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32 lines
No EOL
788 B
JavaScript
32 lines
No EOL
788 B
JavaScript
// Chapter 5 - Outro Load
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function C005_GymClass_Outro_Load() {
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// Time is always 11:30:00 in the outro, unlock if needed
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StopTimer(11.5 * 60 * 60 * 1000);
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PlayerUnlockAllInventory();
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ActorSpecificClearInventory("Jennifer", true);
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PlayerClothes("Clothed");
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}
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// Chapter 5 - Outro Run
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function C005_GymClass_Outro_Run() {
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// Paints the background
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DrawRect(0, 0, 800, 600, "black");
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DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bell.jpg", 800, 0);
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// Draw the outro text
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DrawText(GetText("Outro1"), 400, 200, "White");
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if (TextPhase >= 1) DrawText(GetText("Outro2"), 400, 400, "White");
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}
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// Chapter 5 - Outro Click
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function C005_GymClass_Outro_Click() {
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// Jump to the next animation
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TextPhase++;
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if (TextPhase >= 2) SaveMenu("C007_LunchBreak", "Intro");
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} |