Armbinder for Amanda & Sarah
Armbinder for Amanda & Sarah
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Actors/Amanda/ChastityBelt_Armbinder_BallGag.png
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After ![]() (image error) Size: 112 KiB |
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Actors/Amanda/ChastityBelt_Armbinder_ClothGag.png
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Actors/Amanda/ChastityBelt_Armbinder_NoGag.png
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Actors/Amanda/ChastityBelt_Armbinder_TapeGag.png
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Actors/Amanda/Naked_Armbinder_BallGag.png
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Actors/Amanda/Naked_Armbinder_ClothGag.png
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Actors/Amanda/Naked_Armbinder_NoGag.png
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Actors/Amanda/Naked_Armbinder_TapeGag.png
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Actors/Amanda/Underwear_Armbinder_BallGag.png
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Actors/Amanda/Underwear_Armbinder_ClothGag.png
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Actors/Amanda/Underwear_Armbinder_NoGag.png
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Actors/Amanda/Underwear_Armbinder_TapeGag.png
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Actors/Sarah/ChastityBelt_Armbinder_BallGag.png
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Actors/Sarah/ChastityBelt_Armbinder_ClothGag.png
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Actors/Sarah/ChastityBelt_Armbinder_NoGag.png
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Actors/Sarah/ChastityBelt_Armbinder_TapeGag.png
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Actors/Sarah/Naked_Armbinder_BallGag.png
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After ![]() (image error) Size: 97 KiB |
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Actors/Sarah/Naked_Armbinder_ClothGag.png
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After ![]() (image error) Size: 93 KiB |
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Actors/Sarah/Naked_Armbinder_NoGag.png
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Actors/Sarah/Naked_Armbinder_TapeGag.png
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Actors/Sarah/Underwear_Armbinder_BallGag.png
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After ![]() (image error) Size: 104 KiB |
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Actors/Sarah/Underwear_Armbinder_ClothGag.png
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After ![]() (image error) Size: 99 KiB |
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Actors/Sarah/Underwear_Armbinder_NoGag.png
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Actors/Sarah/Underwear_Armbinder_TapeGag.png
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@ -8,11 +8,13 @@ var C008_DramaClass_AmandaIntro_IsGagged = false;
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|||
var C008_DramaClass_AmandaIntro_IsChaste = false;
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||||
var C008_DramaClass_AmandaIntro_IsPlayReady = false;
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||||
var C008_DramaClass_AmandaIntro_CanUntie = false;
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||||
var C008_DramaClass_AmandaIntro_CanUnstrap = false;
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||||
var C008_DramaClass_AmandaIntro_CanUngag = false;
|
||||
var C008_DramaClass_AmandaIntro_MasturbateCount = 0;
|
||||
var C008_DramaClass_AmandaIntro_OrgasmDone = false;
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||||
var C008_DramaClass_AmandaIntro_PlayerIsRoped = false;
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||||
var C008_DramaClass_AmandaIntro_PlayerIsCuffed = false;
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||||
var C008_DramaClass_AmandaIntro_PlayerInArmbinder = false;
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||||
var C008_DramaClass_AmandaIntro_PrettyCommentDone = false;
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||||
var C008_DramaClass_AmandaIntro_TickleDone = false;
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||||
var C008_DramaClass_AmandaIntro_SpankDone = false;
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||||
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@ -33,8 +35,10 @@ function C008_DramaClass_AmandaIntro_CalcParams() {
|
|||
C008_DramaClass_AmandaIntro_IsBothFree = (!C008_DramaClass_AmandaIntro_IsRestrained && !C008_DramaClass_AmandaIntro_IsGagged && !Common_PlayerRestrained && !Common_PlayerGagged);
|
||||
C008_DramaClass_AmandaIntro_IsPlayReady = (C008_DramaClass_AmandaIntro_IsBothFree && (C008_DramaClass_AmandaIntro_SarahMissing || (C008_DramaClass_SarahIntro_CurrentStage == 30)) && (Common_PlayerCostume != ""));
|
||||
C008_DramaClass_AmandaIntro_CanUntie = (ActorHasInventory("Rope") && !Common_PlayerRestrained);
|
||||
C008_DramaClass_AmandaIntro_CanUnstrap = (ActorHasInventory("Armbinder") && !Common_PlayerRestrained);
|
||||
