//go:build windows // +build windows package windowskext import "golang.org/x/sys/windows" const ( METHOD_BUFFERED = 0 METHOD_IN_DIRECT = 1 METHOD_OUT_DIRECT = 2 METHOD_NEITHER = 3 SIOCTL_TYPE = 40000 ) var ( IOCTL_HELLO = ctlCode(SIOCTL_TYPE, 0x800, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) IOCTL_RECV_VERDICT_REQ_POLL = ctlCode(SIOCTL_TYPE, 0x801, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) IOCTL_RECV_VERDICT_REQ = ctlCode(SIOCTL_TYPE, 0x802, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) IOCTL_SET_VERDICT = ctlCode(SIOCTL_TYPE, 0x803, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) IOCTL_GET_PAYLOAD = ctlCode(SIOCTL_TYPE, 0x804, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) IOCTL_CLEAR_CACHE = ctlCode(SIOCTL_TYPE, 0x805, METHOD_BUFFERED, windows.FILE_READ_DATA|windows.FILE_WRITE_DATA) ) func ctlCode(device_type, function, method, access uint32) uint32 { return (device_type << 16) | (access << 14) | (function << 2) | method } func deviceIoControlRead(handle windows.Handle, code uint32, data []byte) (uint32, error) { var bytesReturned uint32 var dataPtr *byte = nil var dataSize uint32 = 0 if data != nil { dataPtr = &data[0] dataSize = uint32(len(data)) } err := windows.DeviceIoControl(handle, code, nil, 0, dataPtr, dataSize, &bytesReturned, nil) return bytesReturned, err } func deviceIoControlWrite(handle windows.Handle, code uint32, data []byte) (uint32, error) { var bytesReturned uint32 var dataPtr *byte = nil var dataSize uint32 = 0 if data != nil { dataPtr = &data[0] dataSize = uint32(len(data)) } err := windows.DeviceIoControl(handle, code, dataPtr, dataSize, nil, 0, &bytesReturned, nil) return bytesReturned, err } func deviceIoControlReadWrite(handle windows.Handle, code uint32, inData []byte, outData []byte) (uint32, error) { var bytesReturned uint32 var inDataPtr *byte = nil var inDataSize uint32 = 0 if inData != nil { inDataPtr = &inData[0] inDataSize = uint32(len(inData)) } var outDataPtr *byte = nil var outDataSize uint32 = 0 if outData != nil { outDataPtr = &outData[0] outDataSize = uint32(len(outData)) } err := windows.DeviceIoControl(handle, code, inDataPtr, inDataSize, outDataPtr, outDataSize, &bytesReturned, nil) return bytesReturned, err }