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Merge pull request #97 from safing/feature/notification-title-category
Add Title and Category fields to Notification
This commit is contained in:
commit
9c3b240825
2 changed files with 52 additions and 22 deletions
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@ -135,7 +135,7 @@ type QuickSetting struct {
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Action QuickSettingsAction
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}
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// ValueRequirement defines a requirement on another configuraiton option.
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// ValueRequirement defines a requirement on another configuration option.
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type ValueRequirement struct {
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// Key is the key of the configuration option that is required.
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Key string
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@ -60,6 +60,12 @@ type Notification struct {
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GUID string
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// Type is the notification type. It can be one of Info, Warning or Prompt.
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Type Type
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// Title is an optional and very short title for the message that gives a
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// hint about what the notification is about.
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Title string
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// Category is an optional category for the notification that allows for
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// tagging and grouping notifications by category.
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Category string
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// Message is the default message shown to the user if no localized version
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// of the notification is available. Note that the message should already
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// have any paramerized values replaced.
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@ -129,43 +135,49 @@ func NotifyPrompt(id, msg string, actions ...Action) *Notification {
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return notify(Prompt, id, msg, actions...)
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}
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func notify(nType Type, id string, msg string, actions ...Action) *Notification {
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func notify(nType Type, id, msg string, actions ...Action) *Notification {
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acts := make([]*Action, len(actions))
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for idx := range actions {
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a := actions[idx]
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acts[idx] = &a
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}
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if id == "" {
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id = utils.DerivedInstanceUUID(msg).String()
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}
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n := Notification{
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return Notify(&Notification{
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EventID: id,
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Message: msg,
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Type: nType,
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Message: msg,
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AvailableActions: acts,
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}
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return n.Save()
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})
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}
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// Save saves the notification and returns it.
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func (n *Notification) Save() *Notification {
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return n.save(true)
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// Notify sends the given notification.
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func Notify(n *Notification) *Notification {
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// While this function is very similar to Save(), it is much nicer to use in
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// order to just fire off one notification, as it does not require some more
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// uncommon Go syntax.
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n.save(true)
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return n
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}
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// Save saves the notification.
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func (n *Notification) Save() {
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n.save(true)
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}
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// save saves the notification to the internal storage. It locks the
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// notification, so it must not be locked when save is called.
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func (n *Notification) save(pushUpdate bool) *Notification {
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func (n *Notification) save(pushUpdate bool) {
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var id string
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// Delete notification after processing deletion.
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// Save notification after pre-save processing.
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defer func() {
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// Lock and save to notification storage.
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notsLock.Lock()
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defer notsLock.Unlock()
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nots[id] = n
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if id != "" {
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// Lock and save to notification storage.
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notsLock.Lock()
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defer notsLock.Unlock()
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nots[id] = n
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}
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}()
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// We do not access EventData here, so it is enough to just lock the
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@ -173,6 +185,26 @@ func (n *Notification) save(pushUpdate bool) *Notification {
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n.lock.Lock()
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defer n.lock.Unlock()
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// Move Title to Message, as that is the required field.
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if n.Message == "" {
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n.Message = n.Title
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n.Title = ""
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}
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// Check if required data is present.
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if n.Message == "" {
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log.Warning("notifications: ignoring notification without Message")
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return
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}
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// Derive EventID from Message if not given.
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if n.EventID == "" {
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n.EventID = fmt.Sprintf(
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"unknown:%s",
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utils.DerivedInstanceUUID(n.Message).String(),
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)
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}
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// Save ID for deletion
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id = n.EventID
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@ -209,8 +241,6 @@ func (n *Notification) save(pushUpdate bool) *Notification {
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log.Tracef("notifications: pushing update for %s to subscribers", n.Key())
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dbController.PushUpdate(n)
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}
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return n
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}
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// SetActionFunction sets a trigger function to be executed when the user reacted on the notification.
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