safing-portmaster/resolver/resolver.go
2020-05-20 14:57:47 +02:00

252 lines
6 KiB
Go

package resolver
import (
"context"
"errors"
"net"
"sync"
"time"
"github.com/miekg/dns"
"github.com/safing/portbase/log"
"github.com/safing/portmaster/netenv"
)
// DNS Resolver Attributes
const (
ServerTypeDNS = "dns"
ServerTypeTCP = "tcp"
ServerTypeDoT = "dot"
ServerTypeDoH = "doh"
ServerSourceConfigured = "config"
ServerSourceAssigned = "dhcp"
ServerSourceMDNS = "mdns"
)
var (
// FailThreshold is amount of errors a resolvers must experience in order to be regarded as failed.
FailThreshold = 5
)
// Resolver holds information about an active resolver.
type Resolver struct {
// Server config url (and ID)
Server string
// Name is the name of the resolver as passed via
// ?name=.
Name string
// UpstreamBlockDetection defines the detection type
// to identifier upstream DNS query blocking.
// Valid values are:
// - zeroip
// - empty
// - refused (default)
// - disabled
UpstreamBlockDetection string
// Parsed config
ServerType string
ServerAddress string
ServerIP net.IP
ServerIPScope int8
ServerPort uint16
// Special Options
VerifyDomain string
Search []string
SkipFQDN string
Source string
// logic interface
Conn ResolverConn
}
// IsBlockedUpstream returns true if the request has been blocked
// upstream.
func (resolver *Resolver) IsBlockedUpstream(answer *dns.Msg) bool {
return isBlockedUpstream(resolver, answer)
}
// GetName returns the name of the server. If no name
// is configured the server address is returned.
func (resolver *Resolver) GetName() string {
if resolver.Name != "" {
return resolver.Name
}
return resolver.Server
}
// String returns the URL representation of the resolver.
func (resolver *Resolver) String() string {
return resolver.GetName()
}
// ResolverConn is an interface to implement different types of query backends.
type ResolverConn interface { //nolint:go-lint // TODO
Query(ctx context.Context, q *Query) (*RRCache, error)
ReportFailure()
IsFailing() bool
}
// BasicResolverConn implements ResolverConn for standard dns clients.
type BasicResolverConn struct {
sync.Mutex // for lastFail
resolver *Resolver
clientManager *dnsClientManager
lastFail time.Time
fails int
}
// ReportFailure reports that an error occurred with this resolver.
func (brc *BasicResolverConn) ReportFailure() {
if !netenv.Online() {
// don't mark failed if we are offline
return
}
brc.Lock()
defer brc.Unlock()
now := time.Now().UTC()
failDuration := time.Duration(nameserverRetryRate()) * time.Second
// reset fail counter if currently not failing
if now.Add(-failDuration).After(brc.lastFail) {
brc.fails = 0
}
// update
brc.lastFail = now
brc.fails++
}
// IsFailing returns if this resolver is currently failing.
func (brc *BasicResolverConn) IsFailing() bool {
brc.Lock()
defer brc.Unlock()
failDuration := time.Duration(nameserverRetryRate()) * time.Second
return brc.fails >= FailThreshold && time.Now().UTC().Add(-failDuration).Before(brc.lastFail)
}
// Query executes the given query against the resolver.
func (brc *BasicResolverConn) Query(ctx context.Context, q *Query) (*RRCache, error) {
// convenience
resolver := brc.resolver
// create query
dnsQuery := new(dns.Msg)
dnsQuery.SetQuestion(q.FQDN, uint16(q.QType))
// start
var reply *dns.Msg
var ttl time.Duration
var err error
var conn *dns.Conn
var new bool
var tries int
for ; tries < 3; tries++ {
// first get connection
dc := brc.clientManager.getDNSClient()
conn, new, err = dc.getConn()
if err != nil {
log.Tracer(ctx).Tracef("resolver: failed to connect to %s: %s", resolver.Server, err)
// remove client from pool
dc.destroy()
// report that resolver had an error
brc.ReportFailure()
// hint network environment at failed connection
netenv.ReportFailedConnection()
// TODO: handle special cases
// 1. connect: network is unreachable
// 2. timeout
// try again
continue
}
if new {
log.Tracer(ctx).Tracef("resolver: created new connection to %s (%s)", resolver.Name, resolver.ServerAddress)
} else {
log.Tracer(ctx).Tracef("resolver: reusing connection to %s (%s)", resolver.Name, resolver.ServerAddress)
}
// query server
reply, ttl, err = dc.client.ExchangeWithConn(dnsQuery, conn)
log.Tracer(ctx).Tracef("resolver: query took %s", ttl)
// error handling
if err != nil {
log.Tracer(ctx).Tracef("resolver: query to %s encountered error: %s", resolver.Server, err)
// remove client from pool
dc.destroy()
// temporary error
if nerr, ok := err.(net.Error); ok && nerr.Timeout() {
log.Tracer(ctx).Tracef("resolver: retrying to resolve %s%s with %s, error is temporary", q.FQDN, q.QType, resolver.Server)
// try again
continue
}
// report failed if dns (nothing happens at getConn())
if resolver.ServerType == ServerTypeDNS {
// report that resolver had an error
brc.ReportFailure()
// hint network environment at failed connection
netenv.ReportFailedConnection()
}
// permanent error
break
} else if reply == nil {
// remove client from pool
dc.destroy()
log.Errorf("resolver: successful query for %s%s to %s, but reply was nil", q.FQDN, q.QType, resolver.Server)
return nil, errors.New("internal error")
}
// make client available (again)
dc.addToPool()
if resolver.IsBlockedUpstream(reply) {
return nil, &BlockedUpstreamError{resolver.GetName()}
}
// no error
break
}
if err != nil {
return nil, err
// TODO: mark as failed
} else if reply == nil {
log.Errorf("resolver: queried %s for %s%s (%d tries), but reply was nil", q.FQDN, q.QType, resolver.GetName(), tries+1)
return nil, errors.New("internal error")
}
// hint network environment at successful connection
netenv.ReportSuccessfulConnection()
newRecord := &RRCache{
Domain: q.FQDN,
Question: q.QType,
Answer: reply.Answer,
Ns: reply.Ns,
Extra: reply.Extra,
Server: resolver.Server,
ServerScope: resolver.ServerIPScope,
}
// TODO: check if reply.Answer is valid
return newRecord, nil
}