safing-portmaster/firewall/interception/windowskext/handler.go

209 lines
5.8 KiB
Go

//go:build windows
// +build windows
package windowskext
import (
"context"
"encoding/binary"
"errors"
"fmt"
"net"
"time"
"unsafe"
"github.com/safing/portmaster/process"
"github.com/tevino/abool"
"github.com/safing/portbase/log"
"github.com/safing/portmaster/network"
"github.com/safing/portmaster/network/packet"
)
const (
// VerdictRequestFlagFastTrackPermitted is set on packets that have been
// already permitted by the kernel extension and the verdict request is only
// informational.
VerdictRequestFlagFastTrackPermitted = 1
// VerdictRequestFlagSocketAuth indicates that the verdict request is for a
// connection that was intercepted on an ALE layer instead of in the network
// stack itself. Thus, no packet data is available.
VerdictRequestFlagSocketAuth = 2
// VerdictRequestFlagExpectSocketAuth indicates that the next verdict
// requests is expected to be an informational socket auth request from
// the ALE layer.
VerdictRequestFlagExpectSocketAuth = 4
)
// Do not change the order of the members! The structure is used to communicate with the kernel extension.
// VerdictRequest is the request structure from the Kext.
type VerdictRequest struct {
id uint32 // ID from RegisterPacket
pid uint64 // Process ID - info only packets
direction uint8
ipV6 uint8 // True: IPv6, False: IPv4
protocol uint8 // Protocol
flags uint8 // Flags
localIP [4]uint32 // Source Address
remoteIP [4]uint32 // Destination Address
localPort uint16 // Source Port
remotePort uint16 // Destination port
_ uint32 // compartmentID
_ uint32 // interfaceIndex
_ uint32 // subInterfaceIndex
packetSize uint32
}
// Do not change the order of the members! The structure is used to communicate with the kernel extension.
type VerdictInfo struct {
id uint32 // ID from RegisterPacket
verdict network.Verdict // verdict for the connection
}
// Do not change the order of the members! The structure to communicate with the kernel extension.
type VerdictUpdateInfo struct {
localIP [4]uint32 // Source Address, only srcIP[0] if IPv4
remoteIP [4]uint32 // Destination Address
localPort uint16 // Source Port
remotePort uint16 // Destination port
ipV6 uint8 // True: IPv6, False: IPv4
protocol uint8 // Protocol (UDP, TCP, ...)
verdict uint8 // New verdict
}
type ConnectionStat struct {
localIP [4]uint32 //Source Address, only srcIP[0] if IPv4
remoteIP [4]uint32 //Destination Address
localPort uint16 //Source Port
remotePort uint16 //Destination port
receivedBytes uint64 //Number of bytes recived on this connection
transmittedBytes uint64 //Number of bytes transsmited from this connection
ipV6 uint8 //True: IPv6, False: IPv4
protocol uint8 //Protocol (UDP, TCP, ...)
}
type VersionInfo struct {
major uint8
minor uint8
revision uint8
build uint8
}
func (v *VersionInfo) String() string {
return fmt.Sprintf("%d.%d.%d.%d", v.major, v.minor, v.revision, v.build)
}
// Handler transforms received packets to the Packet interface.
func Handler(ctx context.Context, packets chan packet.Packet) {
for {
packetInfo, err := RecvVerdictRequest()
if err != nil {
// Check if we are done with processing.
if errors.Is(err, ErrKextNotReady) {
return
}
log.Warningf("failed to get packet from windows kext: %s", err)
continue
}
if packetInfo == nil {
continue
}
// log.Tracef("packet: %+v", packetInfo)
// New Packet
new := &Packet{
verdictRequest: packetInfo,
verdictSet: abool.NewBool(false),
}
info := new.Info()
info.Inbound = packetInfo.direction > 0
info.InTunnel = false
info.Protocol = packet.IPProtocol(packetInfo.protocol)
info.PID = int(packetInfo.pid)
info.SeenAt = time.Now()
// Check PID
if info.PID == 0 {
// Windows does not have zero PIDs.
// Set to UndefinedProcessID.
info.PID = process.UndefinedProcessID
}
// Set IP version
if packetInfo.ipV6 == 1 {
info.Version = packet.IPv6
} else {
info.Version = packet.IPv4
}
// Set IPs
if info.Inbound {
// Inbound
info.Src = convertArrayToIP(packetInfo.remoteIP, info.Version == packet.IPv6)
info.Dst = convertArrayToIP(packetInfo.localIP, info.Version == packet.IPv6)
} else {
// Outbound
info.Src = convertArrayToIP(packetInfo.localIP, info.Version == packet.IPv6)
info.Dst = convertArrayToIP(packetInfo.remoteIP, info.Version == packet.IPv6)
}
// Set Ports
if info.Inbound {
// Inbound
info.SrcPort = packetInfo.remotePort
info.DstPort = packetInfo.localPort
} else {
// Outbound
info.SrcPort = packetInfo.localPort
info.DstPort = packetInfo.remotePort
}
packets <- new
}
}
// convertArrayToIP converts an array of uint32 values to a net.IP address.
func convertArrayToIP(input [4]uint32, ipv6 bool) net.IP {
if !ipv6 {
addressBuf := make([]byte, 4)
binary.BigEndian.PutUint32(addressBuf, input[0])
return net.IP(addressBuf)
}
addressBuf := make([]byte, 16)
for i := 0; i < 4; i++ {
binary.BigEndian.PutUint32(addressBuf[i*4:i*4+4], input[i])
}
return net.IP(addressBuf)
}
func ipAddressToArray(ip net.IP, isIPv6 bool) [4]uint32 {
array := [4]uint32{0}
if isIPv6 {
for i := 0; i < 4; i++ {
binary.BigEndian.PutUint32(asByteArrayWithLength(&array[i], 4), getUInt32Value(&ip[i]))
}
} else {
binary.BigEndian.PutUint32(asByteArrayWithLength(&array[0], 4), getUInt32Value(&ip[0]))
}
return array
}
func asByteArray[T any](obj *T) []byte {
return unsafe.Slice((*byte)(unsafe.Pointer(obj)), unsafe.Sizeof(*obj))
}
func asByteArrayWithLength[T any](obj *T, size uint32) []byte {
return unsafe.Slice((*byte)(unsafe.Pointer(obj)), size)
}
func getUInt32Value[T any](obj *T) uint32 {
return *(*uint32)(unsafe.Pointer(obj))
}