safing-portmaster/network/connection_store.go
Daniel fbf666ee68 Revamp Connection.ID
Add Connection.Type and Connection.External
Deprecate Connection.Scope
2021-03-20 22:29:29 +01:00

70 lines
1.1 KiB
Go

package network
import (
"sync"
)
type connectionStore struct {
rw sync.RWMutex
items map[string]*Connection
}
func newConnectionStore() *connectionStore {
return &connectionStore{
items: make(map[string]*Connection, 100),
}
}
func (cs *connectionStore) add(conn *Connection) {
cs.rw.Lock()
defer cs.rw.Unlock()
cs.items[conn.ID] = conn
}
func (cs *connectionStore) delete(conn *Connection) {
cs.rw.Lock()
defer cs.rw.Unlock()
delete(cs.items, conn.ID)
}
func (cs *connectionStore) get(id string) (*Connection, bool) {
cs.rw.RLock()
defer cs.rw.RUnlock()
conn, ok := cs.items[id]
return conn, ok
}
func (cs *connectionStore) clone() map[string]*Connection {
cs.rw.RLock()
defer cs.rw.RUnlock()
m := make(map[string]*Connection, len(cs.items))
for key, conn := range cs.items {
m[key] = conn
}
return m
}
func (cs *connectionStore) len() int {
cs.rw.RLock()
defer cs.rw.RUnlock()
return len(cs.items)
}
func (cs *connectionStore) active() int {
// Clone and count all active connections.
var cnt int
for _, conn := range cs.clone() {
conn.Lock()
if conn.Ended != 0 {
cnt++
}
conn.Unlock()
}
return cnt
}