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76 lines
3.2 KiB
JavaScript
76 lines
3.2 KiB
JavaScript
// Chapter 101 - Kinbaku Club Load
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function C101_KinbakuClub_Transition_Load() {
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// Time is always 18:00:00 in the outro
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if (CurrentTime >= 18 * 60 * 60 * 1000) CurrentTime = 18 * 60 * 60 * 1000;
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StopTimer(CurrentTime);
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}
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// Chapter 101 - Kinbaku Club Run
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function C101_KinbakuClub_Transition_Run() {
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// Paints the background
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DrawRect(0, 0, 800, 600, "black");
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DrawImage(CurrentChapter + "/" + CurrentScreen + "/Jenna.jpg", 800, 0);
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// Dialog depending on the outro situation
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if (TextPhase >= 0) DrawText(GetText("PlayerFree1"), 400, 100, "White");
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if (TextPhase >= 1) DrawText(GetText("PlayerFree2"), 400, 200, "White");
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if (TextPhase >= 2) DrawText(GetText("PlayerFree3"), 400, 300, "White");
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if (TextPhase >= 3) DrawText(GetText("PlayerFree4"), 400, 400, "White");
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if (TextPhase >= 4) DrawText(GetText("PlayerFree5"), 400, 500, "White");
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if (C101_KinbakuClub_Erica_PlayerIsSlave) {
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DrawRect(0, 0, 800, 600, "black");
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if (TextPhase >= 0) DrawText(GetText("Enslaved1"), 400, 100, "White");
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if (TextPhase >= 1) DrawText(GetText("Enslaved2"), 400, 200, "White");
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if (TextPhase >= 2) {
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DrawText(GetText("Enslaved3"), 400, 300, "White");
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PlayerUnlockInventory("Collar")
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}
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if (TextPhase >= 3) DrawText(GetText("Enslaved4"), 400, 400, "White");
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if (TextPhase >= 4) DrawText(GetText("Enslaved5"), 400, 500, "White");
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}
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if (C101_KinbakuClub_Lauren_PlayerChairCuffed || C101_KinbakuClub_Lauren_PlayerStrappado) {
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DrawRect(0, 0, 800, 600, "black");
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if (TextPhase >= 0) DrawText(GetText("ChairCuffed1"), 400, 100, "White");
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if (TextPhase >= 1) DrawText(GetText("ChairCuffed2"), 400, 200, "White");
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if (TextPhase >= 2) {
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if (C101_KinbakuClub_Lauren_PlayerChairCuffed) DrawText(GetText("ChairCuffed3"), 400, 300, "White");
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if (C101_KinbakuClub_Lauren_PlayerStrappado) {
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if (!C101_KinbakuClub_Lauren_PlayerLegCuffs) DrawText(GetText("LaurenCuffedStrppado"), 400, 300, "White");
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if (C101_KinbakuClub_Lauren_PlayerLegCuffs) {
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DrawText(GetText("LaurenCuffedStrppadoLegs"), 400, 300, "White");
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PlayerUnlockInventory("Collar");
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}
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}
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}
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if (TextPhase >= 3) DrawText(GetText("ChairCuffed4"), 400, 400, "White");
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if (TextPhase >= 4) DrawText(GetText("ChairCuffed5"), 400, 500, "White");
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}
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//if (C101_KinbakuClub_Chloe_PlayingWithPlayer) {
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// DrawRect(0, 0, 800, 600, "black");
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// if (TextPhase >= 0) DrawText(GetText("ChloeSub1"), 400, 120, "White");
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// if (TextPhase >= 1) DrawText(GetText("ChloeSub2"), 400, 240, "White");
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// if (TextPhase >= 2) DrawText(GetText("ChloeSub3"), 400, 360, "White");
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// if (TextPhase >= 3) DrawText(GetText("ChloeSub4"), 400, 480, "White");
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//}
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//if (C101_KinbakuClub_Chloe_PlayerLeftChairTied) {
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// DrawRect(0, 0, 800, 600, "black");
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// if (TextPhase >= 0) DrawText(GetText("LeftChair1"), 400, 120, "White");
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// if (TextPhase >= 1) DrawText(GetText("LeftChair2"), 400, 240, "White");
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// if (TextPhase >= 2) DrawText(GetText("LeftChair3"), 400, 360, "White");
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// if (TextPhase >= 3) DrawText(GetText("LeftChair4"), 400, 480, "White");
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//}
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}
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// Chapter 101 - Kinbaku Club Click
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function C101_KinbakuClub_Transition_Click() {
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// Jump to the next animation
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TextPhase++;
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//if (TextPhase >= 4) SetScene(CurrentChapter, "TheBox");
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}
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