Add a new `localModelSavings` config and `codeburn model-savings` CLI that maps a local-model name (e.g. llama3.1:8b) to a paid baseline (e.g. gpt-4o). The local call still costs $0; the new `savingsUSD` field tracks the counterfactual spend avoided by running locally and is reported separately from `costUSD` everywhere a number is shown. * Parser normalization (`applyLocalModelSavings`) runs on Claude parse, direct provider calls, and the cached-call path. It forces `costUSD` to 0 and attaches `savingsUSD` + `savingsBaselineModel` + `isLocalSavings` on the `ParsedApiCall`. Local-savings wins for actual cost even when the same model is also in `modelAliases`. * Session, project, day, model, category, activity, skill, and subagent rollups all carry `savingsUSD` alongside `costUSD`. * `status --format json` adds `today.savings` and `month.savings`. * `status --format menubar-json` adds a `current.localModelSavings` block (totalUSD, calls, byModel, byProvider) plus savings on topModels, topProjects, topSessions, topActivities, and history daily entries. Schema fields default-decode for backward compat. * `report --format json` adds savings across overview/daily/ projects/models/activities/skills/subagents/topSessions, with the active paid baseline name on each model row. * `models` command gains a `Saved` column on table/markdown/CSV and a `savingsUSD`/`savingsBaselineModel` pair in JSON. Default `--min-cost 0.01` filter now ORs in `savingsUSD >= minCost` so local models with $0 actual cost but >0 savings still surface. * CSV/JSON exports add a `Saved (CODE)` column on summary/daily/ models/projects/sessions. * Dashboard TUI shows a green 'saved $X by local models' footer line in the overview when any savings are present. * macOS Swift payload gains a `LocalModelSavings` Codable block and savings fields on every model/activity/session/daily struct. Hero shows a green leaf 'Saved $X' caption, models section gets a green `Saved` column. `swift build` clean. * GNOME indicator adds 'saved $X' to the hero meta line and a `codeburn-model-saved` column to the model row. * Daily cache schema bumped to v8 (`savingsUSD` on day/model/ category/provider). `savingsConfigHash` invalidates the cache when the user changes their baseline mapping so historical saved-spend numbers never lie about a stale baseline. * Defensive `Object.hasOwn` lookup in `getLocalSavingsBaseline` blocks the prototype-pollution test that previously surfaced via the savings path with a hostile `__proto__` model name. * New tests (5 files, 25 tests, 549 lines) cover pricing helpers, end-to-end parser normalization, day aggregator savings, menubar payload savings, CLI set/list/remove, and daily-cache hash invalidation. Existing tests for daily-cache / day-aggregator / models-report updated for the new fields. Full vitest suite: 1028/1028 passing across 73 test files. `tsc --noEmit` clean. `npm run build` clean. (Note: `mac/Tests` has a pre-existing `no such module 'Testing'` environment error on the installed Swift toolchain, confirmed on `main` before this PR; not caused by these changes.) |
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| .. | ||
| Scripts | ||
| Sources/CodeBurnMenubar | ||
| Tests/CodeBurnMenubarTests | ||
| .gitignore | ||
| Package.swift | ||
| README.md | ||
CodeBurn Menubar (macOS)
Native Swift + SwiftUI menubar app. The codeburn menubar surface.
Requirements
- macOS 14+ (Sonoma)
- Swift 6.0+ toolchain (bundled with Xcode 16 or standalone)
codeburnCLI installed globally (npm install -g codeburn)
Install (end users)
One command:
codeburn menubar
That's it. The command records the persistent codeburn CLI path, downloads the latest .app from the newest mac-v* GitHub Release with a matching checksum, verifies it, drops it into ~/Applications, clears Gatekeeper quarantine, and launches it. Re-running it upgrades in place with --force, or just launches the existing copy otherwise.
Build from source
For contributors running a local build instead of the packaged release:
npm install -g codeburn # CLI the app shells out to for data
git clone https://github.com/getagentseal/codeburn.git
cd codeburn/mac
swift build -c release
.build/release/CodeBurnMenubar # launch
Build & run (dev against a local CLI checkout)
cd mac
swift build
# Point the app at your dev CLI build instead of the globally installed `codeburn`:
npm --prefix .. run build
CODEBURN_ALLOW_DEV_BIN=1 CODEBURN_BIN="node $(pwd)/../dist/cli.js" swift run
The app registers itself as a menubar accessory (LSUIElement = true at runtime). No Dock icon.
Data source
On launch and every 60 seconds thereafter, the app spawns codeburn status --format menubar-json --no-optimize directly (argv, no shell) via CodeburnCLI.makeProcess and decodes the JSON into MenubarPayload. The manual refresh button in the footer invokes the same command without --no-optimize, which includes optimize findings but takes longer.
Release installs record a persistent absolute CLI path in ~/Library/Application Support/CodeBurn/codeburn-cli-path.v1, then fall back to Homebrew's common codeburn locations. For development only, set CODEBURN_ALLOW_DEV_BIN=1 with CODEBURN_BIN; the value is validated against a strict allowlist before use, so a malicious env var can't inject shell commands.
Project layout
mac/
├── Package.swift SwiftPM manifest
├── Sources/CodeBurnMenubar/
│ ├── CodeBurnApp.swift @main + MenuBarExtra scene
│ ├── AppStore.swift @Observable store + enums
│ ├── Data/MenubarPayload.swift Codable payload types + placeholder
│ ├── Theme/Theme.swift Design tokens (warm terracotta palette)
│ └── Views/MenuBarContent.swift Popover layout + footer action bar
└── README.md This file
Status
Live data wired. Next iterations:
- FSEvents watch for
~/.claude/projects/changes (debounced refresh on real edits) - Persistent disk cache for optimize findings so the default refresh can include them without the 30-second penalty
- Currency metadata in the JSON payload + Swift-side formatting
- Sparkle auto-update
- DMG packaging + Homebrew Cask tap
Design tokens
Sourced from ~/codeburn-menubar-mac-swiftui.html. Warm terracotta-ember palette:
- Accent (light):
#C9521D - Accent (dark):
#E8774A - Ember deep:
#8B3E13 - Ember glow:
#F0A070 - Surface (light):
#FAF7F3 - Surface (dark):
#1C1816
SF Mono for currency values; SF Pro Rounded for hero.