safing-portmaster/base/updater/resource.go
2024-11-27 16:14:34 +01:00

582 lines
16 KiB
Go

package updater
import (
"errors"
"io/fs"
"os"
"path/filepath"
"sort"
"strings"
"sync"
semver "github.com/hashicorp/go-version"
"github.com/safing/jess/filesig"
"github.com/safing/portmaster/base/log"
"github.com/safing/portmaster/base/utils"
)
var devVersion *semver.Version
func init() {
var err error
devVersion, err = semver.NewVersion("0")
if err != nil {
panic(err)
}
}
// Resource represents a resource (via an identifier) and multiple file versions.
type Resource struct {
sync.Mutex
registry *ResourceRegistry
notifier *notifier
// Identifier is the unique identifier for that resource.
// It forms a file path using a forward-slash as the
// path separator.
Identifier string
// Versions holds all available resource versions.
Versions []*ResourceVersion
// ActiveVersion is the last version of the resource
// that someone requested using GetFile().
ActiveVersion *ResourceVersion
// SelectedVersion is newest, selectable version of
// that resource that is available. A version
// is selectable if it's not blacklisted by the user.
// Note that it's not guaranteed that the selected version
// is available locally. In that case, GetFile will attempt
// to download the latest version from the updates servers
// specified in the resource registry.
SelectedVersion *ResourceVersion
// VerificationOptions holds the verification options for this resource.
VerificationOptions *VerificationOptions
// Index holds a reference to the index this resource was last defined in.
// Will be nil if resource was only found on disk.
Index *Index
}
// ResourceVersion represents a single version of a resource.
type ResourceVersion struct {
resource *Resource
// VersionNumber is the string representation of the resource
// version.
VersionNumber string
semVer *semver.Version
// Available indicates if this version is available locally.
Available bool
// SigAvailable indicates if the signature of this version is available locally.
SigAvailable bool
// CurrentRelease indicates that this is the current release that should be
// selected, if possible.
CurrentRelease bool
// PreRelease indicates that this version is pre-release.
PreRelease bool
// Blacklisted may be set to true if this version should
// be skipped and not used. This is useful if the version
// is known to be broken.
Blacklisted bool
}
func (rv *ResourceVersion) String() string {
return rv.VersionNumber
}
// SemVer returns the semantic version of the resource.
func (rv *ResourceVersion) SemVer() *semver.Version {
return rv.semVer
}
// EqualsVersion normalizes the given version and checks equality with semver.
func (rv *ResourceVersion) EqualsVersion(version string) bool {
cmpSemVer, err := semver.NewVersion(version)
if err != nil {
return false
}
return rv.semVer.Equal(cmpSemVer)
}
// isSelectable returns true if the version represented by rv is selectable.
// A version is selectable if it's not blacklisted and either already locally
// available or ready to be downloaded.
func (rv *ResourceVersion) isSelectable() bool {
switch {
case rv.Blacklisted:
// Should not be used.
return false
case rv.Available:
// Is available locally, use!
return true
case !rv.resource.registry.Online:
// Cannot download, because registry is set to offline.
return false
case rv.resource.Index == nil:
// Cannot download, because resource is not part of an index.
return false
case !rv.resource.Index.AutoDownload:
// Cannot download, because index may not automatically download.
return false
default:
// Is not available locally, but we are allowed to download it on request!
return true
}
}
// isBetaVersionNumber checks if rv is marked as a beta version by checking
// the version string. It does not honor the BetaRelease field of rv!
func (rv *ResourceVersion) isBetaVersionNumber() bool { //nolint:unused
// "b" suffix check if for backwards compatibility
// new versions should use the pre-release suffix as
// declared by https://semver.org
// i.e. 1.2.3-beta
switch rv.semVer.Prerelease() {
case "b", "beta":
return true
default:
return false
}
}
// Export makes a copy of the resource with only the exposed information.
// Attributes are copied and safe to access.
// Any ResourceVersion must not be modified.
func (res *Resource) Export() *Resource {
res.Lock()
defer res.Unlock()
// Copy attibutes.
export := &Resource{
Identifier: res.Identifier,
Versions: make([]*ResourceVersion, len(res.Versions)),
ActiveVersion: res.ActiveVersion,
SelectedVersion: res.SelectedVersion,
}
// Copy Versions slice.
copy(export.Versions, res.Versions)
return export
}
// Len is the number of elements in the collection.
// It implements sort.Interface for ResourceVersion.
func (res *Resource) Len() int {
return len(res.Versions)
}
// Less reports whether the element with index i should
// sort before the element with index j.
// It implements sort.Interface for ResourceVersions.
func (res *Resource) Less(i, j int) bool {
return res.Versions[i].semVer.GreaterThan(res.Versions[j].semVer)
}
// Swap swaps the elements with indexes i and j.
