package tools import ( "fmt" "sort" ) var ( toolMap = make(map[string]*Tool) toolList = sortableToolList{} ) // Register registers a new Tool. This function may only be called in init() functions. func Register(tool *Tool) { // register in lists toolMap[tool.Info.Name] = tool toolList = append(toolList, tool) sort.Sort(toolList) } // Get returns the Tool with the given name. func Get(name string) (*Tool, error) { tool, ok := toolMap[name] if !ok { return nil, fmt.Errorf("Tool %s %w", name, ErrNotFound) } return tool, nil } // New returns a new instance of a Tool's Logic with the given name. func New(name string) (ToolLogic, error) { tool, err := Get(name) if err != nil { return nil, err } return tool.Factory(), nil } // AsMap returns all Tools in a map. The returned map must not be modified. func AsMap() map[string]*Tool { return toolMap } // AsList returns all Tools in a slice. The returned slice must not be modified. func AsList() []*Tool { return toolList } type sortableToolList []*Tool // Len implements sort.Interface. func (l sortableToolList) Len() int { return len(l) } // Swap implements sort.Interface. func (l sortableToolList) Swap(i, j int) { l[i], l[j] = l[j], l[i] } // Less implements sort.Interface. func (l sortableToolList) Less(i, j int) bool { return l[i].Info.Name < l[j].Info.Name }