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Calibrate process lookup times for Windows
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commit
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4 changed files with 17 additions and 7 deletions
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@ -28,11 +28,6 @@ var (
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ErrPIDNotFound = errors.New("could not find pid for socket inode")
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)
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var (
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lookupTries = 20 // With a max wait of 5ms, this amounts to up to 100ms.
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fastLookupTries = 2
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)
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// Lookup looks for the given connection in the system state tables and returns the PID of the associated process and whether the connection is inbound.
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func Lookup(pktInfo *packet.Info, fast bool) (pid int, inbound bool, err error) {
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// auto-detect version
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@ -10,6 +10,11 @@ import (
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"github.com/safing/portmaster/network/socket"
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)
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var (
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lookupTries = 20 // With a max wait of 5ms, this amounts to up to 100ms.
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fastLookupTries = 2
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)
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func init() {
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// This increases performance on unsupported system.
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// It's not critical at all and does not break anything if it fails.
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@ -12,9 +12,12 @@ var (
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getTCP6Table = proc.GetTCP6Table
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getUDP4Table = proc.GetUDP4Table
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getUDP6Table = proc.GetUDP6Table
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)
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var baseWaitTime = 3 * time.Millisecond
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lookupTries = 20 // With a max wait of 5ms, this amounts to up to 100ms.
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fastLookupTries = 2
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baseWaitTime = 3 * time.Millisecond
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)
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// CheckPID checks the if socket info already has a PID and if not, tries to find it.
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// Depending on the OS, this might be a no-op.
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@ -10,6 +10,13 @@ var (
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getTCP6Table = iphelper.GetTCP6Table
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getUDP4Table = iphelper.GetUDP4Table
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getUDP6Table = iphelper.GetUDP6Table
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// With a max wait of 5ms, this amounts to up to 25ms,
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// excluding potential data fetching time.
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// Measured on Windows: ~150ms
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lookupTries = 5
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fastLookupTries = 2
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)
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// CheckPID checks the if socket info already has a PID and if not, tries to find it.
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