codeburn/mac
Resham Joshi 3482478a49 fix(mac): drop empty Resources/ reference from Package.swift
Caught in a fresh-clone smoke test: SwiftPM refused to build because
.process("../../Resources") pointed at an empty directory that git
does not track. The bundle has no assets to ship yet (icon will land
with signing work), so the reference is gone. Build passes on a clean
checkout and the packaging script produces the universal .app zip as
expected.
2026-04-17 17:01:00 -07:00
..
Scripts feat(mac): native Swift menubar app + one-command install 2026-04-17 16:55:56 -07:00
Sources/CodeBurnMenubar feat(mac): native Swift menubar app + one-command install 2026-04-17 16:55:56 -07:00
Tests/CodeBurnMenubarTests feat(mac): native Swift menubar app + one-command install 2026-04-17 16:55:56 -07:00
.gitignore feat(mac): native Swift menubar app + one-command install 2026-04-17 16:55:56 -07:00
Package.swift fix(mac): drop empty Resources/ reference from Package.swift 2026-04-17 17:01:00 -07:00
README.md feat(mac): native Swift menubar app + one-command install 2026-04-17 16:55:56 -07:00

CodeBurn Menubar (macOS)

Native Swift + SwiftUI menubar app. The codeburn menubar surface.

Requirements

  • macOS 14+ (Sonoma)
  • Swift 6.0+ toolchain (bundled with Xcode 16 or standalone)
  • codeburn CLI installed globally (npm install -g codeburn) or available at a path you pass via CODEBURN_BIN

Install (end users)

One command:

npx codeburn menubar

That's it. The command downloads the latest signed .app from GitHub Releases, drops it into ~/Applications, clears Gatekeeper quarantine, and launches it. Re-running it upgrades in place with --force, or just launches the existing copy otherwise.

If you already have the CLI installed globally (npm install -g codeburn), codeburn menubar works the same way.

Build from source

For contributors running a local build instead of the packaged release:

npm install -g codeburn                       # CLI the app shells out to for data
git clone https://github.com/AgentSeal/codeburn.git
cd codeburn/mac
swift build -c release
.build/release/CodeBurnMenubar                # launch

Build & run (dev against a local CLI checkout)

cd mac
swift build
# Point the app at your dev CLI build instead of the globally installed `codeburn`:
npm --prefix .. run build
CODEBURN_BIN="node $(pwd)/../dist/cli.js" swift run

The app registers itself as a menubar accessory (LSUIElement = true at runtime). No Dock icon.

Data source

On launch and every 60 seconds thereafter, the app spawns codeburn status --format menubar-json --no-optimize directly (argv, no shell) via CodeburnCLI.makeProcess and decodes the JSON into MenubarPayload. The manual refresh button in the footer invokes the same command without --no-optimize, which includes optimize findings but takes longer.

Override the binary via the CODEBURN_BIN environment variable (default: codeburn on PATH). The value is validated against a strict allowlist (alphanumerics plus ._/- space) before use, so a malicious env var can't inject shell commands.

Project layout

mac/
├── Package.swift                     SwiftPM manifest
├── Sources/CodeBurnMenubar/
│   ├── CodeBurnApp.swift             @main + MenuBarExtra scene
│   ├── AppStore.swift                @Observable store + enums
│   ├── Data/MenubarPayload.swift     Codable payload types + placeholder
│   ├── Theme/Theme.swift             Design tokens (warm terracotta palette)
│   └── Views/MenuBarContent.swift    Popover layout + footer action bar
└── README.md                         This file

Status

Live data wired. Next iterations:

  1. FSEvents watch for ~/.claude/projects/ changes (debounced refresh on real edits)
  2. Persistent disk cache for optimize findings so the default refresh can include them without the 30-second penalty
  3. Currency metadata in the JSON payload + Swift-side formatting
  4. Sparkle auto-update
  5. DMG packaging + Homebrew Cask tap

Design tokens

Sourced from ~/codeburn-menubar-mac-swiftui.html. Warm terracotta-ember palette:

  • Accent (light): #C9521D
  • Accent (dark): #E8774A
  • Ember deep: #8B3E13
  • Ember glow: #F0A070
  • Surface (light): #FAF7F3
  • Surface (dark): #1C1816

SF Mono for currency values; SF Pro Rounded for hero.