safing-portmaster/windows_kext/kextinterface/kext_file.go
Vladimir Stoilov 355f74318d
[service] Fix check for invalid kext handle ()
* [service] Fix check for invalid kext handle

* [windows_kext] Use BTreeMap as cache structure

* [windows_kext] Fix synchronization bug

* Update windows_kext/kextinterface/kext_file.go

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Update windows_kext/kextinterface/kext_file.go

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

* Update windows_kext/kextinterface/kext_file.go

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
2024-10-16 12:19:08 +03:00

142 lines
3.6 KiB
Go

//go:build windows
// +build windows
package kextinterface
import (
"fmt"
"golang.org/x/sys/windows"
)
type KextFile struct {
handle windows.Handle
buffer []byte
read_slice []byte
}
// Read tries to read the supplied buffer length from the driver.
// The data from the driver is read in chunks `len(f.buffer)` and the extra data is cached for the next call.
// The performance penalty of calling the function with small buffers is very small.
// The function will block until the next info packet is received from the kext.
func (f *KextFile) Read(buffer []byte) (int, error) {
if err := f.IsValid(); err != nil {
return 0, fmt.Errorf("failed to read: %w", err)
}
// If no data is available from previous calls, read from kext.
if f.read_slice == nil || len(f.read_slice) == 0 {
err := f.refill_read_buffer()
if err != nil {
return 0, err
}
}
if len(f.read_slice) >= len(buffer) {
// There is enough data to fill the requested buffer.
copy(buffer, f.read_slice[0:len(buffer)])
// Move the slice to contain the remaining data.
f.read_slice = f.read_slice[len(buffer):]
} else {
// There is not enough data to fill the requested buffer.
// Write everything available.
copy(buffer[0:len(f.read_slice)], f.read_slice)
copiedBytes := len(f.read_slice)
f.read_slice = nil
// Read again.
_, err := f.Read(buffer[copiedBytes:])
if err != nil {
return 0, err
}
}
return len(buffer), nil
}
func (f *KextFile) refill_read_buffer() error {
var count uint32 = 0
overlapped := &windows.Overlapped{}
err := windows.ReadFile(f.handle, f.buffer[:], &count, overlapped)
if err != nil {
return err
}
f.read_slice = f.buffer[0:count]
return nil
}
// Write sends the buffer bytes to the kext. The function will block until the whole buffer is written to the kext.
func (f *KextFile) Write(buffer []byte) (int, error) {
if err := f.IsValid(); err != nil {
return 0, fmt.Errorf("failed to write: %w", err)
}
var count uint32 = 0
overlapped := &windows.Overlapped{}
err := windows.WriteFile(f.handle, buffer, &count, overlapped)
return int(count), err
}
// Close closes the handle to the kext. This will cancel all active Reads and Writes.
func (f *KextFile) Close() error {
if err := f.IsValid(); err != nil {
return fmt.Errorf("failed to close: %w", err)
}
err := windows.CloseHandle(f.handle)
f.handle = windows.InvalidHandle
return err
}
// deviceIOControl exists for compatibility with the old kext.
func (f *KextFile) deviceIOControl(code uint32, inData []byte, outData []byte) (*windows.Overlapped, error) {
if err := f.IsValid(); err != nil {
return nil, fmt.Errorf("failed to send io control: %w", err)
}
// Prepare the input data
var inDataPtr *byte = nil
var inDataSize uint32 = 0
if inData != nil {
inDataPtr = &inData[0]
inDataSize = uint32(len(inData))
}
// Prepare the output data
var outDataPtr *byte = nil
var outDataSize uint32 = 0
if outData != nil {
outDataPtr = &outData[0]
outDataSize = uint32(len(outData))
}
// Make the request to the kext.
overlapped := &windows.Overlapped{}
err := windows.DeviceIoControl(f.handle,
code,
inDataPtr, inDataSize,
outDataPtr, outDataSize,
nil, overlapped)
if err != nil {
return nil, err
}
return overlapped, nil
}
// GetHandle returns the handle of the kext.
func (f *KextFile) GetHandle() windows.Handle {
return f.handle
}
// IsValid checks if kext file holds a valid handle to the kext driver.
func (f *KextFile) IsValid() error {
if f == nil {
return fmt.Errorf("nil kext file")
}
if f.handle == windows.Handle(0) || f.handle == windows.InvalidHandle {
return fmt.Errorf("invalid handle")
}
return nil
}