// It implements sort.Interface for ResourceVersions.
func (res *Resource) Swap(i, j int) {
res.Versions[i], res.Versions[j] = res.Versions[j], res.Versions[i]
}
// available returns whether any version of the resource is available.
func (res *Resource) available() bool {
for _, rv := range res.Versions {
if rv.Available {
return true
}
}
return false
}
// inUse returns true if the resource is currently in use.
func (res *Resource) inUse() bool {
return res.ActiveVersion != nil
}
// AnyVersionAvailable returns true if any version of
// res is locally available.
func (res *Resource) AnyVersionAvailable() bool {
res.Lock()
defer res.Unlock()
return res.available()
}
func (reg *ResourceRegistry) newResource(identifier string) *Resource {
return &Resource{
registry: reg,
Identifier: identifier,
Versions: make([]*ResourceVersion, 0, 1),
VerificationOptions: reg.GetVerificationOptions(identifier),
}
}
// AddVersion adds a resource version to a resource.
func (res *Resource) AddVersion(version string, available, currentRelease, preRelease bool) error {
res.Lock()
defer res.Unlock()
// reset current release flags
if currentRelease {
for _, rv := range res.Versions {
rv.CurrentRelease = false
}
}
var rv *ResourceVersion
// check for existing version
for _, possibleMatch := range res.Versions {
if possibleMatch.VersionNumber == version {
rv = possibleMatch
break
}
}
// create new version if none found
if rv == nil {
// parse to semver
sv, err := semver.NewVersion(version)
if err != nil {
return err
}
rv = &ResourceVersion{
resource: res,
VersionNumber: sv.String(), // Use normalized version.
semVer: sv,
}
res.Versions = append(res.Versions, rv)
}
// set flags
if available {
rv.Available = true
// If available and signatures are enabled for this resource, check if the
// signature is available.
if res.VerificationOptions != nil && utils.PathExists(rv.storageSigPath()) {
rv.SigAvailable = true
}
}
if currentRelease {
rv.CurrentRelease = true
}
if preRelease || rv.semVer.Prerelease() != "" {
rv.PreRelease = true
}
return nil
}
// GetFile returns the selected version as a *File.
func (res *Resource) GetFile() *File {
res.Lock()
defer res.Unlock()
// check for notifier
if res.notifier == nil {
// create new notifier
res.notifier = newNotifier()
}
// check if version is selected
if res.SelectedVersion == nil {
res.selectVersion()
}
// create file
return &File{
resource: res,
version: res.SelectedVersion,
notifier: res.notifier,
versionedPath: res.SelectedVersion.versionedPath(),
storagePath: res.SelectedVersion.storagePath(),
}
}
//nolint:gocognit // function already kept as simple as possible
func (res *Resource) selectVersion() {
sort.Sort(res)
// export after we finish
var fallback bool
defer func() {
if fallback {
log.Tracef("updater: selected version %s (as fallback) for resource %s", res.SelectedVersion, res.Identifier)
} else {
log.Debugf("updater: selected version %s for resource %s", res.SelectedVersion, res.Identifier)
}
if res.inUse() &&
res.SelectedVersion != res.ActiveVersion && // new selected version does not match previously selected version
res.notifier != nil {
res.notifier.markAsUpgradeable()
res.notifier = nil
log.Debugf("updater: active version of %s is %s, update available", res.Identifier, res.ActiveVersion.VersionNumber)
}
}()
if len(res.Versions) == 0 {
// TODO: find better way to deal with an empty version slice (which should not happen)
res.SelectedVersion = nil
return
}
// Target selection
// 1) Dev release if dev mode is active and ignore blacklisting
if res.registry.DevMode {
// Get last version, as this will be v0.0.0, if available.
rv := res.Versions[len(res.Versions)-1]
// Check if it's v0.0.0.
if rv.semVer.Equal(devVersion) && rv.Available {
res.SelectedVersion = rv
return
}
}
// 2) Find the current release. This may be also be a pre-release.
for _, rv := range res.Versions {
if rv.CurrentRelease {
if rv.isSelectable() {
res.SelectedVersion = rv
return
}
// There can only be once current release,
// so we can abort after finding one.
break
}
}
// 3) If UsePreReleases is set, find any newest version.
if res.registry.UsePreReleases {
for _, rv := range res.Versions {
if rv.isSelectable() {
res.SelectedVersion = rv
return
}
}
}
// 4) Find the newest stable version.
for _, rv := range res.Versions {
if !rv.PreRelease && rv.isSelectable() {
res.SelectedVersion = rv
return
}
}
// 5) Default to newest.
res.SelectedVersion = res.Versions[0]
fallback = true
}
// Blacklist blacklists the specified version and selects a new version.
func (res *Resource) Blacklist(version string) error {
res.Lock()
defer res.Unlock()
// count available and valid versions
valid := 0
for _, rv := range res.Versions {
if rv.semVer.Equal(devVersion) {
continue // ignore dev versions
}
if !rv.Blacklisted {
valid++
}
}
if valid <= 1 {
return errors.New("cannot blacklist last version") // last one, cannot blacklist!
