Confirmed in the system log: while the menubar icon sits idle in the background, macOS flips _kLSApplicationWouldBeTerminatedByTALKey to 1, which is the Automatic Termination and App Nap subsystem declaring the app a suspend candidate. Once that happens the 15s refresh Task's sleep stretches arbitrarily, so the status bar label freezes until the user clicks the icon (which triggers NSApp.activate and wakes everything up). Hold a ProcessInfo.beginActivity handle for the life of the app with .userInitiated + .automaticTerminationDisabled + .suddenTerminationDisabled so macOS leaves the app alone. Released implicitly when the app exits. |
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|---|---|---|
| .. | ||
| Scripts | ||
| Sources/CodeBurnMenubar | ||
| Tests/CodeBurnMenubarTests | ||
| .gitignore | ||
| Package.swift | ||
| README.md | ||
CodeBurn Menubar (macOS)
Native Swift + SwiftUI menubar app. The codeburn menubar surface.
Requirements
- macOS 14+ (Sonoma)
- Swift 6.0+ toolchain (bundled with Xcode 16 or standalone)
codeburnCLI installed globally (npm install -g codeburn) or available at a path you pass viaCODEBURN_BIN
Install (end users)
One command:
npx codeburn menubar
That's it. The command downloads the latest .app from GitHub Releases, drops it into ~/Applications, clears Gatekeeper quarantine, and launches it. Re-running it upgrades in place with --force, or just launches the existing copy otherwise.
If you already have the CLI installed globally (npm install -g codeburn), codeburn menubar works the same way.
Build from source
For contributors running a local build instead of the packaged release:
npm install -g codeburn # CLI the app shells out to for data
git clone https://github.com/getagentseal/codeburn.git
cd codeburn/mac
swift build -c release
.build/release/CodeBurnMenubar # launch
Build & run (dev against a local CLI checkout)
cd mac
swift build
# Point the app at your dev CLI build instead of the globally installed `codeburn`:
npm --prefix .. run build
CODEBURN_BIN="node $(pwd)/../dist/cli.js" swift run
The app registers itself as a menubar accessory (LSUIElement = true at runtime). No Dock icon.
Data source
On launch and every 60 seconds thereafter, the app spawns codeburn status --format menubar-json --no-optimize directly (argv, no shell) via CodeburnCLI.makeProcess and decodes the JSON into MenubarPayload. The manual refresh button in the footer invokes the same command without --no-optimize, which includes optimize findings but takes longer.
Override the binary via the CODEBURN_BIN environment variable (default: codeburn on PATH). The value is validated against a strict allowlist (alphanumerics plus ._/- space) before use, so a malicious env var can't inject shell commands.
Project layout
mac/
├── Package.swift SwiftPM manifest
├── Sources/CodeBurnMenubar/
│ ├── CodeBurnApp.swift @main + MenuBarExtra scene
│ ├── AppStore.swift @Observable store + enums
│ ├── Data/MenubarPayload.swift Codable payload types + placeholder
│ ├── Theme/Theme.swift Design tokens (warm terracotta palette)
│ └── Views/MenuBarContent.swift Popover layout + footer action bar
└── README.md This file
Status
Live data wired. Next iterations:
- FSEvents watch for
~/.claude/projects/changes (debounced refresh on real edits) - Persistent disk cache for optimize findings so the default refresh can include them without the 30-second penalty
- Currency metadata in the JSON payload + Swift-side formatting
- Sparkle auto-update
- DMG packaging + Homebrew Cask tap
Design tokens
Sourced from ~/codeburn-menubar-mac-swiftui.html. Warm terracotta-ember palette:
- Accent (light):
#C9521D - Accent (dark):
#E8774A - Ember deep:
#8B3E13 - Ember glow:
#F0A070 - Surface (light):
#FAF7F3 - Surface (dark):
#1C1816
SF Mono for currency values; SF Pro Rounded for hero.