Pulse/tests
rcourtman 26a975f461 Keep red e2e shards inside the CI budget
Proving run 28925348032 showed a shard can still hit the 45-minute job
timeout while the suite carries many real failures: shard 4 held the
visual crawl (5.3 minutes per attempt, currently failing) plus dozens of
14-second failing attempts, and with two retries the failure storm
outran the budget even under the 20-failure cap.

Retry once instead of twice on CI, and run the visual crawl only on the
desktop project. The mobile emulation projects keep their dedicated
mobile specs; a per-project 5-minute crawl was the single most expensive
line in the suite.
2026-07-08 09:15:38 +01:00
..
integration Keep red e2e shards inside the CI budget 2026-07-08 09:15:38 +01:00
migration Clear all errcheck and gofmt violations so make lint gates on real findings 2026-06-09 21:42:21 +01:00