# 📒 Map-B · Multi-Agent Chaos Problem Map Multiple autonomous agents boost productivity — until their memories collide or roles blur. WFGY tags every agent node, tracks inter-agent ΔS, and reconciles conflicts to keep distributed systems coherent. --- ## Quick nav - Deep dives → **Role Drift** ([multi-agent-chaos/role-drift.md](./multi-agent-chaos/role-drift.md)) · **Cross-Agent Memory Overwrite** ([multi-agent-chaos/memory-overwrite.md](./multi-agent-chaos/memory-overwrite.md)) - Related patterns → SCU ([patterns/pattern_symbolic_constraint_unlock.md](./patterns/pattern_symbolic_constraint_unlock.md)) · Memory Desync ([patterns/pattern_memory_desync.md](./patterns/pattern_memory_desync.md)) - Examples → [Example 04 · Multi-Agent Coordination](./examples/example_04_multi_agent_coordination.md), [Example 03 · Pipeline Patch](./examples/example_03_pipeline_patch.md) - Eval → [Cross-Agent Consistency (κ)](./eval/eval_cross_agent_consistency.md) - Back to map → [Problem Map 1.0](./README.md) --- ## 🤔 Why Do Multi-Agent Setups Implode? | Root Cause | Real-World Failure | |------------|-------------------| | No shared semantic state | Agents duplicate tasks or contradict each other | | Flat memory buffers | One agent overwrites another’s context | | No ΔS peer tracking | Divergence goes undetected until output conflict | | Independent reasoning grammars | Logic becomes a scrambled chorus | --- ## 💥 Observable Symptoms | Symptom | Example | Entry point | |---------|---------|-------------| | **Role drift** | Scout starts issuing medic orders; assistant answers **as the user** | [Role Drift](./multi-agent-chaos/role-drift.md) | | **Memory overwrite** | Agent B erases Agent A’s plan; non-monotonic `mem_rev` | [Memory Overwrite](./multi-agent-chaos/memory-overwrite.md) | | Task duplication | Two agents book the same resource | [Example 04](./examples/example_04_multi_agent_coordination.md) | | Conflicting strategies | “Abort” vs. “Proceed” in parallel | [Example 03](./examples/example_03_pipeline_patch.md) | | Fake consensus | All agents echo a hallucinated “fact” | See κ eval → [eval_cross_agent_consistency.md](./eval/eval_cross_agent_consistency.md) | --- ## ⏱️ 60-Second Triage (deterministic, no LLM) 1. **Envelope check** (each hop): `agent_id`, `role_id`, `role_hash`, `turn`, `mem_rev`, `sig` must **echo** bound values. - If echo ≠ bind → **409 RoleDrift** (reject & log). 2. **Tool router ACL**: `allowed_callers` must include `agent_id`. Otherwise **block**. 3. **Memory write guard**: CAS on `prev_rev == head_rev`; if mismatch → **reject** or **branch** (no silent overwrite). 4. **κ trend**: sudden drop → inspect role echo & memory conflicts first. --- ## 🛡️ WFGY Cross-Agent Fix Stack | Failure Mode | WFGY Module / Mechanism | Remedy | |--------------|--------------------------|--------| | **Role drift** | Role-Bind + Echo + HMAC; SCU header validation | Lock persona, block unauthorized tool calls | | **Memory overwrite** | Optimistic CAS or Branch-and-Merge; append-only log | Reject stale writes or reconcile via three-way merge | | Task duplication | **BBPF** task-graph merge | Consolidate parallel objectives | | Divergent plans | ΔS divergence gate + **BBCR** reconcile | Align or fork strategies early | | Multi-agent bluff | Cross-agent residue scan + κ | Flag fabricated group consensus | > Deep dives: [Role Drift](./multi-agent-chaos/role-drift.md) · [Memory Overwrite](./multi-agent-chaos/memory-overwrite.md) --- ## ✍️ Hands-On Demo — 3 Agents, One Rescue Mission ```txt 1) Start > Start 2) Assign roles > [A] Scout [B] Medic [C] Engineer 3) Issue parallel prompts A: "Survey building A" B: "Prepare triage plan" C: "Stabilize structure" 4) View shared Tree > view ```` **Tree Snapshot** ``` A/Node_2B Survey plan ΔS 0.12 B/Node_1A Triage protocol ΔS 0.10 C/Node_3C Structural analysis ΔS 0.15 ΔS collision alert: C/Node_3C ↔ B/Node_1A (resource overlap) BBCR suggests