codeburn/mac/Sources/CodeBurnMenubar/CodeBurnApp.swift
Resham Joshi efac2bfa15
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Live quota bar inside AgentTab + Claude OAuth refresh gate (#255)
* Gate Claude OAuth refresh attempts on terminal failures

Anthropic returns invalid_grant (HTTP 400) when the user's refresh token has
been revoked or rotated, typically after they re-ran claude login on another
device. The previous code rethrew the raw error every refresh cycle, leaving
the Plan UI stuck on a Swift error string and pummeling Anthropic's token
endpoint forever.

The new SubscriptionRefreshGate captures a fingerprint of
~/.claude/.credentials.json on terminal failure and stops trying until that
fingerprint changes (the user re-logs-in). Transient 5xx/network failures
get exponential backoff capped at 6 hours.

Two new SubscriptionError cases let the UI distinguish "user must reconnect"
from "Anthropic is flaky right now" and show a clean reconnect CTA instead
of raw HTTP guts.

* Inline live-quota progress bar inside each AgentTab chip

When a provider exposes a live quota source, the AgentTab chip grows by ~3pt
to host a thin weekly-utilization bar directly under the label. Hovering the
chip reveals a popover with all four Anthropic windows (5-hour, weekly, weekly
Opus, weekly Sonnet) plus reset countdowns. Click still switches the tab as
before.

Today only Claude has a quota source (the existing /api/oauth/usage path);
other providers' chips render unchanged. The QuotaSummary abstraction lets
us bolt on Cursor/Copilot/Codex meters in follow-up commits.

Subscription is now refreshed eagerly on the periodic loop so the bar lights
up without forcing the user to open a deep view first. The previous
SubscriptionRefreshGate keeps a dead refresh token from spamming Anthropic.

Adds two new SubscriptionLoadState cases (terminalFailure, transientFailure)
so the deep Plan view shows a "reconnect" message instead of a raw Swift
error string when the user's claude login expired.

* Replace SubscriptionClient with credential-store + service architecture

The previous SubscriptionClient never persisted refreshed access tokens, so
every 30s tick read the expired token from Keychain, refreshed it (1 call),
fetched usage with the new token (2nd call), and threw the new token away —
3 API calls per cycle, which burned through Anthropic's per-account rate
budget and produced the 429s and `invalid_grant` loops users were seeing.

The replacement mirrors CodexBar's proven pattern:

- ClaudeCredentialStore owns the credential lifecycle. Bootstrap is strictly
  user-initiated (Connect button in the Plan tab); the menubar does not touch
  Claude's keychain at startup. After bootstrap, refreshed tokens — including
  rotated refresh tokens — are persisted to a local cache file under
  ~/Library/Application Support/CodeBurn (mode 0600). Using a file instead of
  our own keychain item means rebuild signature changes don't trigger a
  startup keychain prompt; the only prompt the user ever sees is the one for
  Claude Code-credentials on Connect.

- ClaudeUsageFetcher (folded into the service) is a pure /api/oauth/usage
  call with one allowed 401-recovery roundtrip. 429s record an explicit
  backoff window honouring Retry-After.

- ClaudeSubscriptionService orchestrates bootstrap / refresh / disconnect,
  applies the 429 backoff, and surfaces terminal vs transient failures so
  the UI can show the right CTA.

- Reading Claude's keychain now tries the entry keyed by NSUserName() first
  and falls back to the unscoped query, so users who re-ran /login and ended
  up with two Claude Code-credentials items pick up the fresh one. This was
  the actual cause of "I logged in but the menubar still shows stale data".

User-facing additions:

- A proper Settings window (right-click → Settings…) with General / Claude /
  About tabs. Provider quota cadence is configurable (Manual / 1m / 2m / 5m /
  15m). New providers plug in as additional tabs.

- Plan tab: notBootstrapped → "Connect Claude subscription" CTA;
  terminalFailure → "Reconnect Claude" with the correct /login instruction
  for Claude Code 2.1; transientFailure preserves the last loaded view with
  a retrying badge.

- AgentTab quota bar slot is always reserved so chip height doesn't jitter
  when the user connects for the first time. Hover popover has 250ms enter
  / 150ms exit debounce so swiping across chips doesn't pop a popover for
  every chip touched.

- Disconnect requires confirmation, clears capacityEstimates and the
  subscription snapshot store so a reconnect under a different account
  doesn't surface "Based on last cycle" projections from the old account.

