mirror of
https://github.com/AgentSeal/codeburn.git
synced 2026-05-17 03:56:45 +00:00
Set accessory activation policy in willFinishLaunching before the focus chain forms. Debounce observation tracking to coalesce rapid property changes into a single status bar refresh.
400 lines
15 KiB
Swift
400 lines
15 KiB
Swift
import SwiftUI
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import AppKit
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import Observation
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private let refreshIntervalSeconds: UInt64 = 30
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private let nanosPerSecond: UInt64 = 1_000_000_000
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private let refreshIntervalNanos: UInt64 = refreshIntervalSeconds * nanosPerSecond
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private let statusItemWidth: CGFloat = NSStatusItem.variableLength
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private let popoverWidth: CGFloat = 360
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private let popoverHeight: CGFloat = 660
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private let menubarTitleFontSize: CGFloat = 13
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@main
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struct CodeBurnApp: App {
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@NSApplicationDelegateAdaptor(AppDelegate.self) var delegate
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var body: some Scene {
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// SwiftUI App needs at least one scene. Settings is invisible by default.
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Settings {
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EmptyView()
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}
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}
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}
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@MainActor
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final class AppDelegate: NSObject, NSApplicationDelegate, NSPopoverDelegate {
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private var statusItem: NSStatusItem!
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private var popover: NSPopover!
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private let store = AppStore()
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let updateChecker = UpdateChecker()
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/// Held for the lifetime of the app to opt out of App Nap and Automatic Termination.
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private var backgroundActivity: NSObjectProtocol?
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private var pendingRefreshWork: DispatchWorkItem?
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func applicationWillFinishLaunching(_ notification: Notification) {
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// Set accessory policy before the app's focus chain forms. On macOS Tahoe
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// (26.x), setting it after didFinishLaunching causes ghost status items
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// because the policy gets baked into the initial focus chain.
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NSApp.setActivationPolicy(.accessory)
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}
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func applicationDidFinishLaunching(_ notification: Notification) {
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ProcessInfo.processInfo.automaticTerminationSupportEnabled = false
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ProcessInfo.processInfo.disableSuddenTermination()
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backgroundActivity = ProcessInfo.processInfo.beginActivity(
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options: [.userInitiated, .automaticTerminationDisabled, .suddenTerminationDisabled],
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reason: "CodeBurn menubar polls AI coding cost every 30 seconds while idle in the background."
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)
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restorePersistedCurrency()
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setupStatusItem()
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setupPopover()
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observeStore()
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startRefreshLoop()
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setupWakeObservers()
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setupDistributedNotificationListener()
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installLaunchAgentIfNeeded()
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registerLoginItemIfNeeded()
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Task { await updateChecker.checkIfNeeded() }
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}
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private func setupWakeObservers() {
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NSWorkspace.shared.notificationCenter.addObserver(
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forName: NSWorkspace.didWakeNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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Task { @MainActor in self?.forceRefresh() }
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}
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NSWorkspace.shared.notificationCenter.addObserver(
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forName: NSWorkspace.screensDidWakeNotification,
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object: nil,
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queue: .main
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) { [weak self] _ in
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Task { @MainActor in self?.forceRefresh() }
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}
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}
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private func setupDistributedNotificationListener() {
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DistributedNotificationCenter.default().addObserver(
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forName: NSNotification.Name("com.codeburn.refresh"),
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object: nil,
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queue: .main
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) { [weak self] _ in
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Task { @MainActor in self?.forceRefresh() }
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}
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}
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private func installLaunchAgentIfNeeded() {
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let fm = FileManager.default
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let agentName = "com.codeburn.refresh.plist"
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let home = fm.homeDirectoryForCurrentUser.path
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let destPath = "\(home)/Library/LaunchAgents/\(agentName)"
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let plist = """
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>Label</key>
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<string>com.codeburn.refresh</string>
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<key>ProgramArguments</key>
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<array>
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<string>/usr/bin/osascript</string>
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<string>-l</string>
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<string>JavaScript</string>
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<string>-e</string>
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<string>ObjC.import("Foundation"); $.NSDistributedNotificationCenter.defaultCenter.postNotificationNameObjectUserInfoDeliverImmediately("com.codeburn.refresh", $(), $(), true)</string>
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</array>
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<key>StartInterval</key>
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<integer>30</integer>
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<key>RunAtLoad</key>
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<true/>
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</dict>
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</plist>
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"""
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do {
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let existing = try? String(contentsOfFile: destPath, encoding: .utf8)
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if existing == plist { return }
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try fm.createDirectory(atPath: "\(home)/Library/LaunchAgents", withIntermediateDirectories: true)
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try plist.write(toFile: destPath, atomically: true, encoding: .utf8)
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let unload = Process()
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unload.launchPath = "/bin/launchctl"
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unload.arguments = ["unload", destPath]
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try? unload.run()
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unload.waitUntilExit()
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let load = Process()
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load.launchPath = "/bin/launchctl"
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load.arguments = ["load", destPath]
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try load.run()
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load.waitUntilExit()
