Commit graph

131 commits

Author SHA1 Message Date
shinyflvre
ab16805b9b Hide Controller, Window Fixes 2025-11-22 11:54:58 +01:00
shinyflvre
91d0fd1129 Fixed #371 2025-11-12 14:48:09 +01:00
shinyflvre
6d7f230925 Fixed #321 2025-11-12 12:22:30 +01:00
shinyflvre
144b2de892 Fixed #368 2025-11-11 13:09:35 +01:00
shinyflvre
ab9724271d Fixed #341 2025-11-08 18:37:11 +01:00
shinyflvre
0a765612b5 Preparing Updates 2025-11-08 18:30:05 +01:00
shinyflvre
75d083b808 Patch 2 X3.0.0 2025-11-01 12:14:05 +01:00
shinyflvre
3c47e2c63b Pacthing X3.0 2025-11-01 11:39:24 +01:00
shinyflvre
091ae7be88 Public Release X3.0b
# MateEngine X3.0

## Windows and Taskbar Sitting Rewrite

* Avatars sit more naturally on windows and the taskbar. Legs render in front while hair renders behind for a seamless look.
* Transitions between dragging and sitting are smoother.
* Alignment with windows and the taskbar improved. If a model looks off adjust **Y Offset** in settings. Some models may need minor manual tweaks due to different bone rigs.
* You can give headpats while the avatar sits. The avatar closes its eyes and shows sparkling particles. More headpat animations will be added later.
* The avatar no longer jumps off the taskbar when the Windows Start Menu or Search opens.
* You must hold the avatar for at least one second before it will sit to prevent accidental sits during fast moves.

## Feed System (Alpha)

* Avatars can drink. Press the middle mouse button to open the Food Radial menu. Spawn smoothies and bring them to the avatar to feed. This is an early access feature.
* When Spawning a Smoothie it will always spawn a Random smoothie! Keep in mind this feature is new and not perfect but i think it is a nice to have!

## Drag Smoothing

* Dragging the avatar feels smoother and more stable.
* A light smoothing effect was added to make dragging natural without noticeable delay.

## Taskbar Sitting Changes

* The circle menu is disabled while the avatar sits on the taskbar, showing only **Jump Off**.
* This prevents visual overlap from other UI while sitting.
* Moving the menu up while sitting increases cost, so it remains off for taskbar sitting but works normally on window sitting.

## Animation Changes

* Minor rotation adjustments to dragging animations.
* Improved transition timing for intimate animation for smoother flow.

## Minecraft Integration

MateEngine reacts to Minecraft events in real time. The avatar comments on gameplay, warns about danger, and celebrates victories.

### How it works

* Install the **MateSignal Forge mod** in Minecraft and run **MateEngine** on the same device or local network.
* MateSignal forwards in-game events to MateEngine so the avatar can display messages or play animations.
* Intended for singleplayer and private multiplayer use. Avoid competitive or official servers where live alerts could be an unfair advantage.

### Examples of reactions

* Day start: cheerful wake-up
* Night start: reminder to stay safe
* Nearby mobs: instant warnings for creepers, zombies, etc.
* Low health or hunger: worried or encouraging lines
* Crafting: excited comments
* Weather: reactions when rain starts
* Death: sad or comforting messages
* Biome discovery: happy or curious reactions
* Eating: cheering during meals
* Killing mobs: victory reactions

### Requirements

* Minecraft 1.21.10
* Forge Mod Loader
* MateSignal installed and integration enabled in MateEngine

## Dance Player Update

* Added **Lock Mode (Experimental)**. Enables camera tracking for dances that move the avatar far left or right so the window follows their motion.

## Hand Tracking Changes

* Hand tracking is more accurate to the mouse position.
* Reduced activation zone to prevent unwanted tracking on smaller avatars.

## Buy Option

* Added a buy button to the Minecraft Integration and Steam DLC categories. These buttons appear when running the free GitHub build.

## Bug Fixes

* Avatars no longer attach to windows or the taskbar while custom dances are active.
* Fixed avatar disappearing after sitting on minimized windows.
* Fixed incorrect positioning when a window closes.
* Fixed teleport when a window is maximized.

