .medium)
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let flameConfig = NSImage.SymbolConfiguration(pointSize: menubarTitleFontSize, weight: .medium)
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let flame = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
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.withSymbolConfiguration(flameConfig)
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flame?.isTemplate = true
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let attachment = NSTextAttachment()
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attachment.image = flame
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if let size = flame?.size {
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// Nudge the image down ~2pt so its visual centre sits on the text baseline mid-line
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// rather than riding high. Exact value tuned against SF Pro Display 13pt.
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attachment.bounds = CGRect(x: 0, y: -2, width: size.width, height: size.height)
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}
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let hasPayload = store.todayPayload != nil
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let valueText = " " + (store.todayPayload?.current.cost.asCompactCurrency() ?? "$—")
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let color: NSColor = hasPayload ? .labelColor : .secondaryLabelColor
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let composed = NSMutableAttributedString()
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composed.append(NSAttributedString(attachment: attachment))
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composed.append(NSAttributedString(
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string: valueText,
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attributes: [.font: font, .foregroundColor: color]
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))
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button.attributedTitle = composed
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}
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// MARK: - Popover
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private func setupPopover() {
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popover = NSPopover()
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popover.contentSize = NSSize(width: popoverWidth, height: popoverHeight)
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popover.behavior = .transient // auto-close only on explicit outside click
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popover.animates = true
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popover.delegate = self
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let content = MenuBarContent()
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.environment(store)
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.environment(updateChecker)
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.frame(width: popoverWidth)
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popover.contentViewController = NSHostingController(rootView: content)
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}
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@objc private func handleButtonClick(_ sender: AnyObject?) {
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guard let button = statusItem.button else { return }
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if popover.isShown {
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popover.performClose(sender)
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} else {
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NSApp.activate(ignoringOtherApps: true)
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popover.show(relativeTo: button.bounds, of: button, preferredEdge: .minY)
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popover.contentViewController?.view.window?.makeKey()
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}
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}
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// MARK: - NSPopoverDelegate
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func popoverShouldDetach(_ popover: NSPopover) -> Bool {
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false
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}
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}
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