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## Description Adds the Godot Stage rim light pipeline and development observation tooling. - Replaces the old avatar glow-only compositor path with a staged post-process compositor. - Adds avatar-scoped edge light, glow, material overlay, and final colour mapping stages. - Implements a dev observation adapter for exporting viewport/render-stage artefacts. - Adds visual verification tooling and baseline docs for Godot Stage rendering work. - Documents the technical art workflow and rendering effect behaviour. |
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| .. | ||
| csharp-development-method.md | ||
| csharp-style.md | ||
| live-debugging.md | ||
| rendering-effects.md | ||
| technical-art-workflow.md | ||
| vendor-patches.md | ||
| verification-scenes.md | ||
| vrm-runtime-import.md | ||