## Internal Changes

* Removed unused code to reduce missing script warnings.
* General cleanup and small performance adjustments.
2025-11-01 10:12:19 +01:00
shinyflvre
1aa09dc6bc Prepare Updates 2025-10-24 22:04:01 +02:00
shinyflvre
f356d300e7 Public Release 2.7.0 2025-10-24 00:55:02 +02:00
shinyflvre
befcb8e159 Refactor 2025-10-23 20:49:47 +02:00
shinyflvre
135e3ff0a5 Shader Optimizing 2025-10-23 08:51:19 +02:00
shinyflvre
efae0fd117 Hotfix2 2025-10-22 03:57:44 +02:00
shinyflvre
17964e4066 Ram Fixes 2025-10-21 22:45:49 +02:00
shinyflvre
f5f8478496 Public Release 2.5.0-2 2025-10-18 15:18:56 +02:00
shinyflvre
1f481bbf5c QOL Fixes 2025-10-17 15:16:20 +02:00
shinyflvre
72b7d6c17e Compile Fix 2025-10-16 23:25:41 +02:00
shinyflvre
6d5f97e87f Fixes 2.4.7 Part 2 2025-10-15 15:04:36 +02:00
shinyflvre
032e05c341 Fixes 2.4.7 2025-10-15 13:48:30 +02:00
shinyflvre
28c7e13f92 Avatar Dance Update 1/5 2025-10-14 20:48:34 +02:00
shinyflvre
c7f824af1f Patch 2.4.5 2025-10-13 19:25:54 +02:00
shinyflvre
d502f5b9ef Public Release 2.4.4 2025-10-13 19:02:18 +02:00
shinyflvre
3edc6c2596 2.4.3 Patch 3
MateEngine 2.4.3 – Patch 3

* Fixed an issue causing mods to upload twice instead of once.
* Fixed an issue where Event-Based Message mouth movements did not work on custom models.
* Fixed an issue where head-pat facial expressions did not work on custom models.
* Fixed an issue where idle facial animations did not work on custom models.
* Fixed an issue where CJK text was broken in the Dance Player.

Dance Player Updates:

* Dance Trails now appear when the avatar dances.
* The Dance Player now uses legacy text support, allowing Korean, Chinese, and Japanese characters to render correctly in the mod list.
2025-10-13 12:13:17 +02:00
shinyflvre
e26f5a4cc2 2.4.2 Patch 2 2025-10-13 02:09:25 +02:00
shinyflvre
ecc5d3b577 Bump 2025-10-12 22:43:09 +02:00
shinyflvre
f1176ffe8c 2.4.1 Patch 1 2025-10-12 22:07:24 +02:00
shinyflvre
7eeb3c6774 MMD Dance Implementation Part 3/10
UI Changes WIP
2025-10-12 13:16:08 +02:00
shinyflvre
5ae58608e4 MMD Dance Implementation Part 2/10
- fixes start() method in ModHandler
2025-10-11 21:07:56 +02:00
shinyflvre
f7c8f59728 [BREAKPOINT] - Husbando Feature WIP 2025-10-10 06:30:07 +02:00
shinyflvre
ebbac39830 Public Release 2.2.5 2025-10-09 05:24:27 +02:00
shinyflvre
2708728422 Public Release Prepare 2025-10-09 04:29:21 +02:00
shinyflvre
ad5d95ba08 Public Release 2.2.0 2025-10-06 03:51:18 +02:00
shinyflvre
b1f0b77fb7 Adding Llama 3.2 3b and delete Qwen 3 4b
We still keep the Qwen 4 License for older releases
2025-10-06 03:29:53 +02:00
shinyflvre
7ec9cf9512 Public Release 2.1.2 2025-10-04 21:20:56 +02:00
shinyflvre
fb4e75e6f4 Public Release 2.1.0 2025-10-03 23:09:02 +02:00
shinyflvre
bf7084f479 Fetch 2025-10-03 19:30:19 +02:00
shinyflvre
913568073e Clean Project Dump 2025-10-03 05:43:21 +02:00
shinyflvre
bfd0793630 MateSDK 1.0.2 2025-10-02 22:25:34 +02:00
shinyflvre
dacd1f1a54 Prepare Translation Sheets 2025-10-02 21:42:38 +02:00
shinyflvre
9714c11f8c Prepare translations 2025-10-02 20:13:14 +02:00
shinyflvre
0e34e4a917 SDK Update 1.0.1, Prepare 2.0.1 2025-10-02 19:17:11 +02:00
shinyflvre
3f73216bbd Prepare 2.0.1 Patch 2025-10-02 17:06:37 +02:00
shinyflvre
46f9057a67 Prepare 2.0.0 Part 2 2025-10-01 21:30:16 +02:00
shinyflvre
70a0631a3d Prepare 2.0.0 2025-10-01 21:20:49 +02:00
shinyflvre
ec9c5f7695 [CALLBACK POINT] 2.0.0
Changed Steamworkshop API Configs
Changed Upload/Download Processing

Callback if needed
2025-10-01 18:21:44 +02:00
shinyflvre
9e7851a42a Fix Blendshape Menu Positioning 2025-09-30 20:07:28 +02:00
shinyflvre
b1f5b17c68 Fix Nuget Packages 2025-09-30 16:47:53 +02:00
shinyflvre
642d081f20 Added System Start 2025-09-30 16:31:09 +02:00
shinyflvre
b6b3df5542 Prepare Updates 2025-09-30 14:29:27 +02:00