}
// find version and blacklist
for _, rv := range res.Versions {
if rv.VersionNumber == version {
// blacklist and update
rv.Blacklisted = true
res.selectVersion()
return nil
}
}
return errors.New("could not find version")
}
// Purge deletes old updates, retaining a certain amount, specified by
// the keep parameter. Purge will always keep at least 2 versions so
// specifying a smaller keep value will have no effect.
func (res *Resource) Purge(keepExtra int) { //nolint:gocognit
res.Lock()
defer res.Unlock()
// If there is any blacklisted version within the resource, pause purging.
// In this case we may need extra available versions beyond what would be
// available after purging.
for _, rv := range res.Versions {
if rv.Blacklisted {
log.Debugf(
"%s: pausing purging of resource %s, as it contains blacklisted items",
res.registry.Name,
rv.resource.Identifier,
)
return
}
}
// Safeguard the amount of extra version to keep.
if keepExtra < 2 {
keepExtra = 2
}
// Search for purge boundary.
var purgeBoundary int
var skippedActiveVersion bool
var skippedSelectedVersion bool
var skippedStableVersion bool
boundarySearch:
for i, rv := range res.Versions {
// Check if required versions are already skipped.
switch {
case !skippedActiveVersion && res.ActiveVersion != nil:
// Skip versions until the active version, if it's set.
case !skippedSelectedVersion && res.SelectedVersion != nil:
// Skip versions until the selected version, if it's set.
case !skippedStableVersion:
// Skip versions until the stable version.
default:
// All required version skipped, set purge boundary.
purgeBoundary = i + keepExtra
break boundarySearch
}
// Check if current instance is a required version.
if rv == res.ActiveVersion {
skippedActiveVersion = true
}
if rv == res.SelectedVersion {
skippedSelectedVersion = true
}
if !rv.PreRelease {
skippedStableVersion = true
}
}
// Check if there is anything to purge at all.
if purgeBoundary <= keepExtra || purgeBoundary >= len(res.Versions) {
return
}
// Purge everything beyond the purge boundary.
for _, rv := range res.Versions[purgeBoundary:] {
// Only remove if resource file is actually available.
if !rv.Available {
continue
}
// Remove resource file.
storagePath := rv.storagePath()
err := os.Remove(storagePath)
if err != nil {
if !errors.Is(err, fs.ErrNotExist) {
log.Warningf("%s: failed to purge resource %s v%s: %s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber, err)
}
} else {
log.Tracef("%s: purged resource %s v%s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber)
}
// Remove resource signature file.
err = os.Remove(rv.storageSigPath())
if err != nil {
if !errors.Is(err, fs.ErrNotExist) {
log.Warningf("%s: failed to purge resource signature %s v%s: %s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber, err)
}
} else {
log.Tracef("%s: purged resource signature %s v%s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber)
}
// Remove unpacked version of resource.
ext := filepath.Ext(storagePath)
if ext == "" {
// Nothing to do if file does not have an extension.
continue
}
unpackedPath := strings.TrimSuffix(storagePath, ext)
// Remove if it exists, or an error occurs on access.
_, err = os.Stat(unpackedPath)
if err == nil || !errors.Is(err, fs.ErrNotExist) {
err = os.Remove(unpackedPath)
if err != nil {
log.Warningf("%s: failed to purge unpacked resource %s v%s: %s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber, err)
} else {
log.Tracef("%s: purged unpacked resource %s v%s", res.registry.Name, rv.resource.Identifier, rv.VersionNumber)
}
}
}
// remove entries of deleted files
res.Versions = res.Versions[purgeBoundary:]
}
// SigningMetadata returns the metadata to be included in signatures.
func (rv *ResourceVersion) SigningMetadata() map[string]string {
return map[string]string{
"id": rv.resource.Identifier,
"version": rv.VersionNumber,
}
}
// GetFile returns the version as a *File.
// It locks the resource for doing so.
func (rv *ResourceVersion) GetFile() *File {
rv.resource.Lock()
defer rv.resource.Unlock()
// check for notifier
if rv.resource.notifier == nil {
// create new notifier
rv.resource.notifier = newNotifier()
}
// create file
return &File{
resource: rv.resource,
version: rv,
notifier: rv.resource.notifier,
versionedPath: rv.versionedPath(),
storagePath: rv.storagePath(),
}
}
// versionedPath returns the versioned identifier.
func (rv *ResourceVersion) versionedPath() string {
return GetVersionedPath(rv.resource.Identifier, rv.VersionNumber)
}
// versionedSigPath returns the versioned identifier of the file signature.
func (rv *ResourceVersion) versionedSigPath() string {
return GetVersionedPath(rv.resource.Identifier, rv.VersionNumber) + filesig.Extension
}
// storagePath returns the absolute storage path.
func (rv *ResourceVersion) storagePath() string {
return filepath.Join(rv.resource.registry.storageDir.Path, filepath.FromSlash(rv.versionedPath()))
}
// storageSigPath returns the absolute storage path of the file signature.
func (rv *ResourceVersion) storageSigPath() string {
return rv.storagePath() + filesig.Extension
}