safing-portmaster/network/state/exists.go

103 lines
2.2 KiB
Go

package state
import (
"net"
"time"
"github.com/safing/portmaster/network/packet"
"github.com/safing/portmaster/network/socket"
)
const (
UDPConnectionTTL = 10 * time.Minute
)
func Exists(
ipVersion packet.IPVersion,
protocol packet.IPProtocol,
localIP net.IP,
localPort uint16,
remoteIP net.IP,
remotePort uint16,
now time.Time,
) (exists bool) {
switch {
case ipVersion == packet.IPv4 && protocol == packet.TCP:
tcp4Lock.Lock()
defer tcp4Lock.Unlock()
return existsTCP(tcp4Connections, localIP, localPort, remoteIP, remotePort)
case ipVersion == packet.IPv6 && protocol == packet.TCP:
tcp6Lock.Lock()
defer tcp6Lock.Unlock()
return existsTCP(tcp6Connections, localIP, localPort, remoteIP, remotePort)
case ipVersion == packet.IPv4 && protocol == packet.UDP:
udp4Lock.Lock()
defer udp4Lock.Unlock()
return existsUDP(udp4Binds, udp4States, localIP, localPort, remoteIP, remotePort, now)
case ipVersion == packet.IPv6 && protocol == packet.UDP:
udp6Lock.Lock()
defer udp6Lock.Unlock()
return existsUDP(udp6Binds, udp6States, localIP, localPort, remoteIP, remotePort, now)
default:
return false
}
}
func existsTCP(
connections []*socket.ConnectionInfo,
localIP net.IP,
localPort uint16,
remoteIP net.IP,
remotePort uint16,
) (exists bool) {
// search connections
for _, socketInfo := range connections {
if localPort == socketInfo.Local.Port &&
remotePort == socketInfo.Remote.Port &&
remoteIP.Equal(socketInfo.Remote.IP) &&
localIP.Equal(socketInfo.Local.IP) {
return true
}
}
return false
}
func existsUDP(
binds []*socket.BindInfo,
udpStates map[string]map[string]*udpState,
localIP net.IP,
localPort uint16,
remoteIP net.IP,
remotePort uint16,
now time.Time,
) (exists bool) {
connThreshhold := now.Add(-UDPConnectionTTL)
// search binds
for _, socketInfo := range binds {
if localPort == socketInfo.Local.Port &&
(socketInfo.Local.IP[0] == 0 || localIP.Equal(socketInfo.Local.IP)) {
udpConnState, ok := getUDPConnState(socketInfo, udpStates, remoteIP, remotePort)
switch {
case !ok:
return false
case udpConnState.lastSeen.After(connThreshhold):
return true
default:
return false
}
}
}
return false
}