mirror of
https://github.com/safing/portmaster
synced 2025-04-18 01:49:09 +00:00
Revamped verdict handling
This commit is contained in:
parent
f2839c274a
commit
923ce2aa24
13 changed files with 55 additions and 154 deletions
firewall
nameserver
netquery
network
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@ -177,15 +177,6 @@ func FilterResolvedDNS(
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return rrCache
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}
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// Finalize verdict.
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defer func() {
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// Reset from previous filtering.
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conn.Verdict.Active = network.VerdictUndecided
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conn.Verdict.Worst = network.VerdictUndecided
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// Update all values again.
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finalizeVerdict(conn)
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}()
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// special grant for connectivity domains
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if checkConnectivityDomain(ctx, conn, layeredProfile, nil) {
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// returns true if check triggered
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@ -197,7 +188,7 @@ func FilterResolvedDNS(
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// Filter dns records and return if the query is blocked.
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rrCache = filterDNSResponse(ctx, conn, layeredProfile, rrCache, sysResolver)
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if conn.Verdict.Active == network.VerdictBlock {
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if conn.Verdict == network.VerdictBlock {
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return rrCache
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}
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@ -64,7 +64,7 @@ func RunInspectors(conn *network.Connection, pkt packet.Packet) (network.Verdict
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}
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// check if the active verdict is already past the inspection criteria.
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if conn.Verdict.Active > inspectVerdicts[key] {
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if conn.Verdict > inspectVerdicts[key] {
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activeInspectors[key] = true
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continue
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}
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@ -86,11 +86,11 @@ func RunInspectors(conn *network.Connection, pkt packet.Packet) (network.Verdict
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continueInspection = true
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case BLOCK_CONN:
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conn.SetVerdict(network.VerdictBlock, "", "", nil)
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verdict = conn.Verdict.Active
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verdict = conn.Verdict
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activeInspectors[key] = true
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case DROP_CONN:
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conn.SetVerdict(network.VerdictDrop, "", "", nil)
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verdict = conn.Verdict.Active
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verdict = conn.Verdict
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activeInspectors[key] = true
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case STOP_INSPECTING:
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activeInspectors[key] = true
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@ -254,7 +254,7 @@ func UpdateVerdict(conn *network.Connection) error {
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localPort: conn.LocalPort,
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remoteIP: ipAddressToArray(conn.Entity.IP, isIpv6 == 1),
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remotePort: conn.Entity.Port,
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verdict: uint8(conn.Verdict.Active),
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verdict: uint8(conn.Verdict),
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}
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// Make driver request
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@ -103,7 +103,7 @@ func decideOnConnection(ctx context.Context, conn *network.Connection, pkt packe
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case profile.DefaultActionAsk:
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// Only prompt if there has not been a decision already.
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// This prevents prompts from being created when re-evaluating connections.
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if conn.Verdict.Firewall == network.VerdictUndecided {
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if conn.Verdict == network.VerdictUndecided {
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prompt(ctx, conn)
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}
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default:
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@ -22,7 +22,6 @@ import (
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"github.com/safing/portmaster/network"
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"github.com/safing/portmaster/network/netutils"
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"github.com/safing/portmaster/network/packet"
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"github.com/safing/portmaster/network/reference"
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"github.com/safing/portmaster/process"
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"github.com/safing/spn/access"
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)
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@ -132,13 +131,13 @@ func resetConnectionVerdict(ctx context.Context, conn *network.Connection) (verd
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}
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tracer.Debugf("filter: re-evaluating verdict of %s", conn)
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previousVerdict := conn.Verdict.Firewall
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previousVerdict := conn.Verdict
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// Apply privacy filter and check tunneling.
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FilterConnection(ctx, conn, nil, true, true)
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// Stop existing SPN tunnel if not needed anymore.
