mirror of
https://github.com/safing/portmaster
synced 2025-09-01 18:19:12 +00:00
141 lines
3.4 KiB
Go
141 lines
3.4 KiB
Go
// +build linux
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package proc
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import (
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"fmt"
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"os"
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"sync"
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"time"
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"github.com/safing/portmaster/network/socket"
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"github.com/safing/portbase/log"
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)
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var (
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socketInfoLock sync.RWMutex
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baseWaitTime = 3 * time.Millisecond
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lookupRetries = 3
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)
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// GetPID returns the already existing pid of the given socket info or searches for it.
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// This also acts as a getter for socket.*Info.PID, as locking for that occurs here.
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func GetPID(socketInfo socket.Info) (pid int) {
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// Get currently assigned PID to the socket info.
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socketInfoLock.RLock()
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currentPid := socketInfo.GetPID()
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socketInfoLock.RUnlock()
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// If the current PID already is valid (ie. not unidentified), return it immediately.
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if currentPid != socket.UnidentifiedProcessID {
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return currentPid
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}
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// Find PID for the given UID and inode.
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pid = findPID(socketInfo.GetUID(), socketInfo.GetInode())
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// Set the newly found PID on the socket info.
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socketInfoLock.Lock()
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socketInfo.SetPID(pid)
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socketInfoLock.Unlock()
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// Return found PID.
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return pid
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}
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// findPID returns the pid of the given uid and socket inode.
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func findPID(uid, inode int) (pid int) {
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socketName := fmt.Sprintf("socket:[%d]", inode)
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for i := 0; i <= lookupRetries; i++ {
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var pidsUpdated bool
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// Get all pids for the given uid.
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pids, ok := getPidsByUser(uid)
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if !ok {
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// If we cannot find the uid in the map, update it.
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updatePids()
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pidsUpdated = true
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pids, ok = getPidsByUser(uid)
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}
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// If we have found PIDs, search them.
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if ok {
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for _, pid = range pids {
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if findSocketFromPid(pid, socketName) {
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return pid
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}
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}
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}
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// If we still cannot find our socket, and haven't yet updated the PID map,
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// do this and then check again immediately.
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if !pidsUpdated {
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updatePids()
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pids, ok = getPidsByUser(uid)
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if ok {
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for _, pid = range pids {
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if findSocketFromPid(pid, socketName) {
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return pid
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}
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}
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}
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}
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// We have updated the PID map, but still cannot find anything.
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// So, there is nothing we can other than wait a little for the kernel to
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// populate the information.
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// Wait after each try, except for the last iteration
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if i < lookupRetries {
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// Wait in back-off fashion - with 3ms baseWaitTime: 3, 6, 9 - 18ms in total.
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time.Sleep(time.Duration(i+1) * baseWaitTime)
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}
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}
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return socket.UnidentifiedProcessID
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}
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func findSocketFromPid(pid int, socketName string) bool {
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entries := readDirNames(fmt.Sprintf("/proc/%d/fd", pid))
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if len(entries) == 0 {
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return false
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}
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for _, entry := range entries {
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link, err := os.Readlink(fmt.Sprintf("/proc/%d/fd/%s", pid, entry))
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if err != nil {
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if !os.IsNotExist(err) {
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log.Warningf("proc: failed to read link /proc/%d/fd/%s: %s", pid, entry, err)
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}
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continue
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}
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if link == socketName {
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return true
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}
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}
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return false
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}
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// readDirNames only reads the directory names. Using ioutil.ReadDir() would call `lstat` on every
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// resulting directory name, which we don't need. This function will be called a lot, so we should
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// refrain from unnecessary work.
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func readDirNames(dir string) (names []string) {
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file, err := os.Open(dir)
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if err != nil {
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if !os.IsNotExist(err) {
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log.Warningf("proc: could not open directory %s: %s", dir, err)
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}
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return
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}
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defer file.Close()
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names, err = file.Readdirnames(0)
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if err != nil {
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log.Warningf("proc: could not get entries from directory %s: %s", dir, err)
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return []string{}
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}
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return
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}
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