Validator findings applied: cadence anchor only updates on successful
refresh (not every attempt), refresh-token rotation persists in memory
before keychain write so a write failure doesn't lock the user out, server
error bodies are sanitized (token redaction + 240-char cap) before they
reach the UI or NSLog, and Refresh Now refreshes both the menubar payload
and quota.

* Add Codex live quota + multi-provider warning, with validator fixes

CodexCredentialStore reads ~/.codex/auth.json (ChatGPT-mode only) on
user-initiated Connect, caches under Application Support like Claude.
CodexSubscriptionService hits chatgpt.com/backend-api/wham/usage with
the bearer token + ChatGPT-Account-Id header, parses primary/secondary
windows, additional per-model rate limits (e.g. GPT-5.3-Codex-Spark),
and credits balance with a Double-or-String fallback.

Plan-tier enum captures the full ChatGPT plan list including prolite,
free_workspace, education, quorum, k12, plus an unknown(String) case
that preserves the raw plan name when OpenAI ships a tier we haven't
mapped yet.

Multi-provider warning system:
- Menubar flame tints from neutral to yellow (70%) → orange (90%) →
  red (100%) based on the worst-affected connected provider's worst
  window. Uses NSImage.SymbolConfiguration palette colors.
- Popover header gains a warning row when any provider is at 70%+.
  "Claude 79% of quota used", "Claude 79% · Codex 92%", or
  "Claude over limit (105%)" when severity hits .danger.
- Hover popover gains a plan-name badge in the top-right corner so
  users know which subscription is feeding the bar.
- Codex chip surfaces the credits balance and any non-zero per-model
  additional rate limits as footer rows.

Validator fixes applied in the same commit:

- Provider-specific reconnect / disconnected copy in QuotaDetailPopover
  (was hardcoded to Claude).
- Generation-token guard on refreshSubscriptionReportingSuccess and
  refreshCodexReportingSuccess so a Disconnect during an in-flight
  fetch can't resume after the await and re-populate the cleared state.
- Codex codexQuotaSummary promotes secondary to primary when only one
  window is returned, so free / guest tiers don't render an empty bar.
- Memory-cache TTL is now actually consulted in currentRecord (the
  isFresh check was dead code, leaving cached records valid forever).
- sanitizeForUI now redacts OpenAI sk-* keys, JWT tokens, and Bearer
  headers in addition to Claude sk-ant-*.
- Removed diagnostic NSLog that wrote raw chatgpt.com response bodies
  to the unified log.
- Codex Connect / Reconnect copy in Settings explains the auth.json
  prerequisite and the API-key vs ChatGPT-mode distinction.
- Disconnect dialogs now state explicitly that the auth.json /
  credentials keychain entry is left untouched.
- Plan badge in the popover gets line-limit + truncation + max-width
  so a long unknown plan name can't overflow the row.
- Renamed shadowing `let max` to `let worst` in aggregateQuotaStatus.

* Add Codex Plan tab + size plan badge to content

The Plan tab is now visible when the Codex chip is selected, mirroring
the Claude tab's deep view. CodexPlanInsight renders the user's plan
tier ("Pro Lite", "Plus", etc.), the primary and secondary rate-limit
windows with reset countdowns, and any non-zero per-model additional
limits (e.g. GPT-5.3-Codex-Spark) so power users see them.

The "On pace at reset" projection that Claude's Plan view shows is not
included here — that math feeds from local Claude per-message spend
extrapolated against API quota windows, and our local Codex spend is
not a 1:1 signal for the ChatGPT-subscription rate windows reported by
wham/usage. Wiring a Codex extrapolator is a follow-up.

Drop the maxWidth=90 frame on the plan badge in the hover popover. It
was stretching short labels like "Pro Lite" to fill the full 90pt slot;
fixedSize makes the badge hug the text. Plan names are bounded short
strings, so truncation is a non-issue in practice.
2026-05-06 19:57:17 -07:00