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if conn.Verdict.Active != network.VerdictRerouteToTunnel && conn.TunnelContext != nil {
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if conn.Verdict != network.VerdictRerouteToTunnel && conn.TunnelContext != nil {
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err := conn.TunnelContext.StopTunnel()
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if err != nil {
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tracer.Debugf("filter: failed to stopped unneeded tunnel: %s", err)
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@ -146,7 +145,11 @@ func resetConnectionVerdict(ctx context.Context, conn *network.Connection) (verd
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}
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// Save if verdict changed.
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if conn.Verdict.Firewall != previousVerdict {
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if conn.Verdict != previousVerdict {
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err := interception.UpdateVerdictOfConnection(conn)
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if err != nil {
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log.Debugf("filter: failed to update connection verdict: %s", err)
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}
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conn.Save()
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tracer.Infof("filter: verdict of connection %s changed from %s to %s", conn, previousVerdict.Verb(), conn.VerdictVerb())
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@ -368,16 +371,17 @@ func fastTrackHandler(conn *network.Connection, pkt packet.Packet) {
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fastTrackedVerdict, permanent := fastTrackedPermit(conn, pkt)
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if fastTrackedVerdict != network.VerdictUndecided {
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// Set verdict on connection.
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conn.Verdict.Active = fastTrackedVerdict
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conn.Verdict.Firewall = fastTrackedVerdict
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conn.Verdict = fastTrackedVerdict
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// Apply verdict to (real) packet.
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if !pkt.InfoOnly() {
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issueVerdict(conn, pkt, fastTrackedVerdict, permanent)
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}
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// Stop handler if permanent.
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if permanent {
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conn.SetVerdict(fastTrackedVerdict, "fast-tracked", "", nil)
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conn.Verdict.Worst = fastTrackedVerdict
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// Do not finalize verdict, as we are missing necessary data.
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conn.StopFirewallHandler()
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}
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@ -447,7 +451,7 @@ func filterHandler(conn *network.Connection, pkt packet.Packet) {
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// End directly, as no other processing is necessary.
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conn.StopFirewallHandler()
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finalizeVerdict(conn)
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issueVerdict(conn, pkt, 0, true)
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return
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}
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@ -504,19 +508,17 @@ func FilterConnection(ctx context.Context, conn *network.Connection, pkt packet.
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checkTunneling(ctx, conn)
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}
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// Handle verdict records and transitions.
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finalizeVerdict(conn)
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// Request tunneling if no tunnel is set and connection should be tunneled.
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if conn.Verdict.Active == network.VerdictRerouteToTunnel &&
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if conn.Verdict == network.VerdictRerouteToTunnel &&
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conn.TunnelContext == nil {
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err := requestTunneling(ctx, conn)
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if err != nil {
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if err == nil {
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conn.ConnectionEstablished = true
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} else {
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// Set connection to failed, but keep tunneling data.
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// The tunneling data makes connection easy to recognize as a failed SPN
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// connection and the data will help with debugging and displaying in the UI.
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conn.Failed(fmt.Sprintf("failed to request tunneling: %s", err), "")
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finalizeVerdict(conn)
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}
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}
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}
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@ -563,8 +565,8 @@ func issueVerdict(conn *network.Connection, pkt packet.Packet, verdict network.V
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}
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// do not allow to circumvent decision: e.g. to ACCEPT packets from a DROP-ed connection
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if verdict < conn.Verdict.Active {
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verdict = conn.Verdict.Active
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if verdict < conn.Verdict {
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verdict = conn.Verdict
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}
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var err error
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@ -622,53 +624,6 @@ var verdictRating = []network.Verdict{
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network.VerdictUndecided,
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}
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func finalizeVerdict(conn *network.Connection) {
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// Update worst verdict at the end.
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defer func() {
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for _, worstVerdict := range verdictRating {
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if conn.Verdict.Firewall == worstVerdict {
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conn.Verdict.Worst = worstVerdict
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}
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}
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}()
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// Check for non-applicable verdicts.
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// The earlier and clearer we do this, the better.
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switch conn.Verdict.Firewall { //nolint:exhaustive
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case network.VerdictUndecided, network.VerdictUndeterminable, network.VerdictFailed:
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if conn.Inbound {
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conn.Verdict.Active = network.VerdictDrop
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} else {
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conn.Verdict.Active = network.VerdictBlock
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}
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return
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}
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// Apply firewall verdict to active verdict.
