airi/engines/stage-tamagotchi-godot/scripts
Lilia_Chen 7c45aa86bc
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feat(stage-godot): rim light (#2032)
## Description

Adds the Godot Stage rim light pipeline and development observation
tooling.

- Replaces the old avatar glow-only compositor path with a staged
post-process compositor.
- Adds avatar-scoped edge light, glow, material overlay, and final
colour mapping stages.
- Implements a dev observation adapter for exporting
viewport/render-stage artefacts.
- Adds visual verification tooling and baseline docs for Godot Stage
rendering work.
- Documents the technical art workflow and rendering effect behaviour.
2026-07-07 05:21:15 +08:00
..
dev feat(stage-godot): rim light (#2032) 2026-07-07 05:21:15 +08:00
scene feat(stage-tamagotchi-godot): camera control (#1855) 2026-05-21 03:32:59 +08:00
transport feat(stage-godot): rim light (#2032) 2026-07-07 05:21:15 +08:00
view feat(stage-godot): rim light (#2032) 2026-07-07 05:21:15 +08:00
visuals feat(stage-godot): rim light (#2032) 2026-07-07 05:21:15 +08:00
vrm feat(stage-tamagotchi): add experimental Godot stage sidecar (#1830) 2026-05-15 14:37:32 +08:00
StageRoot.cs feat(stage-godot): rim light (#2032) 2026-07-07 05:21:15 +08:00
StageRoot.cs.uid refactor(stage-tamagotchi-godot): move to engines dir (#1715) 2026-04-23 19:30:53 +08:00