mirror of
https://github.com/safing/portmaster
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* Move portbase into monorepo * Add new simple module mgr * [WIP] Switch to new simple module mgr * Add StateMgr and more worker variants * [WIP] Switch more modules * [WIP] Switch more modules * [WIP] swtich more modules * [WIP] switch all SPN modules * [WIP] switch all service modules * [WIP] Convert all workers to the new module system * [WIP] add new task system to module manager * [WIP] Add second take for scheduling workers * [WIP] Add FIXME for bugs in new scheduler * [WIP] Add minor improvements to scheduler * [WIP] Add new worker scheduler * [WIP] Fix more bug related to new module system * [WIP] Fix start handing of the new module system * [WIP] Improve startup process * [WIP] Fix minor issues * [WIP] Fix missing subsystem in settings * [WIP] Initialize managers in constructor * [WIP] Move module event initialization to constrictors * [WIP] Fix setting for enabling and disabling the SPN module * [WIP] Move API registeration into module construction * [WIP] Update states mgr for all modules * [WIP] Add CmdLine operation support * Add state helper methods to module group and instance * Add notification and module status handling to status package * Fix starting issues * Remove pilot widget and update security lock to new status data * Remove debug logs * Improve http server shutdown * Add workaround for cleanly shutting down firewall+netquery * Improve logging * Add syncing states with notifications for new module system * Improve starting, stopping, shutdown; resolve FIXMEs/TODOs * [WIP] Fix most unit tests * Review new module system and fix minor issues * Push shutdown and restart events again via API * Set sleep mode via interface * Update example/template module * [WIP] Fix spn/cabin unit test * Remove deprecated UI elements * Make log output more similar for the logging transition phase * Switch spn hub and observer cmds to new module system * Fix log sources * Make worker mgr less error prone * Fix tests and minor issues * Fix observation hub * Improve shutdown and restart handling * Split up big connection.go source file * Move varint and dsd packages to structures repo * Improve expansion test * Fix linter warnings * Fix interception module on windows * Fix linter errors --------- Co-authored-by: Vladimir Stoilov <vladimir@safing.io>
269 lines
6.9 KiB
Go
269 lines
6.9 KiB
Go
package navigator
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import (
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"context"
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"net"
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"strings"
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"time"
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"github.com/tevino/abool"
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"github.com/safing/portmaster/base/log"
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"github.com/safing/portmaster/service/intel"
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"github.com/safing/portmaster/service/intel/geoip"
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"github.com/safing/portmaster/spn/docks"
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"github.com/safing/portmaster/spn/hub"
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)
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// Pin represents a Hub on a Map.
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type Pin struct { //nolint:maligned
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// Hub Information
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Hub *hub.Hub
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EntityV4 *intel.Entity
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EntityV6 *intel.Entity
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LocationV4 *geoip.Location
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LocationV6 *geoip.Location
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// Hub Status
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State PinState
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// VerifiedOwner holds the name of the verified owner / operator of the Hub.
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VerifiedOwner string
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// HopDistance signifies the needed hops to reach this Hub.
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// HopDistance is measured from the view of a client.
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// A Hub itself will have itself at distance 1.
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// Directly connected Hubs have a distance of 2.
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HopDistance int
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// Cost is the routing cost of this Hub.
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Cost float32
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// ConnectedTo holds validated lanes.
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ConnectedTo map[string]*Lane // Key is Hub ID.
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// FailingUntil specifies until when this Hub should be regarded as failing.
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// This is connected to StateFailing.
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FailingUntil time.Time
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// Connection holds a information about a connection to the Hub of this Pin.
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Connection *PinConnection
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// Internal
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// pushChanges is set to true if something noteworthy on the Pin changed and
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// an update needs to be pushed by the database storage interface to whoever
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// is listening.
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pushChanges *abool.AtomicBool
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// measurements holds Measurements regarding this Pin.
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// It must always be set and the reference must not be changed when measuring
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// is enabled.
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// Access to fields within are coordinated by itself.
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measurements *hub.Measurements
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// analysis holds the analysis state.
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// Should only be set during analysis and be reset at the start and removed at the end of an analysis.
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analysis *AnalysisState
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// region is the region this Pin belongs to.
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region *Region
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}
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// PinConnection represents a connection to a terminal on the Hub.
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type PinConnection struct {
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// Terminal holds the active terminal session.
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Terminal *docks.ExpansionTerminal
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// Route is the route built for this terminal.
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Route *Route
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}
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// Lane is a connection to another Hub.
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type Lane struct {
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// Pin is the Pin/Hub this Lane connects to.
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Pin *Pin
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// Capacity designates the available bandwidth between these Hubs.
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// It is specified in bit/s.
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Capacity int
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// Lateny designates the latency between these Hubs.
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// It is specified in nanoseconds.
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Latency time.Duration
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// Cost is the routing cost of this lane.
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Cost float32
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// active is a helper flag in order help remove abandoned Lanes.
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active bool
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}
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// Lock locks the Pin via the Hub's lock.
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func (pin *Pin) Lock() {
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pin.Hub.Lock()
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}
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// Unlock unlocks the Pin via the Hub's lock.
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func (pin *Pin) Unlock() {
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pin.Hub.Unlock()
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}
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// String returns a human-readable representation of the Pin.