627 lines
26 KiB
Swift

import SwiftUI
import AppKit
import Observation
private let refreshIntervalSeconds: UInt64 = 30
private let nanosPerSecond: UInt64 = 1_000_000_000
private let refreshIntervalNanos: UInt64 = refreshIntervalSeconds * nanosPerSecond
private let statusItemWidth: CGFloat = NSStatusItem.variableLength
private let popoverWidth: CGFloat = 360
private let popoverHeight: CGFloat = 660
private let menubarTitleFontSize: CGFloat = 13
@main
struct CodeBurnApp: App {
@NSApplicationDelegateAdaptor(AppDelegate.self) var delegate
var body: some Scene {
// The Settings scene gives us a real macOS Settings window with the
// standard , shortcut and the menubar "Settings" item. Provider tabs
// (Claude today, Codex/Cursor/etc. in follow-ups) live inside SettingsView.
Settings {
SettingsView()
.environment(delegate.store)
}
}
}
@MainActor
final class AppDelegate: NSObject, NSApplicationDelegate, NSPopoverDelegate {
private var statusItem: NSStatusItem!
private var popover: NSPopover!
fileprivate let store = AppStore()
let updateChecker = UpdateChecker()
/// Held for the lifetime of the app to opt out of App Nap and Automatic Termination.
private var backgroundActivity: NSObjectProtocol?
private var pendingRefreshWork: DispatchWorkItem?
private var refreshLoopTask: Task<Void, Never>?
func applicationWillFinishLaunching(_ notification: Notification) {
// Set accessory policy before the app's focus chain forms. On macOS Tahoe
// (26.x), setting it after didFinishLaunching causes ghost status items
// because the policy gets baked into the initial focus chain.
NSApp.setActivationPolicy(.accessory)
}
private func observeSubscriptionDisconnect() {
NotificationCenter.default.addObserver(
forName: .codeBurnSubscriptionDisconnected,
object: nil,
queue: .main
) { [weak self] _ in
Task { @MainActor [weak self] in
self?.resetSubscriptionCadenceAnchor()
}
}
}
func applicationDidFinishLaunching(_ notification: Notification) {
ProcessInfo.processInfo.automaticTerminationSupportEnabled = false
ProcessInfo.processInfo.disableSuddenTermination()
backgroundActivity = ProcessInfo.processInfo.beginActivity(
options: [.userInitiated, .automaticTerminationDisabled, .suddenTerminationDisabled],
reason: "CodeBurn menubar polls AI coding cost every 30 seconds while idle in the background."
)
restorePersistedCurrency()
setupStatusItem()
setupPopover()
observeStore()
startRefreshLoop()
setupWakeObservers()
setupDistributedNotificationListener()
installLaunchAgentIfNeeded()
registerLoginItemIfNeeded()
observeSubscriptionDisconnect()
Task { await updateChecker.checkIfNeeded() }
}
private func setupWakeObservers() {
// Pause the refresh loop while the machine is asleep. Without this,
// Task.sleep keeps a wakeup pending across the suspension and the
// loop tick fires the same instant the wake notifications do,
// producing 2-3 concurrent CLI spawns within ms of every wake.
NSWorkspace.shared.notificationCenter.addObserver(
forName: NSWorkspace.willSleepNotification,
object: nil,
queue: .main
) { [weak self] _ in
Task { @MainActor in
self?.refreshLoopTask?.cancel()
self?.refreshLoopTask = nil
}
}
// didWakeNotification + screensDidWakeNotification can both fire on
// the same wake. forceRefresh has a 5-second rate-limit gate so the
// duplicate is squashed there. Restart the refresh loop too, since
// we cancelled it on willSleep.
NSWorkspace.shared.notificationCenter.addObserver(
forName: NSWorkspace.didWakeNotification,
object: nil,
queue: .main
) { [weak self] _ in
Task { @MainActor in
self?.forceRefresh()
if self?.refreshLoopTask == nil { self?.startRefreshLoop() }
}
}
NSWorkspace.shared.notificationCenter.addObserver(
forName: NSWorkspace.screensDidWakeNotification,
object: nil,
queue: .main
) { [weak self] _ in
Task { @MainActor in self?.forceRefresh() }
}
}
private func setupDistributedNotificationListener() {
DistributedNotificationCenter.default().addObserver(
forName: NSNotification.Name("com.codeburn.refresh"),
object: nil,
queue: .main
) { [weak self] _ in
Task { @MainActor in self?.forceRefresh() }
}
}
private func installLaunchAgentIfNeeded() {
let fm = FileManager.default
let agentName = "com.codeburn.refresh.plist"
let home = fm.homeDirectoryForCurrentUser.path
let destPath = "\(home)/Library/LaunchAgents/\(agentName)"
let plist = """
