safing-portmaster/service/firewall/interception/windowskext/syscall.go

72 lines
2.3 KiB
Go

//go:build windows
// +build windows
package windowskext
import "golang.org/x/sys/windows"
const (
METHOD_BUFFERED = 0
METHOD_IN_DIRECT = 1
METHOD_OUT_DIRECT = 2
METHOD_NEITHER = 3
SIOCTL_TYPE = 40000
)
var (
IOCTL_VERSION = ctlCode(SIOCTL_TYPE, 0x800, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_SHUTDOWN_REQUEST = ctlCode(SIOCTL_TYPE, 0x801, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_RECV_VERDICT_REQ = ctlCode(SIOCTL_TYPE, 0x802, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_SET_VERDICT = ctlCode(SIOCTL_TYPE, 0x803, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_GET_PAYLOAD = ctlCode(SIOCTL_TYPE, 0x804, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_CLEAR_CACHE = ctlCode(SIOCTL_TYPE, 0x805, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_UPDATE_VERDICT = ctlCode(SIOCTL_TYPE, 0x806, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
IOCTL_GET_CONNECTIONS_STAT = ctlCode(SIOCTL_TYPE, 0x807, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA)
)
func ctlCode(device_type, function, method, access uint32) uint32 {
return (device_type << 16) | (access << 14) | (function << 2) | method
}
func deviceIOControlAsync(handle windows.Handle, code uint32, inData []byte, outData []byte) (*windows.Overlapped, error) {
var inDataPtr *byte = nil
var inDataSize uint32 = 0
if inData != nil {
inDataPtr = &inData[0]
inDataSize = uint32(len(inData))
}
var outDataPtr *byte = nil
var outDataSize uint32 = 0
if outData != nil {
outDataPtr = &outData[0]
outDataSize = uint32(len(outData))
}
overlapped := &windows.Overlapped{}
err := windows.DeviceIoControl(handle,
code,
inDataPtr, inDataSize,
outDataPtr, outDataSize,
nil, overlapped)
if err != nil {
return nil, err
}
return overlapped, nil
}
func deviceIOControl(handle windows.Handle, code uint32, inData []byte, outData []byte) (uint32, error) {
overlapped, err := deviceIOControlAsync(handle, code, inData, outData)
if err != nil {
return 0, err
}
var bytesReturned uint32
err = windows.GetOverlappedResult(handle, overlapped, &bytesReturned, true)
return bytesReturned, err
}