// Chapter 2 - SarahIntro Load function C002_FirstClass_SarahIntro_Load() { // Sarah can now be shown C002_FirstClass_Classroom_Sarah = "Sarah"; // Skip the intro if Mildred was subdued, else we stop the time and show the intro if (C002_FirstClass_Classroom_MildredSubdueSuccess) SetScene(CurrentChapter, "Classroom"); else StopTimer(8.5 * 60 * 60 * 1000); } // Chapter 2 - SarahIntro Run function C002_FirstClass_SarahIntro_Run() { // Paints the background if (ActorSpecificHasInventory("Amanda", "BallGag")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Background_AmandaGag.jpg", 0, 0); else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Background.jpg", 0, 0); // Write the chapter introduction DrawText(GetText("Intro1"), 600, 100, "White"); if (TextPhase >= 1) DrawText(GetText("Intro2"), 600, 200, "White"); if (TextPhase >= 2) DrawText(GetText("Intro3"), 600, 300, "White"); if (TextPhase >= 3) DrawText(GetText("Intro4"), 600, 400, "White"); if (TextPhase >= 4) DrawText(GetText("Intro5"), 600, 500, "White"); } // Chapter 2 - SarahIntro Click function C002_FirstClass_SarahIntro_Click() { TextPhase++; if (TextPhase >= 5) SetScene(CurrentChapter, "Classroom"); }