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>com.codeburn.refresh</string>
<key>ProgramArguments</key>
<array>
<string>/usr/bin/osascript</string>
<string>-l</string>
<string>JavaScript</string>
<string>-e</string>
<string>ObjC.import("Foundation"); $.NSDistributedNotificationCenter.defaultCenter.postNotificationNameObjectUserInfoDeliverImmediately("com.codeburn.refresh", $(), $(), true)</string>
</array>
<key>StartInterval</key>
<integer>30</integer>
<key>RunAtLoad</key>
<true/>
</dict>
</plist>
"""
do {
let existing = try? String(contentsOfFile: destPath, encoding: .utf8)
if existing == plist { return }
try fm.createDirectory(atPath: "\(home)/Library/LaunchAgents", withIntermediateDirectories: true)
try plist.write(toFile: destPath, atomically: true, encoding: .utf8)
let unload = Process()
unload.launchPath = "/bin/launchctl"
unload.arguments = ["unload", destPath]
try? unload.run()
unload.waitUntilExit()
let load = Process()
load.launchPath = "/bin/launchctl"
load.arguments = ["load", destPath]
try load.run()
load.waitUntilExit()
} catch {
NSLog("CodeBurn: LaunchAgent setup failed: \(error)")
}
}
private func registerLoginItemIfNeeded() {
let key = "codeburn.loginItemRegistered"
guard !UserDefaults.standard.bool(forKey: key) else { return }
let appPath = Bundle.main.bundlePath
let script = "tell application \"System Events\" to make login item at end with properties {path:\"\(appPath)\", hidden:false}"
let process = Process()
process.launchPath = "/usr/bin/osascript"
process.arguments = ["-e", script]
process.standardOutput = FileHandle.nullDevice
process.standardError = FileHandle.nullDevice
do {
try process.run()
process.waitUntilExit()
if process.terminationStatus == 0 {
UserDefaults.standard.set(true, forKey: key)
}
} catch {
NSLog("CodeBurn: Login item registration failed: \(error)")
}
}
private var lastRefreshTime: Date = .distantPast
private func forceRefresh() {
let now = Date()
guard now.timeIntervalSince(lastRefreshTime) > 5 else { return }
lastRefreshTime = now
// Note: do NOT call store.invalidateCache() here. The day-rollover guard
// inside refresh() already wipes the cache when the calendar date has
// changed; wiping unconditionally on every wake/manual-refresh empties
// todayPayload, makes showAgentTabs go false, and triggers the
// full-popover loading overlay (because cache[key] == nil after wipe).
// That's the regression chain documented in the multi-agent review.
//
// showLoading: true is fine now that the overlay condition is
// `!hasCachedData`: it lights up the refresh-button spinner glyph
// without covering the popover body.
Task {
async let main: Void = store.refresh(includeOptimize: false, force: true, showLoading: true)
async let today: Void = store.refreshQuietly(period: .today)
_ = await (main, today)
refreshStatusButton()
}
}
/// Loads the currency code persisted by `codeburn currency` so a relaunch picks up where
/// the user left off. Rate is resolved from the on-disk FX cache if present, otherwise
/// fetched live in the background.
private func restorePersistedCurrency() {
guard let code = CLICurrencyConfig.loadCode(), code != "USD" else { return }
let symbol = CurrencyState.symbolForCode(code)
store.currency = code
Task {
let cached = await FXRateCache.shared.cachedRate(for: code)
await MainActor.run {
CurrencyState.shared.apply(code: code, rate: cached, symbol: symbol)
}
let fresh = await FXRateCache.shared.rate(for: code)
if let fresh, fresh != cached {
await MainActor.run {
CurrencyState.shared.apply(code: code, rate: fresh, symbol: symbol)
}
}
}
}
fileprivate var lastSubscriptionRefreshAt: Date?
private func startRefreshLoop() {
refreshLoopTask?.cancel()
refreshLoopTask = Task { [weak self] in
// Provider refreshes only run when the user has explicitly connected.
// Each refresh is a no-op until its corresponding bootstrap flag is set.
if let self {
async let claude = self.store.refreshSubscriptionReportingSuccess()
async let codex = self.store.refreshCodexReportingSuccess()
if await claude { self.lastSubscriptionRefreshAt = Date() }
if await codex { self.lastCodexRefreshAt = Date() }
}
while !Task.isCancelled {
guard let self else { return }
// Skip the loop's tick if a wake / manual / distributed-
// notification refresh just ran. Without this gate, every
// wake produced two refreshes (forceRefresh from the wake
