Mate-Engine/Assets/DiscordRPC
shinyflvre 39a7b41d7d 1.4.0 Pre Release
**Changelog 1.4.0 – THE LOCAL AI Update**

**Disclaimer:**
The AI runs *entirely locally* and is designed to be environmentally and ethically responsible.
- It does **not** harm nature or exploit any artists.
- It has only **1.5 billion parameters**, making it a **very small model** by modern standards.
- It consumes as much GPU energy as watching a **1440p 60fps YouTube video**.
- It was **not trained on artist data**; it uses personal input and public Wikipedia datasets.
- It has its own personality, and I ensured it adheres to **ethical standards**.

---

### New Features

- Added **Qwen 2.5 1.5B LLM** to MateEngine!
  - Press **Middle Mouse Button** while hovering over the pet to open the chat window.
  - Runs fully locally on your GPU — no internet connection required.
  - Only uses GPU while processing prompts.
  - Note: This is a **lightweight model** and won’t handle complex tasks or coding. It’s just a small, fun feature!

- Added **Resize Button** – Quickly adjust app size for 1080p, 1440p, and 4K monitors.

- Added **VRM Information Panel** – Displays polygon count, VRM version, and bone status:
  - **Perfect** – Properly exported model.
  - **Failure** – Model has export issues; animations may break.

- Added **Options Submenu**.
- Added **Volume Sliders** – Independently control pet, effects, and menu volume.
- Added **Graphics Settings**.
- Added **Dance Trails** – Glowing effects on the pet’s hands during dance. Toggle on/off as desired.
- Improved **Music Source Selector** – You can now whitelist or add custom audio sources for dancing.
- Added **MateEngine Version Info** – View the current app version from the menu.
- Menu can now be opened with **M** key or **Right-Click**.
- Added full support for **VRM 1.x** and **VRM 0.x** models.
- Introduced **VRM Validator Tool** in Unity Editor – Great for content creators.

---

### Improvements & Fixes

- Major **Performance Optimizations**.
- Fixed a **GC Error** that could appear after 6–12 hours of continuous use.
- Improved **Hand Tracking** – Reduced stuttering in some animations.
- Added **Discord Rich Presence** integration.
- Added **Glowing Halo** for Steam users as exclusive DLC!
2025-04-08 19:16:19 +02:00
..
Editor 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
Runtime 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
csc.rsp 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
csc.rsp.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
DiscordRPC.xml 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
DiscordRPC.xml.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
Editor.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
LICENSE 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
LICENSE.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
package.json 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
package.json.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
README.md 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
README.md.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
Resources.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00
Runtime.meta 1.4.0 Pre Release 2025-04-08 19:16:19 +02:00

Discord RPC Unity

GitHub package.json version
This package provides a wrapper for lachee/discord-rpc-csharp and a better experience when intergrating with Unity3D, as well as solving some tricky annoyances such as named pipes and mono.

Usage

Add the package to your project and look at the sample code. For more documentation about the RPC, check the discord-rpc-csharp documentation

Check out the documentation at https://lachee.github.io/discord-rpc-unity/

Dependencies

  • At least Unity 2018, however:

    • Support is only given down to Unity 2018.4.36f1 LTS
    • Support is only given up to the latest LTS
  • Newtonsoft.JSON 13

    • This is provided by com.unity.nuget.newtonsoft-json
    • this determines the 2018.4 min spec. You can go lower, but you need to supply your own newtonsoft.json 13.0 binary.

Installation

OpenUPM

The openupm registry is a open source package manager for Unity and provides the openupm-cli to manage your dependencies.

openupm add com.lachee.discordrpc

Manual UPM GitHub package.json version

Use the Unity Package Manager to add a git package. Adding the git to your UPM will limit updates as Unity will not track versioning on git projects (even though they totally could with tags).

  1. Open the Unity Package Manager and Add Package by git URL...
  2. https://github.com/Lachee/discord-rpc-unity.git

For local editable versions, manually clone the repo into your package folder. Note the exact spelling on destination name.

  1. git clone https://github.com/Lachee/discord-rpc-unity.git Packages/com.lachee.discordrpc

Unity Package

Go old school and download the Unity Package and import it into your project.

  1. Download the .unitypackage from the Releases or via the last run Create Release action.
  2. Import that package into your Unity3D

Logging

By default, the DiscordManager will log to the Unity Console while in the Editor. To enable logging in builds, create a Development Build and a new discordrpc.log file will be generated with your app when it runs.

Licensing

The license is MIT so do what you want;

However, i do appriciate attributations where possible and a link. Also if you plan to "fix" the library and sell it, please contribute back to this project with your fixes so others can benifit too.