bondage-college-mirr/C005_GymClass/WinFight/Script.js
Ben987 6b85dd8443 More dialog based on previous events using the game log
More dialog based on previous events using the game log
2018-03-24 18:28:30 -04:00

34 lines
No EOL
1.1 KiB
JavaScript

// Chapter 5 - Win Fight Load
function C005_GymClass_WinFight_Load() {
if (C005_GymClass_Jennifer_EasyMode) LoadFight("Jennifer", "Normal", Icons.Fight.Rope, PlayerGetSkillLevel("RopeMastery"));
else LoadFight("Jennifer", "Hard", Icons.Fight.Rope, PlayerGetSkillLevel("RopeMastery"));
}
// Chapter 5 - Win Fight Run
function C005_GymClass_WinFight_Run() {
RenderFight();
}
// Chapter 5 - Win Fight Click
function C005_GymClass_WinFight_Click() {
FightClick();
}
// Chapter 5 - Win Fight Key Down
function C005_GymClass_WinFight_KeyDown() {
FightKeyDown();
}
// Chapter 5 - Win Fight End
function C005_GymClass_WinFight_FightEnd(Victory) {
if (Victory) {
C005_GymClass_Jennifer_CurrentStage = 400;
if (!C005_GymClass_Jennifer_EasyMode) C005_GymClass_Jennifer_DefeatedHardMode = true;
if (!C005_GymClass_Jennifer_EasyMode && FightPerfect) C005_GymClass_Jennifer_DefeatedHardModePerfect = true;
GameLogSpecificAdd("C005_GymClass", "Jennifer", "FightVictory");
}
else {
C005_GymClass_Jennifer_CurrentStage = 210;
C005_GymClass_Jennifer_Turnabout = true;
}
}