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The single-resource AI narrative landed in b2bd9d114 but multi-resource
fleet reports stayed heuristic-only. That left a gap on the exact axis
where AI helps most: a 50-resource fleet PDF is where synthesis is the
difference between useful and unread.
Introduce FleetNarrator as a separate interface from Narrator. The
input shapes are different — single-resource takes one set of metric
stats with a prior window, fleet takes a denormalised cross-resource
view with per-resource summaries plus a fleet aggregate.
HeuristicFleetNarrator owns the deterministic fallback: ranks
resources by severity (critical alerts > unhealthy disks > storage
pressure > memory > CPU > non-critical alerts), picks up to 5
outliers, derives cross-cutting patterns by counting how many of N
resources share a hot signal, and emits fleet-scoped recommendations.
internal/ai.Service implements FleetNarrator through
report_fleet_narrator.go. Distinct use-case label
(report_narrative_fleet) so fleet vs single-resource spend is
separable in the cost ledger and budget gate. The fleet payload is
denormalised through buildReportFleetPayload so prompt cost scales
linearly with fleet size. Same fail-closed invariant — nil provider,
parse failure, or context cancellation falls through to the heuristic.
Single-resource Narrator is intentionally NOT propagated through
engine.GenerateMulti: a 50-resource fleet report performs one AI call
(fleet narrator), not 51. The router resolver returns the AI service
for all three roles (Narrator, FleetNarrator, FindingsProvider).
The fleet PDF renders the FleetNarrative in the fleet summary cover
when present: executive prose, named outliers with severity-coloured
bullets, cross-cutting patterns, recommendations, optional period
comparison, and an AI provenance footer. The deterministic resource
summary table is preserved above so every named outlier is verifiable
against the table immediately below it. Legacy "Highest CPU / Most
alerts" bullets remain as the fallback when no FleetNarrative is
attached.
172 lines
5.1 KiB
Go
172 lines
5.1 KiB
Go
package reporting
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import (
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"time"
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)
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// ReportFormat represents the output format of a report
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type ReportFormat string
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const (
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FormatCSV ReportFormat = "csv"
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FormatPDF ReportFormat = "pdf"
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)
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// MetricReportRequest defines the parameters for generating a report
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type MetricReportRequest struct {
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ResourceType string
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ResourceID string
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MetricType string // Optional, if empty all metrics for the resource are included
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Start time.Time
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End time.Time
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Format ReportFormat
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Title string
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// Optional enrichment data (populated by handler from monitor state)
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Resource *ResourceInfo // Details about the resource being reported on
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Alerts []AlertInfo // Active and recently resolved alerts for this resource
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Backups []BackupInfo // Backup information for VMs/containers
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Storage []StorageInfo // Storage pools (for nodes)
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Disks []DiskInfo // Physical disk health (for nodes)
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// Optional narrative interpretation. When Narrator is non-nil the
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// engine builds a NarrativeInput from the queried report data and asks
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// it to produce the executive summary; on error or nil it falls back to
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// the heuristic narrator. Findings are passed through to NarrativeInput
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// so a narrator can reference Patrol activity in the period.
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Narrator Narrator
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FindingsProvider FindingsProvider
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}
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// ResourceInfo contains details about the resource being reported on
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type ResourceInfo struct {
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Name string
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DisplayName string
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Status string
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Host string // URL for nodes
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Node string // Parent node for VMs/containers
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Instance string // Proxmox instance name
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Uptime int64
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KernelVersion string
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PVEVersion string
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OSName string
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OSVersion string
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IPAddresses []string
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CPUModel string
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CPUCores int
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CPUSockets int
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MemoryTotal int64
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DiskTotal int64
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LoadAverage []float64
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Temperature *float64 // CPU temp if available
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Tags []string
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ClusterName string
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IsCluster bool
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}
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// AlertInfo contains alert information for the report
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type AlertInfo struct {
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Type string
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Level string // warning, critical
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Message string
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Value float64
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Threshold float64
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StartTime time.Time
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ResolvedTime *time.Time // nil if still active
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Acknowledged bool
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}
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// BackupInfo contains backup information for VMs/containers
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type BackupInfo struct {
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Type string // vzdump, pbs
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Storage string
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Timestamp time.Time
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Size int64
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Verified bool
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Protected bool
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VolID string
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NextBackup *time.Time
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}
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// StorageInfo contains storage pool information
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type StorageInfo struct {
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Name string
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Type string // lvm, zfs, dir, nfs, etc.
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Status string
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Total int64
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Used int64
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Available int64
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UsagePerc float64
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Content string // images, rootdir, backup, etc.
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ZFSHealth string // For ZFS pools
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ZFSErrors int // Checksum/read/write errors
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}
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// DiskInfo contains physical disk health information
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type DiskInfo struct {
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Device string
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Model string
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Serial string
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Type string // nvme, ssd, hdd
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Size int64
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Health string // PASSED, FAILED, UNKNOWN
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Temperature int // Celsius
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WearLevel int // 0-100, percentage of life REMAINING (100 = healthy, 0 = end of life, -1 = unknown)
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}
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// MultiReportRequest defines the parameters for generating a multi-resource report.
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type MultiReportRequest struct {
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Resources []MetricReportRequest // One per resource, each with enrichment
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Format ReportFormat
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Start time.Time
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End time.Time
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Title string
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MetricType string
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// Optional fleet-level narrative interpretation. When FleetNarrator is
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// non-nil the engine builds a FleetNarrativeInput from the queried
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// per-resource report data and asks it to produce the cross-resource
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// summary; on error or nil it falls back to the heuristic fleet
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// narrator. FindingsProvider, when set, is consulted per-resource so
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// patrol findings can flow into per-resource narratives.
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FleetNarrator FleetNarrator
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Narrator Narrator
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FindingsProvider FindingsProvider
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}
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// MultiReportData holds the data for multi-resource report generation.
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type MultiReportData struct {
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Title string
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Start time.Time
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End time.Time
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GeneratedAt time.Time
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Resources []*ReportData // Reuse existing ReportData per resource
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TotalPoints int
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// Fleet-level narrative interpretation, populated by the engine when
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// the request supplies a FleetNarrator (or always populated with the
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// heuristic fallback). The renderer prefers this over recomputing
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// observations inline.
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FleetNarrative *FleetNarrative
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}
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// Engine defines the interface for report generation.
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// This allows the enterprise version to provide PDF/CSV generation.
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type Engine interface {
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Generate(req MetricReportRequest) (data []byte, contentType string, err error)
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GenerateMulti(req MultiReportRequest) (data []byte, contentType string, err error)
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}
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var (
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globalEngine Engine
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)
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// SetEngine sets the global report engine.
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func SetEngine(e Engine) {
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globalEngine = e
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}
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// GetEngine returns the current global report engine.
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func GetEngine() Engine {
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return globalEngine
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}
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