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func (pin *Pin) String() string {
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return "<Pin " + pin.Hub.Name() + ">"
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}
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// GetState returns the state of the pin.
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func (pin *Pin) GetState() PinState {
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pin.Lock()
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defer pin.Unlock()
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return pin.State
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}
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// updateLocationData fetches the necessary location data in order to correctly map out the Pin.
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func (pin *Pin) updateLocationData() {
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// TODO: We are currently assigning the Hub ID to the entity domain to
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// support matching a Hub by its ID. The issue here is that the domain
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// rules are lower-cased, so we have to lower-case the ID here too.
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// This is not optimal from a security perspective, but there are still
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// enough bits left that this cannot be easily exploited.
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if pin.Hub.Info.IPv4 != nil {
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pin.EntityV4 = (&intel.Entity{
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IP: pin.Hub.Info.IPv4,
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Domain: strings.ToLower(pin.Hub.ID) + ".",
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}).Init(0)
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var ok bool
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pin.LocationV4, ok = pin.EntityV4.GetLocation(context.TODO())
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if !ok {
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log.Warningf("spn/navigator: failed to get location of %s of %s", pin.Hub.Info.IPv4, pin.Hub.StringWithoutLocking())
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return
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}
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} else {
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pin.EntityV4 = nil
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pin.LocationV4 = nil
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}
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if pin.Hub.Info.IPv6 != nil {
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pin.EntityV6 = (&intel.Entity{
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IP: pin.Hub.Info.IPv6,
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Domain: strings.ToLower(pin.Hub.ID) + ".",
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}).Init(0)
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var ok bool
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pin.LocationV6, ok = pin.EntityV6.GetLocation(context.TODO())
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if !ok {
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log.Warningf("spn/navigator: failed to get location of %s of %s", pin.Hub.Info.IPv6, pin.Hub.StringWithoutLocking())
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return
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}
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} else {
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pin.EntityV6 = nil
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pin.LocationV6 = nil
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}
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}
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// GetLocation returns the geoip location of the Pin, preferring first the given IP, then IPv4.
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func (pin *Pin) GetLocation(ip net.IP) *geoip.Location {
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pin.Lock()
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defer pin.Unlock()
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switch {
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case ip != nil && ip.Equal(pin.Hub.Info.IPv4) && pin.LocationV4 != nil:
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return pin.LocationV4
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case ip != nil && ip.Equal(pin.Hub.Info.IPv6) && pin.LocationV6 != nil:
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return pin.LocationV6
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case pin.LocationV4 != nil:
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return pin.LocationV4
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case pin.LocationV6 != nil:
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return pin.LocationV6
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default:
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return nil
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}
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}
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// SetActiveTerminal sets an active terminal for the pin.
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func (pin *Pin) SetActiveTerminal(pc *PinConnection) {
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pin.Lock()
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defer pin.Unlock()
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pin.Connection = pc
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if pin.Connection != nil && pin.Connection.Terminal != nil {
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pin.Connection.Terminal.SetChangeNotifyFunc(pin.NotifyTerminalChange)
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}
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pin.pushChanges.Set()
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}
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// GetActiveTerminal returns the active terminal of the pin.
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func (pin *Pin) GetActiveTerminal() *docks.ExpansionTerminal {
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pin.Lock()
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defer pin.Unlock()
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if !pin.hasActiveTerminal() {
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return nil
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}
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return pin.Connection.Terminal
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}
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// HasActiveTerminal returns whether the Pin has an active terminal.
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func (pin *Pin) HasActiveTerminal() bool {
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pin.Lock()
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defer pin.Unlock()
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return pin.hasActiveTerminal()
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}
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func (pin *Pin) hasActiveTerminal() bool {
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return pin.Connection != nil &&
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pin.Connection.Terminal.Abandoning.IsNotSet()
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}
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// NotifyTerminalChange notifies subscribers of the changed terminal.
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func (pin *Pin) NotifyTerminalChange() {
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pin.pushChanges.Set()
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pin.pushChange()
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}
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// IsFailing returns whether the pin should be treated as failing.
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// The Pin is locked for this.
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func (pin *Pin) IsFailing() bool {
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pin.Lock()
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defer pin.Unlock()
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return time.Now().Before(pin.FailingUntil)
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}
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// MarkAsFailingFor marks the pin as failing.
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// The Pin is locked for this.
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// Changes are pushed.
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func (pin *Pin) MarkAsFailingFor(duration time.Duration) {
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pin.Lock()
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defer pin.Unlock()
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until := time.Now().Add(duration)
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// Only ever increase failing until, never reduce.
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if until.After(pin.FailingUntil) {
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pin.FailingUntil = until
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}
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pin.addStates(StateFailing)
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pin.pushChanges.Set()
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pin.pushChange()
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}
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// ResetFailingState resets the failing state.
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// The Pin is locked for this.
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// Changes are not pushed, but Pins are marked.
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func (pin *Pin) ResetFailingState() {
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pin.Lock()
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defer pin.Unlock()
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if time.Now().Before(pin.FailingUntil) {
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pin.FailingUntil = time.Now()
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pin.pushChanges.Set()
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}
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if pin.State.Has(StateFailing) {
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pin.removeStates(StateFailing)
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pin.pushChanges.Set()
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}
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}
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