C008_DramaClass_AmandaIntro_CanUngag = (C008_DramaClass_AmandaIntro_IsGagged && !Common_PlayerRestrained);
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||||
C008_DramaClass_AmandaIntro_PlayerIsRoped = (PlayerHasLockedInventory("Rope"));
|
||||
C008_DramaClass_AmandaIntro_PlayerInArmbinder = (PlayerHasLockedInventory("Armbinder"));
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||||
C008_DramaClass_AmandaIntro_PlayerIsCuffed = (PlayerHasLockedInventory("Cuffs"));
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||||
C008_DramaClass_AmandaIntro_ReadyHug = (!C008_DramaClass_AmandaIntro_IsRestrained && !C008_DramaClass_AmandaIntro_IsGagged && !C008_DramaClass_AmandaIntro_IsChaste && Common_PlayerUnderwear && !Common_PlayerRestrained && !Common_PlayerGagged && !Common_PlayerChaste);
|
||||
C008_DramaClass_AmandaIntro_SarahReadyHug = ((C008_DramaClass_SarahIntro_CurrentStage == 20) && !ActorSpecificHasInventory("Sarah", "Cuffs") && !ActorSpecificHasInventory("Sarah", "Rope") && !ActorSpecificHasInventory("Sarah", "BallGag") && !ActorSpecificHasInventory("Sarah", "TapeGag") && !ActorSpecificHasInventory("Sarah", "ClothGag") && !ActorSpecificHasInventory("Sarah", "ChastityBelt"));
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||||
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@ -74,11 +78,11 @@ function C008_DramaClass_AmandaIntro_Click() {
|
|||
C008_DramaClass_AmandaIntro_TakeKey();
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||||
|
||||
// Amanda will not accept any item when she's dressed
|
||||
if (((ClickInv == "Rope") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage < 20))
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||||
if (((ClickInv == "Rope") || (ClickInv == "Armbinder") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage < 20))
|
||||
OverridenIntroText = GetText("StripBeforeFun");
|
||||
|
||||
// Amanda will not accept any item when she's costumed
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||||
if (((ClickInv == "Rope") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage == 50))
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||||
if (((ClickInv == "Rope") || (ClickInv == "Armbinder") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage == 50))
|
||||
OverridenIntroText = GetText("CostumeBlocksFun");
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||||
|
||||
// Amanda can be restrained on stage 40
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||||
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@ -279,6 +283,21 @@ function C008_DramaClass_AmandaIntro_TestUntiePlayer() {
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} else OverridenIntroText = GetText("CannotFree");
|
||||
}
|
||||
|
||||
// Chapter 8 - Amanda Test Unstrap Player (Amanda will do it if she likes the player or is submissive)
|
||||
function C008_DramaClass_AmandaIntro_TestUnstrapPlayer() {
|
||||
if (!C008_DramaClass_AmandaIntro_IsRestrained) {
|
||||
if ((ActorGetValue(ActorLove)) > 0 || (ActorGetValue(ActorSubmission) >= 5)) {
|
||||
PlayerReleaseBondage();
|
||||
C008_DramaClass_AmandaIntro_CalcParams();
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||||
if (!C008_DramaClass_AmandaIntro_IsGagged) OverridenIntroText = GetText("UnstrapPlayer");
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||||
else OverridenIntroText = GetText("HelpWhileGagged");
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||||
CurrentTime = CurrentTime + 60000;
|
||||
} else {
|
||||
if (C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("CannotFreeGagged");
|
||||
}
|
||||
} else OverridenIntroText = GetText("CannotFree");
|
||||
}
|
||||
|
||||
// Chapter 8 - Amanda Test Untie Player (Amanda will do it if she likes the player or is submissive)
|
||||
function C008_DramaClass_AmandaIntro_TestUncuffPlayer() {
|
||||
if (!C008_DramaClass_AmandaIntro_IsRestrained) {
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||||
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@ -18,6 +18,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
30,0,0,,I thought you could|use some help.,"That's very sweet of you. Alright,|can you help me to wear this armor?",40,1,-1,CheatedCover()
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||||
30,0,0,,You're so beautiful.|I wanted to see you.,Alright then. But since you cheated|can you help me to wear this armor?,40,1,0,CheatedCover()
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30,0,0,,I'm sorry.|I cheated.,At least you're honest. Since you cheated|can you help me to wear this armor?,40,0,-1,CheatedCover()
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40,0,0,PlayerInArmbinder,(Turn and shake|your armbinder.),"You're so cute, I can't unstrap you.|Try to struggle some more to get out.",40,0,0,TestUnstrapPlayer()
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40,0,0,PlayerIsRoped,(Turn and point|to your ropes.),"You're so cute like that, I can't untie you.|Try to struggle some more to reach a knot.",40,0,0,TestUntiePlayer()
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||||