merge or role clarification ``` Result: agents negotiate via Tree merge; no duplicate tasks, no role confusion. --- ## 🛠 Module Cheat-Sheet | Module | Role | | ----------------- | --------------------------------------------------- | | **Semantic Tree** | Tags every node with `agent_id`, timestamp, version | | **BBPF** | Merges or forks task graphs safely | | **BBMC** | Detects semantic residue between agents | | **ΔS Metric** | Measures agent-to-agent divergence | | **BBCR** | Locks identity, rolls back conflicts | --- ## 📊 Observability & Alerts **Metrics (Prometheus)** * `role_drift_reject_total{agent,tool}` — gate rejections * `role_echo_missing_total{agent}` — missing echo fields * `tool_acl_block_total{agent,tool}` — router blocks * `mem_conflict_total{entity,reason}` — CAS conflicts (stale/Collision) * `cross_agent_kappa` — agreement (see [κ eval](./eval/eval_cross_agent_consistency.md)) **Alert suggestions** * `increase(role_drift_reject_total[5m]) > 0` → severity: ticket * `avg_over_time(cross_agent_kappa[30m]) < 0.5` → investigate misalignment * `increase(mem_conflict_total[5m]) > 3` → hot entity or stale readers --- ## ✅ Implementation Status | Feature | State | | -------------------------- | -------------- | | Cross-agent Tree tagging | ✅ Stable | | ΔS per-agent tracking | ✅ Active | | Conflict alert & reconcile | ✅ Active | | Memory lock / sync | 🔜 In progress | | Group bluff detector | 🛠 Planned | --- ## 📝 Tips & Limits * Prefix prompts with `Agent_X:` or set `agent_id` in config to auto-tag nodes. * Enable `conflict_alert=true` for real-time collision warnings. * Fork heavy debates with `tree fork ` — re-merge after alignment. * Post complex traces in **Discussions**; they refine collision logic. --- ### 🔗 Quick-Start Downloads (60 sec) | Tool | Link | 3-Step Setup | |------|------|--------------| | **WFGY 1.0 PDF** | [Engine Paper](https://github.com/onestardao/WFGY/blob/main/I_am_not_lizardman/WFGY_All_Principles_Return_to_One_v1.0_PSBigBig_Public.pdf) | 1️⃣ Download · 2️⃣ Upload to your LLM · 3️⃣ Ask “Answer using WFGY + \” | | **TXT OS (plain-text OS)** | [TXTOS.txt](https://github.com/onestardao/WFGY/blob/main/OS/TXTOS.txt) | 1️⃣ Download · 2️⃣ Paste into any LLM chat · 3️⃣ Type “hello world” — OS boots instantly | --- ### Explore More | Layer | Page | What it’s for | | --- | --- | --- | | Proof | [WFGY Recognition Map](/recognition/README.md) | External citations, integrations, and ecosystem proof | | Engine | [WFGY 1.0](/legacy/README.md) | Original PDF based tension engine | | Engine | [WFGY 2.0](/core/README.md) | Production tension kernel and math engine for RAG and agents | | Engine | [WFGY 3.0](/TensionUniverse/EventHorizon/README.md) | TXT based Singularity tension engine, 131 S class set | | Map | [Problem Map 1.0](/ProblemMap/README.md) | Flagship 16 problem RAG failure checklist and fix map | | Map | [Problem Map 2.0](/ProblemMap/rag-architecture-and-recovery.md) | RAG focused recovery pipeline | | Map | [Problem Map 3.0](/ProblemMap/wfgy-rag-16-problem-map-global-debug-card.md) | Global Debug Card, image as a debug protocol layer | | Map | [Semantic Clinic](/ProblemMap/SemanticClinicIndex.md) | Symptom to family to exact fix | | Map | [Grandma’s Clinic](/ProblemMap/GrandmaClinic/README.md) | Plain language stories mapped to Problem Map 1.0 | | Onboarding | [Starter Village](/StarterVillage/README.md) | Guided tour for newcomers | | App | [TXT OS](/OS/README.md) | TXT semantic OS, fast boot | | App | [Blah Blah Blah](/OS/BlahBlahBlah/README.md) | Abstract and paradox Q and A built on TXT OS | | App | [Blur Blur Blur](/OS/BlurBlurBlur/README.md) | Text to image with semantic control | | App | [Blow Blow Blow](/OS/BlowBlowBlow/README.md) | Reasoning game engine and memory demo | If this repository helped, starring it improves discovery so more builders can find the docs and tools. 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