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} catch {
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NSLog("CodeBurn: LaunchAgent setup failed: \(error)")
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}
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}
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private func registerLoginItemIfNeeded() {
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let key = "codeburn.loginItemRegistered"
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guard !UserDefaults.standard.bool(forKey: key) else { return }
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let appPath = Bundle.main.bundlePath
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let script = "tell application \"System Events\" to make login item at end with properties {path:\"\(appPath)\", hidden:false}"
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let process = Process()
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process.launchPath = "/usr/bin/osascript"
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process.arguments = ["-e", script]
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process.standardOutput = FileHandle.nullDevice
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process.standardError = FileHandle.nullDevice
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do {
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try process.run()
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process.waitUntilExit()
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if process.terminationStatus == 0 {
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UserDefaults.standard.set(true, forKey: key)
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}
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} catch {
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NSLog("CodeBurn: Login item registration failed: \(error)")
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}
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}
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private var lastRefreshTime: Date = .distantPast
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private func forceRefresh() {
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let now = Date()
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guard now.timeIntervalSince(lastRefreshTime) > 5 else { return }
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lastRefreshTime = now
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Task {
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async let main: Void = store.refresh(includeOptimize: true, force: true)
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async let today: Void = store.refreshQuietly(period: .today)
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_ = await (main, today)
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refreshStatusButton()
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}
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}
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/// Loads the currency code persisted by `codeburn currency` so a relaunch picks up where
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/// the user left off. Rate is resolved from the on-disk FX cache if present, otherwise
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/// fetched live in the background.
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private func restorePersistedCurrency() {
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guard let code = CLICurrencyConfig.loadCode(), code != "USD" else { return }
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let symbol = CurrencyState.symbolForCode(code)
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store.currency = code
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Task {
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let cached = await FXRateCache.shared.cachedRate(for: code)
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await MainActor.run {
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CurrencyState.shared.apply(code: code, rate: cached, symbol: symbol)
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}
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let fresh = await FXRateCache.shared.rate(for: code)
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if let fresh, fresh != cached {
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await MainActor.run {
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CurrencyState.shared.apply(code: code, rate: fresh, symbol: symbol)
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}
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}
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}
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}
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private func startRefreshLoop() {
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Task { [weak self] in
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while !Task.isCancelled {
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guard let self else { return }
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if self.store.selectedPeriod != .today || self.store.selectedProvider != .all {
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await self.store.refreshQuietly(period: .today)
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}
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await self.store.refresh(includeOptimize: true, force: true)
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self.refreshStatusButton()
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try? await Task.sleep(nanoseconds: refreshIntervalNanos)
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}
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}
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}
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private func observeStore() {
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withObservationTracking {
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_ = store.payload
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_ = store.todayPayload
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} onChange: { [weak self] in
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DispatchQueue.main.async {
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guard let self else { return }
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self.pendingRefreshWork?.cancel()
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let work = DispatchWorkItem { [weak self] in
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self?.refreshStatusButton()
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self?.observeStore()
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}
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self.pendingRefreshWork = work
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.05, execute: work)
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}
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}
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}
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// MARK: - Status Item
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private var isCompact: Bool {
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UserDefaults.standard.bool(forKey: "CodeBurnMenubarCompact")
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}
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private func setupStatusItem() {
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statusItem = NSStatusBar.system.statusItem(withLength: statusItemWidth)
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guard let button = statusItem.button else { return }
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// Set a simple SF Symbol image immediately to ensure the status item renders.
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// On macOS Tahoe, status items may fail to appear if only an attributed title
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// is set during initial setup.
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let flameConfig = NSImage.SymbolConfiguration(pointSize: menubarTitleFontSize, weight: .medium)
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let flame = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
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.withSymbolConfiguration(flameConfig)
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flame?.isTemplate = true
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button.image = flame
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button.imagePosition = .imageLeading
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button.target = self
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button.action = #selector(handleButtonClick(_:))
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button.sendAction(on: [.leftMouseUp, .rightMouseUp])
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// Defer the full attributed title setup to ensure initial render completes
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DispatchQueue.main.async { [weak self] in
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self?.refreshStatusButton()
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}
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}
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/// Composes the menubar title as a single attributed string with the flame as an inline
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/// NSTextAttachment. NSStatusItem's separate `image` + `attributedTitle` path leaves a
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/// stubborn gap between icon and text on some macOS releases (the icon hugs the left edge
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/// of the status item, the title starts at its own baseline), so we inline both so they
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/// flow as one typographic unit with a single, controllable gap.
