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Adds assets/menubar-logo.png and generates AppIcon.icns (all standard sizes via sips + iconutil) in package-app.sh, so the menubar app ships with a real icon instead of the generic one. Info.plist already referenced AppIcon. Icon and bundler change from @tvcsantos's #439; the unrelated tsconfig.json change in that PR was left out.
137 lines
4.9 KiB
Bash
Executable file
137 lines
4.9 KiB
Bash
Executable file
#!/usr/bin/env bash
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# Builds a universal CodeBurnMenubar.app bundle from the SwiftPM target and drops a
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# distributable zip alongside. Used by the GitHub release workflow; also runnable locally.
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#
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# Usage:
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# mac/Scripts/package-app.sh [<version>]
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# Defaults to `dev` if no version is given.
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set -euo pipefail
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VERSION="${1:-dev}"
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ASSET_VERSION="${VERSION#mac-}"
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BUNDLE_VERSION="${ASSET_VERSION#v}"
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BUNDLE_NAME="CodeBurnMenubar.app"
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BUNDLE_ID="org.agentseal.codeburn-menubar"
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EXECUTABLE_NAME="CodeBurnMenubar"
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MIN_MACOS="14.0"
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repo_root() {
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git rev-parse --show-toplevel 2>/dev/null || (cd "$(dirname "$0")/../.." && pwd)
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}
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ROOT=$(repo_root)
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MAC_DIR="${ROOT}/mac"
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DIST_DIR="${MAC_DIR}/.build/dist"
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ICON_SOURCE="${ROOT}/assets/menubar-logo.png"
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cd "${MAC_DIR}"
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echo "▸ Cleaning previous dist..."
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rm -rf "${DIST_DIR}"
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mkdir -p "${DIST_DIR}"
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echo "▸ Building universal binary (arm64 + x86_64)..."
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swift build -c release --arch arm64 --arch x86_64
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BIN_PATH=$(swift build -c release --arch arm64 --arch x86_64 --show-bin-path)
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BUILT_BINARY="${BIN_PATH}/${EXECUTABLE_NAME}"
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if [[ ! -x "${BUILT_BINARY}" ]]; then
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echo "Binary not found at ${BUILT_BINARY}" >&2
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exit 1
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fi
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echo "▸ Assembling ${BUNDLE_NAME}..."
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BUNDLE="${DIST_DIR}/${BUNDLE_NAME}"
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mkdir -p "${BUNDLE}/Contents/MacOS"
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mkdir -p "${BUNDLE}/Contents/Resources"
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cp "${BUILT_BINARY}" "${BUNDLE}/Contents/MacOS/${EXECUTABLE_NAME}"
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cp "${ICON_SOURCE}" "${BUNDLE}/Contents/Resources/menubar-logo.png"
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ICONSET="${DIST_DIR}/AppIcon.iconset"
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rm -rf "${ICONSET}"
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mkdir -p "${ICONSET}"
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sips -z 16 16 "${ICON_SOURCE}" --out "${ICONSET}/icon_16x16.png" >/dev/null
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sips -z 32 32 "${ICON_SOURCE}" --out "${ICONSET}/icon_16x16@2x.png" >/dev/null
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sips -z 32 32 "${ICON_SOURCE}" --out "${ICONSET}/icon_32x32.png" >/dev/null
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sips -z 64 64 "${ICON_SOURCE}" --out "${ICONSET}/icon_32x32@2x.png" >/dev/null
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sips -z 128 128 "${ICON_SOURCE}" --out "${ICONSET}/icon_128x128.png" >/dev/null
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sips -z 256 256 "${ICON_SOURCE}" --out "${ICONSET}/icon_128x128@2x.png" >/dev/null
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sips -z 256 256 "${ICON_SOURCE}" --out "${ICONSET}/icon_256x256.png" >/dev/null
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sips -z 512 512 "${ICON_SOURCE}" --out "${ICONSET}/icon_256x256@2x.png" >/dev/null
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sips -z 512 512 "${ICON_SOURCE}" --out "${ICONSET}/icon_512x512.png" >/dev/null
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cp "${ICON_SOURCE}" "${ICONSET}/icon_512x512@2x.png"
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iconutil -c icns "${ICONSET}" -o "${BUNDLE}/Contents/Resources/AppIcon.icns"
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rm -rf "${ICONSET}"
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cat > "${BUNDLE}/Contents/Info.plist" <<PLIST
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleDisplayName</key>
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<string>CodeBurn Menubar</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string>AppIcon</string>
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<key>CFBundleIdentifier</key>
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<string>${BUNDLE_ID}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>${BUNDLE_VERSION}</string>
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<key>CFBundleVersion</key>
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<string>${BUNDLE_VERSION}</string>
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<key>LSMinimumSystemVersion</key>
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<string>${MIN_MACOS}</string>
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<key>LSUIElement</key>
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<true/>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>© AgentSeal</string>
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</dict>
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</plist>
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PLIST
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cat > "${BUNDLE}/Contents/PkgInfo" <<'PKG'
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APPL????
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PKG
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# Sign so macOS treats the bundle as internally consistent. Set CODESIGN_IDENTITY
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# to a stable identity (Developer ID Application for distribution, or an Apple
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# Development cert for local testing) so the TCC "access data from other apps"
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# grant persists across rebuilds. Falls back to ad-hoc when unset (e.g. CI), which
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# re-prompts on every build because each ad-hoc build has a fresh code identity.
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CODESIGN_IDENTITY="${CODESIGN_IDENTITY:-}"
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if [[ -n "${CODESIGN_IDENTITY}" ]]; then
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echo "▸ Signing with identity: ${CODESIGN_IDENTITY}"
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codesign --force --sign "${CODESIGN_IDENTITY}" --options runtime --timestamp=none --deep "${BUNDLE}"
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else
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echo "▸ Ad-hoc signing (set CODESIGN_IDENTITY for a persistent TCC grant)..."
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codesign --force --sign - --timestamp=none --deep "${BUNDLE}"
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fi
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codesign --verify --deep --strict "${BUNDLE}"
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ZIP_NAME="CodeBurnMenubar-${ASSET_VERSION}.zip"
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ZIP_PATH="${DIST_DIR}/${ZIP_NAME}"
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echo "▸ Packaging ${ZIP_NAME}..."
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(cd "${DIST_DIR}" && COPYFILE_DISABLE=1 /usr/bin/ditto -c -k --norsrc --keepParent "${BUNDLE_NAME}" "${ZIP_NAME}")
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CHECKSUM_NAME="${ZIP_NAME}.sha256"
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CHECKSUM_PATH="${DIST_DIR}/${CHECKSUM_NAME}"
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echo "▸ Computing SHA-256 checksum..."
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(cd "${DIST_DIR}" && shasum -a 256 "${ZIP_NAME}" > "${CHECKSUM_NAME}")
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echo ""
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echo "✓ Built ${ZIP_PATH}"
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echo "✓ Checksum ${CHECKSUM_PATH}"
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cat "${CHECKSUM_PATH}"
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ls -la "${DIST_DIR}"
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