// observer plus the loop's natural tick).
let sinceLast = Date().timeIntervalSince(self.lastRefreshTime)
if sinceLast >= 5 {
if self.store.selectedPeriod != .today || self.store.selectedProvider != .all {
await self.store.refreshQuietly(period: .today)
}
await self.store.refresh(includeOptimize: false, force: true)
self.lastRefreshTime = Date()
self.refreshStatusButton()
}
// Cadence-driven live-quota refresh, anchored on LAST SUCCESS
// (not last attempt) so an intermittent failure doesn't reset
// the timer. Each provider has its own anchor so a Codex 429
// doesn't delay a due Claude refresh.
let cadence = SubscriptionRefreshCadence.current
if cadence != .manual {
let claudeElapsed = Date().timeIntervalSince(self.lastSubscriptionRefreshAt ?? .distantPast)
if claudeElapsed >= TimeInterval(cadence.rawValue) {
let succeeded = await self.store.refreshSubscriptionReportingSuccess()
if succeeded { self.lastSubscriptionRefreshAt = Date() }
}
let codexElapsed = Date().timeIntervalSince(self.lastCodexRefreshAt ?? .distantPast)
if codexElapsed >= TimeInterval(cadence.rawValue) {
let succeeded = await self.store.refreshCodexReportingSuccess()
if succeeded { self.lastCodexRefreshAt = Date() }
}
}
try? await Task.sleep(nanoseconds: refreshIntervalNanos)
}
}
}
fileprivate var lastCodexRefreshAt: Date?
@MainActor
func refreshSubscriptionNow() {
Task { [weak self] in
guard let self else { return }
// "Refresh Now" should refresh the menubar payload AND every
// connected provider's live quota the user's intent is "make
// this match reality right now."
async let payload: Void = self.store.refresh(includeOptimize: false, force: true, showLoading: true)
async let claude: Bool = self.store.refreshSubscriptionReportingSuccess()
async let codex: Bool = self.store.refreshCodexReportingSuccess()
_ = await payload
if await claude { self.lastSubscriptionRefreshAt = Date() }
if await codex { self.lastCodexRefreshAt = Date() }
}
}
/// Reset the cadence anchor so the next loop tick re-evaluates from "now"
/// rather than measuring against a timestamp from the previous connection.
/// Triggered on disconnect of any provider the cost of clearing both
/// anchors is one extra refresh tick on the unaffected provider, far less
/// disruptive than waiting a full cadence after a reconnect.
@MainActor
func resetSubscriptionCadenceAnchor() {
lastSubscriptionRefreshAt = nil
lastCodexRefreshAt = nil
}
private func observeStore() {
// Read closure uses [weak self] so the implicit self capture from
// accessing store.* doesn't pin self for the lifetime of an
// unfired observation. withObservationTracking is one-shot per
// call: once any read property changes, onChange fires and the
// registration is consumed, then we re-arm. There is at most one
// active subscription at a time.
withObservationTracking { [weak self] in
guard let self else { return }
_ = self.store.payload
_ = self.store.todayPayload
// Track currency so the menubar title catches up immediately on
// currency switch instead of waiting for the next 30s payload tick.
_ = self.store.currency
// Track the live-quota state too so the flame icon re-tints on
// every subscription / codex usage update, not just every 30s.
_ = self.store.subscription
_ = self.store.subscriptionLoadState
_ = self.store.codexUsage
_ = self.store.codexLoadState
} onChange: { [weak self] in
DispatchQueue.main.async {
guard let self else { return }
self.pendingRefreshWork?.cancel()
let work = DispatchWorkItem { [weak self] in
self?.refreshStatusButton()
self?.observeStore()
}
self.pendingRefreshWork = work
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05, execute: work)
}
}
}
// MARK: - Status Item
private var isCompact: Bool {
UserDefaults.standard.bool(forKey: "CodeBurnMenubarCompact")
}
private func setupStatusItem() {
statusItem = NSStatusBar.system.statusItem(withLength: statusItemWidth)
guard let button = statusItem.button else { return }
// Set a simple SF Symbol image immediately to ensure the status item renders.
// On macOS Tahoe, status items may fail to appear if only an attributed title
// is set during initial setup.
let flameConfig = NSImage.SymbolConfiguration(pointSize: menubarTitleFontSize, weight: .medium)
let flame = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
.withSymbolConfiguration(flameConfig)