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private func refreshStatusButton() {
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guard let button = statusItem.button else { return }
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// Clear any previously-set image so the attachment is the only glyph rendered.
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button.image = nil
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button.imagePosition = .noImage
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let font = NSFont.monospacedDigitSystemFont(ofSize: menubarTitleFontSize, weight: .medium)
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let flameConfig = NSImage.SymbolConfiguration(pointSize: menubarTitleFontSize, weight: .medium)
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let flame = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
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.withSymbolConfiguration(flameConfig)
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flame?.isTemplate = true
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let attachment = NSTextAttachment()
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attachment.image = flame
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if let size = flame?.size {
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attachment.bounds = CGRect(x: 0, y: -3, width: size.width, height: size.height)
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}
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let hasPayload = store.todayPayload != nil
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let compact = isCompact
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let fallback = compact ? "$-" : "$—"
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let formatted = store.todayPayload?.current.cost
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let valueText = compact
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? (formatted?.asCompactCurrencyWhole() ?? fallback)
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: " " + (formatted?.asCompactCurrency() ?? fallback)
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var textAttrs: [NSAttributedString.Key: Any] = [.font: font, .baselineOffset: -1.0]
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if !hasPayload {
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textAttrs[.foregroundColor] = NSColor.secondaryLabelColor
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}
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let composed = NSMutableAttributedString()
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composed.append(NSAttributedString(attachment: attachment))
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composed.append(NSAttributedString(string: valueText, attributes: textAttrs))
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button.attributedTitle = composed
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}
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// MARK: - Popover
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private func setupPopover() {
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popover = NSPopover()
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popover.contentSize = NSSize(width: popoverWidth, height: popoverHeight)
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popover.behavior = .transient // auto-close only on explicit outside click
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popover.animates = true
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popover.delegate = self
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let content = MenuBarContent()
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.environment(store)
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.environment(updateChecker)
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.frame(width: popoverWidth)
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popover.contentViewController = NSHostingController(rootView: content)
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}
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@objc private func handleButtonClick(_ sender: AnyObject?) {
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guard let button = statusItem.button,
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let event = NSApp.currentEvent else { return }
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if event.type == .rightMouseUp {
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showContextMenu(from: button)
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return
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}
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if popover.isShown {
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popover.performClose(sender)
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} else {
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NSApp.activate(ignoringOtherApps: true)
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popover.show(relativeTo: button.bounds, of: button, preferredEdge: .minY)
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popover.contentViewController?.view.window?.makeKey()
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}
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}
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private func showContextMenu(from button: NSStatusBarButton) {
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let menu = NSMenu()
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let updateItem = NSMenuItem(title: "Check for Updates", action: #selector(checkForUpdates), keyEquivalent: "")
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updateItem.target = self
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menu.addItem(updateItem)
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menu.addItem(.separator())
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let quitItem = NSMenuItem(title: "Quit CodeBurn", action: #selector(quitApp), keyEquivalent: "q")
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quitItem.target = self
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menu.addItem(quitItem)
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statusItem.menu = menu
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button.performClick(nil)
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statusItem.menu = nil
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}
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private func codeburnAlertIcon() -> NSImage? {
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let config = NSImage.SymbolConfiguration(pointSize: 32, weight: .medium)
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guard let symbol = NSImage(systemSymbolName: "flame.fill", accessibilityDescription: "CodeBurn")?
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.withSymbolConfiguration(config) else { return nil }
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let size = NSSize(width: 64, height: 64)
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let img = NSImage(size: size, flipped: false) { rect in
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let symbolSize = symbol.size
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let x = (rect.width - symbolSize.width) / 2
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let y = (rect.height - symbolSize.height) / 2
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symbol.draw(in: NSRect(x: x, y: y, width: symbolSize.width, height: symbolSize.height))
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return true
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}
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img.isTemplate = false
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return img
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}
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@objc private func checkForUpdates() {
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Task {
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await updateChecker.check()
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let alert = NSAlert()
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alert.icon = codeburnAlertIcon()
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if updateChecker.updateAvailable, let latest = updateChecker.latestVersion {
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alert.messageText = "Update Available"
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alert.informativeText = "v\(latest) is available (you have v\(updateChecker.currentVersion)). Run:\n\ncodeburn menubar --force"
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} else {
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alert.messageText = "Up to Date"
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alert.informativeText = "You're on the latest version (v\(updateChecker.currentVersion))."
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}
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alert.alertStyle = .informational
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alert.addButton(withTitle: "OK")
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alert.runModal()
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}
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}
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@objc private func quitApp() {
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NSApp.terminate(nil)
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}
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// MARK: - NSPopoverDelegate
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func popoverShouldDetach(_ popover: NSPopover) -> Bool {
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false
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}
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}
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