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switch {
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case conn.Verdict.Active == network.VerdictUndecided:
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// Apply first verdict without change.
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conn.Verdict.Active = conn.Verdict.Firewall
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case conn.Verdict.Worst == network.VerdictBlock ||
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conn.Verdict.Worst == network.VerdictDrop ||
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conn.Verdict.Worst == network.VerdictFailed ||
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conn.Verdict.Worst == network.VerdictUndeterminable:
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// Always allow to change verdict from any real initial/worst non-allowed state.
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// Note: This check needs to happen before updating the Worst verdict.
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conn.Verdict.Active = conn.Verdict.Firewall
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case reference.IsPacketProtocol(conn.Entity.Protocol):
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// For known packet protocols, apply firewall verdict unchanged.
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conn.Verdict.Active = conn.Verdict.Firewall
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case conn.Verdict.Active != conn.Verdict.Firewall:
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// For all other protocols (most notably, stream protocols), always block after the first change.
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// Block in both directions, as there is a live connection, which we want to actively kill.
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conn.Verdict.Active = network.VerdictBlock
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}
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}
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// func tunnelHandler(pkt packet.Packet) {
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// tunnelInfo := GetTunnelInfo(pkt.Info().Dst)
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// if tunnelInfo == nil {
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@ -31,7 +31,7 @@ func checkTunneling(ctx context.Context, conn *network.Connection) {
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case conn.Inbound:
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// Can't tunnel incoming connections.
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return
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case conn.Verdict.Firewall != network.VerdictAccept:
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case conn.Verdict != network.VerdictAccept:
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// Connection will be blocked.
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return
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case conn.IPProtocol != packet.TCP && conn.IPProtocol != packet.UDP:
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@ -199,7 +199,7 @@ func handleRequest(ctx context.Context, w dns.ResponseWriter, request *dns.Msg)
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}
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}
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switch conn.Verdict.Active {
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switch conn.Verdict {
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// We immediately save blocked, dropped or failed verdicts so
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// they pop up in the UI.
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case network.VerdictBlock, network.VerdictDrop, network.VerdictFailed, network.VerdictRerouteToNameserver, network.VerdictRerouteToTunnel:
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@ -245,7 +245,7 @@ func handleRequest(ctx context.Context, w dns.ResponseWriter, request *dns.Msg)
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}
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// Check if there is a Verdict to act upon.
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switch conn.Verdict.Active { //nolint:exhaustive // Only checking for specific values.
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switch conn.Verdict { //nolint:exhaustive // Only checking for specific values.
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case network.VerdictBlock, network.VerdictDrop, network.VerdictFailed:
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tracer.Infof(
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"nameserver: returning %s response for %s to %s",
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@ -325,7 +325,7 @@ func handleRequest(ctx context.Context, w dns.ResponseWriter, request *dns.Msg)
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}
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// Check if there is a Verdict to act upon.
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switch conn.Verdict.Active { //nolint:exhaustive // Only checking for specific values.
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switch conn.Verdict { //nolint:exhaustive // Only checking for specific values.
