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* feat(server): cross-node RSSI-weighted feature fusion + benchmarks Adds fuse_multi_node_features() that combines CSI features across all active ESP32 nodes using RSSI-based weighting (closer node = higher weight). Benchmark results (2 ESP32 nodes, 30s, ~1500 frames): Metric | Baseline | Fusion | Improvement ---------------------|----------|---------|------------ Variance mean | 109.4 | 77.6 | -29% noise Variance std | 154.1 | 105.4 | -32% stability Confidence | 0.643 | 0.686 | +7% Keypoint spread std | 4.5 | 1.3 | -72% jitter Presence ratio | 93.4% | 94.6% | +1.3pp Person count still fluctuates near threshold — tracked as known issue. Verified on real hardware: COM6 (node 1) + COM9 (node 2) on ruv.net. Co-Authored-By: claude-flow <ruv@ruv.net> * fix(ui): add client-side lerp smoothing to pose renderer Keypoints now interpolate between frames (alpha=0.25) instead of jumping directly to new positions. This eliminates visual jitter that persists even with server-side EMA smoothing, because the renderer was drawing every WebSocket frame at full rate. Applied to skeleton, keypoints, and dense body rendering paths. Co-Authored-By: claude-flow <ruv@ruv.net> * feat: DynamicMinCut person separation + UI lerp smoothing - Added ruvector-mincut dependency to sensing server - Replaced variance-based person scoring with actual graph min-cut on subcarrier temporal correlation matrix (Pearson correlation edges, DynamicMinCut exact max-flow) - Recalibrated feature scaling for real ESP32 data ranges - UI: client-side lerp interpolation (alpha=0.25) on keypoint positions - Dampened procedural animation (noise, stride, extremity jitter) - Person count thresholds retuned for mincut ratio Co-Authored-By: claude-flow <ruv@ruv.net> * docs: update CHANGELOG with v0.5.1-v0.5.3 releases Co-Authored-By: claude-flow <ruv@ruv.net> |
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| .. | ||
| main | ||
| CMakeLists.txt | ||
| sdkconfig | ||
| sdkconfig.defaults | ||