safing-portmaster/spn/captain/intel.go

108 lines
2.5 KiB
Go

package captain
import (
"context"
"fmt"
"os"
"sync"
"github.com/safing/portbase/config"
"github.com/safing/portbase/updater"
"github.com/safing/portmaster/service/updates"
"github.com/safing/portmaster/spn/conf"
"github.com/safing/portmaster/spn/hub"
"github.com/safing/portmaster/spn/navigator"
"github.com/safing/portmaster/spn/ships"
)
var (
intelResource *updater.File
intelResourcePath = "intel/spn/main-intel.yaml"
intelResourceMapName = "main"
intelResourceUpdateLock sync.Mutex
)
func registerIntelUpdateHook() error {
if err := module.RegisterEventHook(
updates.ModuleName,
updates.ResourceUpdateEvent,
"update SPN intel",
updateSPNIntel,
); err != nil {
return err
}
if err := module.RegisterEventHook(
"config",
config.ChangeEvent,
"update SPN intel",
updateSPNIntel,
); err != nil {
return err
}
return nil
}
func updateSPNIntel(ctx context.Context, _ interface{}) (err error) {
intelResourceUpdateLock.Lock()
defer intelResourceUpdateLock.Unlock()
// Only update SPN intel when using the matching map.
if conf.MainMapName != intelResourceMapName {
return fmt.Errorf("intel resource not for map %q", conf.MainMapName)
}
// Check if there is something to do.
if intelResource != nil && !intelResource.UpgradeAvailable() {
return nil
}
// Get intel file and load it from disk.
intelResource, err = updates.GetFile(intelResourcePath)
if err != nil {
return fmt.Errorf("failed to get SPN intel update: %w", err)
}
intelData, err := os.ReadFile(intelResource.Path())
if err != nil {
return fmt.Errorf("failed to load SPN intel update: %w", err)
}
// Parse and apply intel data.
intel, err := hub.ParseIntel(intelData)
if err != nil {
return fmt.Errorf("failed to parse SPN intel update: %w", err)
}
setVirtualNetworkConfig(intel.VirtualNetworks)
return navigator.Main.UpdateIntel(intel, cfgOptionTrustNodeNodes())
}
func resetSPNIntel() {
intelResourceUpdateLock.Lock()
defer intelResourceUpdateLock.Unlock()
intelResource = nil
}
func setVirtualNetworkConfig(configs []*hub.VirtualNetworkConfig) {
// Do nothing if not public Hub.
if !conf.PublicHub() {
return
}
// Reset if there are no virtual networks configured.
if len(configs) == 0 {
ships.SetVirtualNetworkConfig(nil)
}
// Check if we are in a virtual network.
for _, config := range configs {
if _, ok := config.Mapping[publicIdentity.Hub.ID]; ok {
ships.SetVirtualNetworkConfig(config)
return
}
}
// If not, reset - we might have been in one before.
ships.SetVirtualNetworkConfig(nil)
}