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Add ICMP listener
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parent
5d61b7b682
commit
259a0a8b22
2 changed files with 98 additions and 2 deletions
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@ -139,15 +139,29 @@ func fastTrackedPermit(pkt packet.Packet) (handled bool) {
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switch meta.Protocol {
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case packet.ICMP:
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// Submit to ICMP listener.
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submitted := netenv.SubmitPacketToICMPListener(pkt)
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// Always permit ICMP.
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log.Debugf("filter: fast-track accepting ICMP: %s", pkt)
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_ = pkt.PermanentAccept()
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if submitted {
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_ = pkt.Accept()
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} else {
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_ = pkt.PermanentAccept()
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}
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return true
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case packet.ICMPv6:
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// Submit to ICMP listener.
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submitted := netenv.SubmitPacketToICMPListener(pkt)
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// Always permit ICMPv6.
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log.Debugf("filter: fast-track accepting ICMPv6: %s", pkt)
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_ = pkt.PermanentAccept()
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if submitted {
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_ = pkt.Accept()
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} else {
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_ = pkt.PermanentAccept()
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}
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return true
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case packet.UDP, packet.TCP:
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82
netenv/icmp_listener.go
Normal file
82
netenv/icmp_listener.go
Normal file
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@ -0,0 +1,82 @@
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package netenv
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import (
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"sync"
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"github.com/tevino/abool"
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"github.com/safing/portbase/log"
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"github.com/safing/portmaster/network/packet"
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)
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var (
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// listenICMPLock locks the ICMP listening system for one user at a time.
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listenICMPLock sync.Mutex
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// listenICMPEnabled defines whether or not the firewall should send ICMP
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// packets through this interface.
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listenICMPEnabled = abool.New()
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// listenICMPInput is created for every use of the ICMP listenting system.
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listenICMPInput chan packet.Packet
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listenICMPInputLock sync.Mutex
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)
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func ListenToICMP() (packets chan packet.Packet, done func()) {
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// Lock for single use.
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listenICMPLock.Lock()
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// Create new input channel.
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listenICMPInputLock.Lock()
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listenICMPInput = make(chan packet.Packet, 10)
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listenICMPEnabled.Set()
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listenICMPInputLock.Unlock()
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return listenICMPInput, func() {
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// Close input channel.
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listenICMPInputLock.Lock()
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listenICMPEnabled.UnSet()
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close(listenICMPInput)
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listenICMPInputLock.Unlock()
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// Release for someone else to use.
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listenICMPLock.Unlock()
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}
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}
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func SubmitPacketToICMPListener(pkt packet.Packet) (submitted bool) {
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// Hot path.
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if !listenICMPEnabled.IsSet() {
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return false
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}
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// Slow path.
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submitPacketToICMPListenerSlow(pkt)
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return true
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}
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func submitPacketToICMPListenerSlow(pkt packet.Packet) {
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// Make sure the payload is available.
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if err := pkt.LoadPacketData(); err != nil {
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log.Warningf("netenv: failed to get payload for ICMP listener: %s", err)
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return
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}
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// Send to input channel.
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listenICMPInputLock.Lock()
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defer listenICMPInputLock.Unlock()
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// Check if still enabled.
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if !listenICMPEnabled.IsSet() {
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return
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}
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log.Criticalf("netenv: recvd ICMP packet: %s", pkt)
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// Send to channel, if possible.
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select {
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case listenICMPInput <- pkt:
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default:
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log.Warning("netenv: failed to send packet payload to ICMP listener: channel full")
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}
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}
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