safing-portmaster/cmds/notifier/notify.go
2024-11-27 16:14:34 +01:00

102 lines
2.1 KiB
Go

package main
import (
"fmt"
"strings"
"sync"
"time"
"github.com/safing/portmaster/base/api/client"
"github.com/safing/portmaster/base/log"
pbnotify "github.com/safing/portmaster/base/notifications"
"github.com/safing/structures/dsd"
)
const (
dbNotifBasePath = "notifications:all/"
)
var (
notifications = make(map[string]*Notification)
notificationsLock sync.Mutex
)
func notifClient() {
notifOp := apiClient.Qsub(fmt.Sprintf("query %s where ShowOnSystem is true", dbNotifBasePath), handleNotification)
notifOp.EnableResuscitation()
// start the action listener and block
// until it's closed.
actionListener()
}
func handleNotification(m *client.Message) {
notificationsLock.Lock()
defer notificationsLock.Unlock()
log.Tracef("received %s msg: %s", m.Type, m.Key)
switch m.Type {
case client.MsgError:
case client.MsgDone:
case client.MsgSuccess:
case client.MsgOk, client.MsgUpdate, client.MsgNew:
n := &Notification{}
_, err := dsd.Load(m.RawValue, &n.Notification)
if err != nil {
log.Warningf("notify: failed to parse new notification: %s", err)
return
}
// copy existing system values
existing, ok := notifications[n.EventID]
if ok {
existing.Lock()
n.systemID = existing.systemID
existing.Unlock()
}
// save
notifications[n.EventID] = n
// Handle notification.
switch {
case existing != nil:
// Cancel existing notification if not active, else ignore.
if n.State != pbnotify.Active {
existing.Cancel()
}
return
case n.State == pbnotify.Active:
// Show new notifications that are active.
n.Show()
default:
// Ignore new notifications that are not active.
}
case client.MsgDelete:
n, ok := notifications[strings.TrimPrefix(m.Key, dbNotifBasePath)]
if ok {
n.Cancel()
delete(notifications, n.EventID)
}
case client.MsgWarning:
case client.MsgOffline:
}
}
func clearNotifications() {
notificationsLock.Lock()
defer notificationsLock.Unlock()
for _, n := range notifications {
n.Cancel()
}
// Wait for goroutines that cancel notifications.
// TODO: Revamp to use a waitgroup.
time.Sleep(1 * time.Second)
}