bondage-college-mirr/Time.js
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2022-01-06 14:59:17 -05:00

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JavaScript

var RunTimer = false;
var RunInterval = 20;
var CurrentTimer;
var CurrentTime = 0;
var LimitTimer = 0;
var LimitChapter = "";
var LimitScreen = "";
// Convert milliseconds to written time
function msToTime(s) {
// Pad to 2 or 3 digits, default is 2
function pad(n, z) {
z = z || 2;
return ('00' + n).slice(-z);
}
// Returns the formatted value
var ms = s % 1000;
s = (s - ms) / 1000;
var secs = s % 60;
s = (s - secs) / 60;
var mins = s % 60;
var hrs = (s - mins) / 60;
return pad(hrs) + ':' + pad(mins) + ':' + pad(secs);
}
// Runs the regular timer
function ProcessTimer() {
// Ticks the timer every for the screen refresh and events
clearInterval(CurrentTimer);
CurrentTimer = setInterval("MainRun()", RunInterval);
if (PlayerSkillShowLevelUp > 0) PlayerSkillShowLevelUp--;
// If the timer must run
if (RunTimer) {
// Add the interval in milliseconds
CurrentTime = CurrentTime + RunInterval;
// If the time limit is reached, we jump to a limit screen
if (CurrentTime >= LimitTimer) {
// Jump to the next chapter
CurrentTime = LimitTimer;
SetScene(LimitChapter, LimitScreen);
}
}
}
// Starts the timer and sets the limits
function StartTimer(LTimer, LChapter, LScreen) {
RunTimer = true;
LimitTimer = LTimer;
LimitChapter = LChapter;
LimitScreen = LScreen;
LeaveIcon = "Wait";
TextPhase = 0;
}
// Stops the timer at a fixed time
function StopTimer(FixedTime) {
RunTimer = false;
CurrentTime = FixedTime;
TextPhase = 0;
LoadText();
}