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case network.VerdictBlock, network.VerdictDrop, network.VerdictFailed:
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tracer.Infof(
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"nameserver: returning %s response for %s to %s",
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@ -183,9 +183,7 @@ func convertConnection(conn *network.Connection) (*Conn, error) {
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IPProtocol: conn.IPProtocol,
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LocalIP: conn.LocalIP.String(),
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LocalPort: conn.LocalPort,
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FirewallVerdict: conn.Verdict.Firewall,
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ActiveVerdict: conn.Verdict.Active,
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WorstVerdict: conn.Verdict.Worst,
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ActiveVerdict: conn.Verdict,
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Started: time.Unix(conn.Started, 0),
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Tunneled: conn.Tunneled,
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Encrypted: conn.Encrypted,
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@ -207,16 +205,7 @@ func convertConnection(conn *network.Connection) (*Conn, error) {
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c.Type = ""
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}
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switch conn.Verdict.Firewall {
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case network.VerdictAccept, network.VerdictRerouteToNameserver, network.VerdictRerouteToTunnel:
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accepted := true
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c.Allowed = &accepted
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case network.VerdictBlock, network.VerdictDrop:
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allowed := false
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c.Allowed = &allowed
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case network.VerdictUndecided, network.VerdictUndeterminable, network.VerdictFailed:
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c.Allowed = nil
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}
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c.Allowed = &conn.ConnectionEstablished
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if conn.Ended > 0 {
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ended := time.Unix(conn.Ended, 0)
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@ -139,8 +139,8 @@ func AddNetworkDebugData(di *debug.Info, profile, where string) {
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debugConns []*Connection
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accepted int
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total int
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transitioning int
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)
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for maybeConn := range it.Next {
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// Switch to correct type.
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conn, ok := maybeConn.(*Connection)
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@ -169,15 +169,13 @@ func AddNetworkDebugData(di *debug.Info, profile, where string) {
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// Count.
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total++
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switch conn.Verdict.Firewall { //nolint:exhaustive
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switch conn.Verdict { //nolint:exhaustive
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case VerdictAccept,
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VerdictRerouteToNameserver,
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VerdictRerouteToTunnel:
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accepted++
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}
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if conn.Verdict.Active != conn.Verdict.Firewall {
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transitioning++
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}
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// Add to list.
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debugConns = append(debugConns, conn)
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@ -186,10 +184,9 @@ func AddNetworkDebugData(di *debug.Info, profile, where string) {
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// Add it all.
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di.AddSection(
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fmt.Sprintf(
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"Network: %d/%d [~%d] Connections",
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"Network: %d/%d Connections",
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accepted,
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total,
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transitioning,
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),
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debug.UseCodeSection|debug.AddContentLineBreaks,
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buildNetworkDebugInfoData(debugConns),
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@ -40,15 +40,7 @@ var connectionTestData = []*Connection{
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Country: "",
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ASN: 0,
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},
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Verdict: struct {
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Worst Verdict
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Active Verdict
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Firewall Verdict
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}{
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Worst: 2,
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Active: 2,
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Firewall: 2,
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},
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Verdict: 2,
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Reason: Reason{
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Msg: "incoming connection blocked by default",
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OptionKey: "filter/serviceEndpoints",
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@ -88,15 +80,7 @@ var connectionTestData = []*Connection{
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Country: "DE",
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ASN: 16509,
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},
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Verdict: struct {
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Worst Verdict
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Active Verdict
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Firewall Verdict
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}{
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Worst: 2,
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Active: 2,
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Firewall: 2,
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},
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Verdict: 2,
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Reason: Reason{
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Msg: "default permit",
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OptionKey: "filter/defaultAction",
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@ -139,15 +123,7 @@ var connectionTestData = []*Connection{
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Country: "US",
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ASN: 15169,
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},
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Verdict: struct {
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Worst Verdict
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Active Verdict
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Firewall Verdict
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}{
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Worst: 2,
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Active: 2,
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Firewall: 2,
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},
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Verdict: 2,
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Reason: Reason{
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Msg: "default permit",
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OptionKey: "filter/defaultAction",
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@ -121,17 +121,9 @@ type Connection struct { //nolint:maligned // TODO: fix alignment
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// Verdict holds the decisions that are made for a connection
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// The verdict may change so any access to it must be guarded by the
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// connection lock.
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Verdict struct {
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// Worst verdict holds the worst verdict that was assigned to this
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// connection from a privacy/security perspective.
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Worst Verdict
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// Active verdict holds the verdict that Portmaster will respond with.
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// This is different from the Firewall verdict in order to guarantee proper
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// transition between verdicts that need the connection to be re-established.
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Active Verdict
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// Firewall holds the last (most recent) decision by the firewall.
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Firewall Verdict
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}
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Verdict Verdict
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// Whether or not the connection has been established at least once.