flame?.isTemplate = true
button.image = flame
button.imagePosition = .imageLeading
button.target = self
button.action = #selector(handleButtonClick(_:))
button.sendAction(on: [.leftMouseUp, .rightMouseUp])
// Defer the full attributed title setup to ensure initial render completes
DispatchQueue.main.async { [weak self] in
self?.refreshStatusButton()
}
}
/// Composes the menubar title as a single attributed string with the flame as an inline
/// NSTextAttachment. NSStatusItem's separate `image` + `attributedTitle` path leaves a
/// stubborn gap between icon and text on some macOS releases (the icon hugs the left edge
/// of the status item, the title starts at its own baseline), so we inline both so they
/// flow as one typographic unit with a single, controllable gap.
private static func flameTint(for severity: QuotaSummary.Severity) -> NSColor? {
switch severity {
case .normal: return nil // template, auto-adapt
case .warning: return NSColor.systemYellow // 70-90%
case .critical: return NSColor.systemOrange // 90-100%
case .danger: return NSColor.systemRed // 100%+
}
}
private func refreshStatusButton() {
guard let button = statusItem.button else { return }
// Skip while the popover is anchored to this button. Rewriting the
// attributedTitle changes the button's intrinsic width, which makes
// macOS reflow the status item in the menubar and detaches the
// anchored popover (it pops to a stale default position). The
// popoverDidClose delegate calls back through here once the popover
// is dismissed so the menubar cost catches up immediately on close.
if popover != nil && popover.isShown { return }
// Clear any previously-set image so the attachment is the only glyph rendered.
button.image = nil
button.imagePosition = .noImage
let font = NSFont.monospacedDigitSystemFont(ofSize: menubarTitleFontSize, weight: .medium)
let baseConfig = NSImage.SymbolConfiguration(pointSize: menubarTitleFontSize, weight: .medium)
// Tint the flame based on the worst-affected connected provider's quota.
// Normal (<70%) keeps the template (auto white-on-dark / black-on-light);
// warning/critical/danger override with a fixed palette color so the
// user gets a glanceable signal even when the menu bar is busy.
let aggregate = store.aggregateQuotaStatus
let tint = Self.flameTint(for: aggregate.severity)
let flameConfig: NSImage.SymbolConfiguration
if let tint {
flameConfig = baseConfig.applying(.init(paletteColors: [tint]))
} else {
flameConfig = baseConfig
}
let flame = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
.withSymbolConfiguration(flameConfig)
flame?.isTemplate = (tint == nil)
let attachment = NSTextAttachment()
attachment.image = flame
if let size = flame?.size {
attachment.bounds = CGRect(x: 0, y: -3, width: size.width, height: size.height)
}
let hasPayload = store.todayPayload != nil
let compact = isCompact
let fallback = compact ? "$-" : "$—"
let formatted = store.todayPayload?.current.cost
let valueText = compact
? (formatted?.asCompactCurrencyWhole() ?? fallback)
: " " + (formatted?.asCompactCurrency() ?? fallback)
var textAttrs: [NSAttributedString.Key: Any] = [.font: font, .baselineOffset: -1.0]
if !hasPayload {
textAttrs[.foregroundColor] = NSColor.secondaryLabelColor
}
let composed = NSMutableAttributedString()
composed.append(NSAttributedString(attachment: attachment))
composed.append(NSAttributedString(string: valueText, attributes: textAttrs))
button.attributedTitle = composed
}
// MARK: - Popover
private func setupPopover() {
popover = NSPopover()
popover.contentSize = NSSize(width: popoverWidth, height: popoverHeight)
popover.behavior = .transient // auto-close only on explicit outside click
popover.animates = true
popover.delegate = self
let content = MenuBarContent()
.environment(store)
.environment(updateChecker)
.frame(width: popoverWidth)
popover.contentViewController = NSHostingController(rootView: content)
}
@objc private func handleButtonClick(_ sender: AnyObject?) {
guard let button = statusItem.button,
let event = NSApp.currentEvent else { return }
if event.type == .rightMouseUp {
showContextMenu(from: button)
return
}
if popover.isShown {
popover.performClose(sender)
} else {
// Do NOT call NSApp.activate(ignoringOtherApps:) here. On macOS
// Tahoe an accessory app activating while a popover anchors to
