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53 lines
1.8 KiB
JavaScript
53 lines
1.8 KiB
JavaScript
var C010_Revenge_Outro_GoodEnding = false;
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// Chapter 10 - Outro Load
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function C010_Revenge_Outro_Load() {
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// Time is always 15:15:00 in the outro, reset the poses if needed
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StopTimer(15.25 * 60 * 60 * 1000);
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if (C010_Revenge_AmandaSarah_ItemStolen) PlayerRestoreAllInventory();
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PlayerReleaseBondage();
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PlayerClothes("Clothed");
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ActorSpecificClearInventory("Amanda", true);
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ActorSpecificClearInventory("Sarah", true);
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ActorSpecificClearInventory("Sidney", true);
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ActorSpecificClearInventory("Jennifer", true);
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ActorSpecificSetPose("Amanda", "");
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ActorSpecificSetPose("Sarah", "");
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ActorSpecificSetPose("Sidney", "");
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ActorSpecificSetPose("Jennifer", "");
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Common_PlayerPose = "";
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}
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// Chapter 10 - Outro Run
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function C010_Revenge_Outro_Run() {
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// Paints the background
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DrawRect(0, 0, 800, 600, "black");
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// Sets the correct text to fetch
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var OutroText = "";
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if (GameLogQuery("C007_LunchBreak", "Amanda", "Stranded") || GameLogQuery("C007_LunchBreak", "Sarah", "Stranded")) OutroText = "AmandaSarah";
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if (GameLogQuery("C007_LunchBreak", "Sidney", "Stranded") || GameLogQuery("C007_LunchBreak", "Jennifer", "Stranded")) OutroText = "SidneyJennifer";
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// Draw the background image
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if (TextPhase >= 2) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bell.jpg", 800, 0);
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if (TextPhase < 2) DrawImage(CurrentChapter + "/" + CurrentScreen + "/" + OutroText + ".jpg", 800, 0);
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// Shows the text
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if (C010_Revenge_Outro_GoodEnding) OutroText = OutroText + "Good";
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DrawText(GetText(OutroText + "1"), 400, 150, "White");
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if (TextPhase >= 1) DrawText(GetText(OutroText + "2"), 400, 300, "White");
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if (TextPhase >= 2) DrawText(GetText(OutroText + "3"), 400, 450, "White");
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}
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// Chapter 10 - Outro Click
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function C010_Revenge_Outro_Click() {
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// Jump to the next animation
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TextPhase++;
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if (TextPhase >= 3) SaveMenu("C101_KinbakuClub", "Intro");
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}
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