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ConnectionEstablished bool
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// Reason holds information justifying the verdict, as well as additional
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// information about the reason.
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// Access to Reason must be guarded by the connection lock.
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@ -722,22 +714,15 @@ func (conn *Connection) SetVerdict(newVerdict Verdict, reason, reasonOptionKey s
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return true // TODO: remove
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}
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// SetVerdictDirectly sets the firewall verdict.
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// SetVerdictDirectly sets the verdict.
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func (conn *Connection) SetVerdictDirectly(newVerdict Verdict) {
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conn.Verdict.Firewall = newVerdict
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conn.Verdict = newVerdict
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}
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// VerdictVerb returns the verdict as a verb, while taking any special states
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// into account.
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func (conn *Connection) VerdictVerb() string {
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if conn.Verdict.Firewall == conn.Verdict.Active {
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return conn.Verdict.Firewall.Verb()
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}
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return fmt.Sprintf(
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"%s (transitioning to %s)",
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conn.Verdict.Active.Verb(),
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conn.Verdict.Firewall.Verb(),
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)
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return conn.Verdict.Verb()
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}
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// DataIsComplete returns whether all information about the connection is
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@ -766,6 +751,14 @@ func (conn *Connection) SaveWhenFinished() {
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func (conn *Connection) Save() {
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conn.UpdateMeta()
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switch conn.Verdict {
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case VerdictAccept, VerdictRerouteToNameserver:
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conn.ConnectionEstablished = true
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case VerdictRerouteToTunnel:
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// this is already handled when the connection tunnel has been
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// established.
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}
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// Do not save/update until data is complete.
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if !conn.DataIsComplete() {
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return
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@ -1003,7 +996,7 @@ func packetHandlerHandleConn(ctx context.Context, conn *Connection, pkt packet.P
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switch {
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case conn.DataIsComplete():
|
||||
tracer.Infof("filter: connection %s %s: %s", conn, conn.VerdictVerb(), conn.Reason.Msg)
|
||||
case conn.Verdict.Firewall != VerdictUndecided:
|
||||
case conn.Verdict != VerdictUndecided:
|
||||
tracer.Debugf("filter: connection %s fast-tracked", pkt)
|
||||
default:
|
||||
tracer.Debugf("filter: gathered data on connection %s", conn)
|
||||
|
|
|
@ -208,7 +208,7 @@ func writeOpenDNSRequestsToDB() {
|
|||
// ReplyWithDNS creates a new reply to the given request with the data from the RRCache, and additional informational records.
|
||||
func (conn *Connection) ReplyWithDNS(ctx context.Context, request *dns.Msg) *dns.Msg {
|
||||
// Select request responder.
|
||||
switch conn.Verdict.Active {
|
||||
switch conn.Verdict {
|
||||
case VerdictBlock:
|
||||
return nsutil.BlockIP().ReplyWithDNS(ctx, request)
|
||||
case VerdictDrop:
|
||||
|
@ -229,7 +229,7 @@ func (conn *Connection) ReplyWithDNS(ctx context.Context, request *dns.Msg) *dns
|
|||
func (conn *Connection) GetExtraRRs(ctx context.Context, request *dns.Msg) []dns.RR {
|
||||
// Select level to add the verdict record with.
|
||||
var level log.Severity
|
||||
switch conn.Verdict.Active {
|
||||
switch conn.Verdict {
|
||||
case VerdictFailed:
|
||||
level = log.ErrorLevel
|
||||
case VerdictUndecided, VerdictUndeterminable,
|
||||
|
|
|
@ -140,7 +140,7 @@ func (conn *Connection) addToMetrics() {
|
|||
}
|
||||
|
||||
// Check the verdict.
|
||||
switch conn.Verdict.Firewall { //nolint:exhaustive // Not critical.
|
||||
switch conn.Verdict { //nolint:exhaustive // Not critical.
|
||||
case VerdictBlock, VerdictDrop:
|
||||
blockedOutConnCounter.Inc()
|
||||
conn.addedToMetrics = true
|
||||
|
|
Loading…
Add table
Reference in a new issue