# CodeBurn Menubar (macOS) Native Swift + SwiftUI menubar app. The codeburn menubar surface. ## Requirements - macOS 14+ (Sonoma) - Swift 6.0+ toolchain (bundled with Xcode 16 or standalone) - `codeburn` CLI installed globally (`npm install -g codeburn`) or available at a path you pass via `CODEBURN_BIN` ## Install (end users) One command: ```bash npx codeburn menubar ``` That's it. The command downloads the latest `.app` from GitHub Releases, drops it into `~/Applications`, clears Gatekeeper quarantine, and launches it. Re-running it upgrades in place with `--force`, or just launches the existing copy otherwise. If you already have the CLI installed globally (`npm install -g codeburn`), `codeburn menubar` works the same way. ### Build from source For contributors running a local build instead of the packaged release: ```bash npm install -g codeburn # CLI the app shells out to for data git clone https://github.com/getagentseal/codeburn.git cd codeburn/mac swift build -c release .build/release/CodeBurnMenubar # launch ``` ## Build & run (dev against a local CLI checkout) ```bash cd mac swift build # Point the app at your dev CLI build instead of the globally installed `codeburn`: npm --prefix .. run build CODEBURN_BIN="node $(pwd)/../dist/cli.js" swift run ``` The app registers itself as a menubar accessory (`LSUIElement = true` at runtime). No Dock icon. ## Data source On launch and every 60 seconds thereafter, the app spawns `codeburn status --format menubar-json --no-optimize` directly (argv, no shell) via `CodeburnCLI.makeProcess` and decodes the JSON into `MenubarPayload`. The manual refresh button in the footer invokes the same command without `--no-optimize`, which includes optimize findings but takes longer. Override the binary via the `CODEBURN_BIN` environment variable (default: `codeburn` on PATH). The value is validated against a strict allowlist (alphanumerics plus `._/-` space) before use, so a malicious env var can't inject shell commands. ## Project layout ``` mac/ ├── Package.swift SwiftPM manifest ├── Sources/CodeBurnMenubar/ │ ├── CodeBurnApp.swift @main + MenuBarExtra scene │ ├── AppStore.swift @Observable store + enums │ ├── Data/MenubarPayload.swift Codable payload types + placeholder │ ├── Theme/Theme.swift Design tokens (warm terracotta palette) │ └── Views/MenuBarContent.swift Popover layout + footer action bar └── README.md This file ``` ## Status Live data wired. Next iterations: 1. FSEvents watch for `~/.claude/projects/` changes (debounced refresh on real edits) 2. Persistent disk cache for optimize findings so the default refresh can include them without the 30-second penalty 3. Currency metadata in the JSON payload + Swift-side formatting 4. Sparkle auto-update 5. DMG packaging + Homebrew Cask tap ## Design tokens Sourced from `~/codeburn-menubar-mac-swiftui.html`. Warm terracotta-ember palette: - Accent (light): `#C9521D` - Accent (dark): `#E8774A` - Ember deep: `#8B3E13` - Ember glow: `#F0A070` - Surface (light): `#FAF7F3` - Surface (dark): `#1C1816` SF Mono for currency values; SF Pro Rounded for hero.