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122 lines
2.6 KiB
C++
122 lines
2.6 KiB
C++
/**
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* @file spinlock.cpp
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* @author Sina Karvandi (sina@hyperdbg.org)
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* @brief This is the implementation for custom spinlock.
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*
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* @details This implementation is derived from Hvpp by Petr Benes
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* - https://github.com/wbenny/hvpp
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* Based on my benchmarks, this simple implementation beats other (often
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* more complex) spinlock implementations - such as queue spinlocks, ticket
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* spinlocks, MCS locks. The only difference between this implementation
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* and completely naive spinlock is the "backoff".
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*
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* Also, benefit of this implementation is that we can use it with
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* STL lock guards, e.g.: std::lock_guard.
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*
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* Look here for more information:
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* - https://locklessinc.com/articles/locks/
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* - https://github.com/cyfdecyf/spinlock
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*
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* @version 0.1
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* @date 2022-05-19
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*
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* @copyright This project is released under the GNU Public License v3.
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*
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*/
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#include "pch.h"
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/**
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* @brief The maximum wait before PAUSE
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*
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*/
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static UINT32 MaxWait = 65536;
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/**
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* @brief Tries to get the lock otherwise returns
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*
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* @param Lock Lock variable
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* @return BOOLEAN If it was successful on getting the lock
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*/
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BOOLEAN
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SpinlockTryLock(volatile LONG * Lock)
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{
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return (!(*Lock) && !CpuInterlockedBitTestAndSet(Lock, 0));
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}
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/**
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* @brief Tries to get the lock and won't return until successfully get the lock
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*
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* @param Lock Lock variable
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*/
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VOID
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SpinlockLock(volatile LONG * Lock)
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{
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UINT32 Wait = 1;
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while (!SpinlockTryLock(Lock))
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{
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for (UINT32 i = 0; i < Wait; ++i)
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{
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CpuPause();
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}
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//
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// Don't call "pause" too many times. If the wait becomes too big,
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// clamp it to the MaxWait.
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//
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if (Wait * 2 > MaxWait)
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{
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Wait = MaxWait;
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}
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else
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{
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Wait = Wait * 2;
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}
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}
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}
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/**
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* @brief Tries to get the lock and won't return until successfully get the lock
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*
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* @param Lock Lock variable
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* @param MaximumWait Maximum wait (pause) count
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*/
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VOID
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SpinlockLockWithCustomWait(volatile LONG * Lock, UINT32 MaximumWait)
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{
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UINT32 Wait = 1;
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while (!SpinlockTryLock(Lock))
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{
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for (UINT32 i = 0; i < Wait; ++i)
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{
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CpuPause();
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}
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//
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// Don't call "pause" too many times. If the wait becomes too big,
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// clamp it to the MaxWait.
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//
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if (Wait * 2 > MaximumWait)
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{
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Wait = MaximumWait;
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}
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else
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{
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Wait = Wait * 2;
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}
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}
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}
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/**
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* @brief Release the lock
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*
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* @param Lock Lock variable
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*/
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VOID
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SpinlockUnlock(volatile LONG * Lock)
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{
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*Lock = 0;
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}
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