RunVSAgent/extension_host/bootstrap-node.ts
2025-08-01 20:21:08 +08:00

193 lines
5.9 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import * as path from "path"
import * as fs from "fs"
import { fileURLToPath } from "url"
import { createRequire } from "node:module"
import type { IProductConfiguration } from "./vs/base/common/product.js"
const require = createRequire(import.meta.url)
const __dirname = path.dirname(fileURLToPath(import.meta.url))
const isWindows = process.platform === "win32"
// increase number of stack frames(from 10, https://github.com/v8/v8/wiki/Stack-Trace-API)
Error.stackTraceLimit = 100
if (!process.env["VSCODE_HANDLES_SIGPIPE"]) {
// Workaround for Electron not installing a handler to ignore SIGPIPE
// (https://github.com/electron/electron/issues/13254)
let didLogAboutSIGPIPE = false
process.on("SIGPIPE", () => {
// See https://github.com/microsoft/vscode-remote-release/issues/6543
// In certain situations, the console itself can be in a broken pipe state
// so logging SIGPIPE to the console will cause an infinite async loop
if (!didLogAboutSIGPIPE) {
didLogAboutSIGPIPE = true
console.error(new Error(`Unexpected SIGPIPE`))
}
})
}
// Setup current working directory in all our node & electron processes
// - Windows: call `process.chdir()` to always set application folder as cwd
// - all OS: store the `process.cwd()` inside `VSCODE_CWD` for consistent lookups
function setupCurrentWorkingDirectory(): void {
try {
// Store the `process.cwd()` inside `VSCODE_CWD`
// for consistent lookups, but make sure to only
// do this once unless defined already from e.g.
// a parent process.
if (typeof process.env["VSCODE_CWD"] !== "string") {
process.env["VSCODE_CWD"] = process.cwd()
}
// Windows: always set application folder as current working dir
if (process.platform === "win32") {
process.chdir(path.dirname(process.execPath))
}
} catch (err) {
console.error(err)
}
}
setupCurrentWorkingDirectory()
/**
* Add support for redirecting the loading of node modules
*
* Note: only applies when running out of sources.
*/
export function devInjectNodeModuleLookupPath(injectPath: string): void {
if (!process.env["VSCODE_DEV"]) {
return // only applies running out of sources
}
if (!injectPath) {
throw new Error("Missing injectPath")
}
// register a loader hook
const Module = require("node:module")
Module.register("./bootstrap-import.js", { parentURL: import.meta.url, data: injectPath })
}
export function removeGlobalNodeJsModuleLookupPaths(): void {
if (typeof process?.versions?.electron === "string") {
return // Electron disables global search paths in https://github.com/electron/electron/blob/3186c2f0efa92d275dc3d57b5a14a60ed3846b0e/shell/common/node_bindings.cc#L653
}
const Module = require("module")
const globalPaths = Module.globalPaths
const originalResolveLookupPaths = Module._resolveLookupPaths
Module._resolveLookupPaths = function (moduleName: string, parent: any): string[] {
const paths = originalResolveLookupPaths(moduleName, parent)
if (Array.isArray(paths)) {
let commonSuffixLength = 0
while (
commonSuffixLength < paths.length &&
paths[paths.length - 1 - commonSuffixLength] ===
globalPaths[globalPaths.length - 1 - commonSuffixLength]
) {
commonSuffixLength++
}
return paths.slice(0, paths.length - commonSuffixLength)
}
return paths
}
const originalNodeModulePaths = Module._nodeModulePaths
Module._nodeModulePaths = function (from: string): string[] {
let paths: string[] = originalNodeModulePaths(from)
if (!isWindows) {
return paths
}
// On Windows, remove drive(s) and users' home directory from search paths,
// UNLESS 'from' is explicitly set to one of those.
const isDrive = (p: string) => p.length >= 3 && p.endsWith(":\\")
if (!isDrive(from)) {
paths = paths.filter((p) => !isDrive(path.dirname(p)))
}
if (process.env.HOMEDRIVE && process.env.HOMEPATH) {
const userDir = path.dirname(path.join(process.env.HOMEDRIVE, process.env.HOMEPATH))
const isUsersDir = (p: string) => path.relative(p, userDir).length === 0
// Check if 'from' is the same as 'userDir'
if (!isUsersDir(from)) {
paths = paths.filter((p) => !isUsersDir(path.dirname(p)))
}
}
return paths
}
}
/**
* Helper to enable portable mode.
*/
export function configurePortable(product: Partial<IProductConfiguration>): {
portableDataPath: string
isPortable: boolean
} {
const appRoot = path.dirname(__dirname)
function getApplicationPath(): string {
if (process.env["VSCODE_DEV"]) {
return appRoot
}
if (process.platform === "darwin") {
return path.dirname(path.dirname(path.dirname(appRoot)))
}
return path.dirname(path.dirname(appRoot))
}
function getPortableDataPath(): string {
if (process.env["VSCODE_PORTABLE"]) {
return process.env["VSCODE_PORTABLE"]
}
if (process.platform === "win32" || process.platform === "linux") {
return path.join(getApplicationPath(), "data")
}
const portableDataName = product.portable || `${product.applicationName}-portable-data`
return path.join(path.dirname(getApplicationPath()), portableDataName)
}
const portableDataPath = getPortableDataPath()
const isPortable = !("target" in product) && fs.existsSync(portableDataPath)
const portableTempPath = path.join(portableDataPath, "tmp")
const isTempPortable = isPortable && fs.existsSync(portableTempPath)
if (isPortable) {
process.env["VSCODE_PORTABLE"] = portableDataPath
} else {
delete process.env["VSCODE_PORTABLE"]
}
if (isTempPortable) {
if (process.platform === "win32") {
process.env["TMP"] = portableTempPath
process.env["TEMP"] = portableTempPath
} else {
process.env["TMPDIR"] = portableTempPath
}
}
return {
portableDataPath,
isPortable,
}
}