// its NSStatusItem can race with the system menu bar's auto-hide
// logic and leave the user's apple-menu hidden until the popover
// closes. The popover's window takes keyboard focus on its own
// via makeKeyAndOrderFront, which is enough for keystrokes to
// reach the SwiftUI content.
popover.show(relativeTo: button.bounds, of: button, preferredEdge: .minY)
if let window = popover.contentViewController?.view.window {
// Pin the popover's window above the status-bar layer but tag
// it as auxiliary so macOS Tahoe does not treat it as an
// app-level focus event that's what was hiding the system
// menu bar (Terminal's apple-logo / Shell / Edit / View row)
// every time the popover opened.
window.level = .statusBar
window.collectionBehavior.insert(.fullScreenAuxiliary)
window.collectionBehavior.insert(.canJoinAllSpaces)
window.makeKeyAndOrderFront(nil)
}
}
}
private func showContextMenu(from button: NSStatusBarButton) {
let menu = NSMenu()
let settingsItem = NSMenuItem(title: "Settings…", action: #selector(openSettings), keyEquivalent: ",")
settingsItem.target = self
menu.addItem(settingsItem)
let refreshNow = NSMenuItem(title: "Refresh Now", action: #selector(refreshNowAction), keyEquivalent: "r")
refreshNow.target = self
menu.addItem(refreshNow)
menu.addItem(.separator())
let updateItem = NSMenuItem(title: "Check for Updates", action: #selector(checkForUpdates), keyEquivalent: "")
updateItem.target = self
menu.addItem(updateItem)
menu.addItem(.separator())
let quitItem = NSMenuItem(title: "Quit CodeBurn", action: #selector(quitApp), keyEquivalent: "q")
quitItem.target = self
menu.addItem(quitItem)
statusItem.menu = menu
button.performClick(nil)
statusItem.menu = nil
}
private var settingsWindowController: NSWindowController?
@objc private func openSettings() {
// Accessory-policy apps (no Dock icon, no main menu) don't get the
// SwiftUI Settings scene wired into the responder chain reliably, so
// the standard `showSettingsWindow:` selector silently no-ops. We host
// the SwiftUI view in our own NSWindowController instead.
if let controller = settingsWindowController {
NSApp.activate(ignoringOtherApps: true)
controller.window?.makeKeyAndOrderFront(nil)
return
}
let hosting = NSHostingController(
rootView: SettingsView().environment(store)
)
let window = NSWindow(
contentRect: NSRect(x: 0, y: 0, width: 520, height: 380),
styleMask: [.titled, .closable, .miniaturizable],
backing: .buffered,
defer: false
)
window.title = "CodeBurn Settings"
window.contentViewController = hosting
window.center()
window.isReleasedWhenClosed = false
let controller = NSWindowController(window: window)
settingsWindowController = controller
NSApp.activate(ignoringOtherApps: true)
controller.showWindow(nil)
}
@objc private func refreshNowAction() {
refreshSubscriptionNow()
}
private func codeburnAlertIcon() -> NSImage? {
let config = NSImage.SymbolConfiguration(pointSize: 32, weight: .medium)
guard let symbol = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
.withSymbolConfiguration(config) else { return nil }
let size = NSSize(width: 64, height: 64)
let img = NSImage(size: size, flipped: false) { rect in
let symbolSize = symbol.size
let x = (rect.width - symbolSize.width) / 2
let y = (rect.height - symbolSize.height) / 2
symbol.draw(in: NSRect(x: x, y: y, width: symbolSize.width, height: symbolSize.height))
return true
}
img.isTemplate = false
return img
}
@objc private func checkForUpdates() {
Task {
await updateChecker.check()
let alert = NSAlert()
alert.icon = codeburnAlertIcon()
if updateChecker.updateAvailable, let latest = updateChecker.latestVersion {
alert.messageText = "Update Available"
alert.informativeText = "v\(latest) is available (you have v\(updateChecker.currentVersion)). Run:\n\ncodeburn menubar --force"
} else {
alert.messageText = "Up to Date"
alert.informativeText = "You're on the latest version (v\(updateChecker.currentVersion))."
}
alert.alertStyle = .informational
alert.addButton(withTitle: "OK")
alert.runModal()
}
}
@objc private func quitApp() {
NSApp.terminate(nil)
}
// MARK: - NSPopoverDelegate
func popoverShouldDetach(_ popover: NSPopover) -> Bool {
false
}
func popoverDidClose(_ notification: Notification) {
// Catch up on any menubar title updates that were skipped while the
// popover was anchored.
refreshStatusButton()
}
}