40,0,0,PlayerIsCuffed,(Turn and point|to your cuffs.),"Sorry, I don't have the keys for these cuffs.",40,0,0,TestUncuffPlayer()
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40,0,0,IsBothFree,You know that|you're pretty?,(She giggles and blushes.)|You're also pretty COMMON_PLAYERNAME.,40,0,0,PrettyComment()
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@ -30,6 +31,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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40,0,5,!Common_PlayerRestrained,(Slap her.)|(1 minute),(You slap her hard on the face and the|breast while she cowers in fear of you.),40,0,0,Slap()
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||||
40,0,0,!Common_PlayerRestrained,(Masturbate her.)|(1 minute),(You bend down to masturbate her|but she pushes your hand away.),40,0,0,Masturbate()
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40,0,0,CanUntie,(Untie her.)|(1 minute),(You undo the knots to free her and|she stretches her arms in appreciation.),40,0,0,Untie()
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40,0,0,CanUnstrap,(Unstrap her.)|(1 minute),"(You unbuckle the leather straps,|unlace the binder and free her arms.)",40,0,0,Untie()
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40,0,0,CanUngag,(Ungag her.)|(1 minute),(You remove the gag and she takes|a deep breath.) Aaaah! Thank you.,40,0,0,Ungag()
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50,0,0,IsPlayReady,Let's do some drama!|(Join the drama class.),,50,0,0,StartDrama()
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||||
50,0,0,!IsPlayReady,Everyone isn't ready.,Let's get dressed quickly then!,50,0,0,
|
||||
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@ -8,11 +8,13 @@ PlayerRandomBondage,Alright. (Amanda picks some random|items in your bag and re
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|||
UndressBeforeBondage,"Mmmh, sure, why not.|But you need to undress."
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||||
NoBondageItem,(She checks your bag.) Sorry COMMON_PLAYERNAME.|You don't have anything I could use on you.
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||||
UntiePlayer,You're cute tied up but I can help.|(She undoes the knots and releases you.)
|
||||
UnstrapPlayer,You're cute in that binder but I will help you.|(She undoes the straps and laces to release you.)
|
||||
Collar,(You need +20 submission or better|and a special ceremony to collar Amanda.)
|
||||
Crop,(You whip her pretty hard while she|struggles and whimpers. She doesn't like it.)
|
||||
Rope,(You wrap the rope around her body|while she tries to hide her excitement.)
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||||
TwoRopes,(You pick a second rope and tie|her legs in a kneeling position.)
|
||||
Cuffs,(She doesn't resist much while you grab|her hands and cuff them behind her back.)
|
||||
Armbinder,(She slowly turns around so you can slide|her arms in the leather binder and strap it.)
|
||||
BallGag,(She struggles a little but you're|able to strap the gag on her head.)
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||||
TapeGag,(She struggles a little but you're|able to tape her mouth shut.)
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||||
ClothGag,(She struggles a little but you're able to|push the wad inside her mouth and tie the gag.)
|
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@ -7,6 +7,7 @@ var C008_DramaClass_SarahIntro_IsGagged = false;
|
|||
var C008_DramaClass_SarahIntro_IsChaste = false;
|
||||
var C008_DramaClass_SarahIntro_IsPlayReady = false;
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||||
var C008_DramaClass_SarahIntro_CanUntie = false;
|
||||
var C008_DramaClass_SarahIntro_CanUnstrap = false;
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||||
var C008_DramaClass_SarahIntro_CanUngag = false;
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||||
var C008_DramaClass_SarahIntro_SlapDone = false;
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||||
var C008_DramaClass_SarahIntro_MasturbateCount = 0;
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||||
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@ -15,6 +16,7 @@ var C008_DramaClass_SarahIntro_OrgasmDone = false;
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var C008_DramaClass_SarahIntro_TiedUpCommentDone = false;
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||||
var C008_DramaClass_SarahIntro_PlayerBondageDone = false;
|
||||
var C008_DramaClass_SarahIntro_PlayerIsRoped = false;
|
||||
var C008_DramaClass_SarahIntro_PlayerInArmbinder = false;
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||||
var C008_DramaClass_SarahIntro_PlayerIsCuffed = false;
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||||
var C008_DramaClass_SarahIntro_ReadyHug = false;
|
||||
var C008_DramaClass_SarahIntro_AmandaReadyHug = false;
|
||||
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@ -29,8 +31,10 @@ function C008_DramaClass_SarahIntro_CalcParams() {
|
|||
C008_DramaClass_SarahIntro_IsBothFree = (!C008_DramaClass_SarahIntro_IsRestrained && !C008_DramaClass_SarahIntro_IsGagged && !Common_PlayerRestrained && !Common_PlayerGagged);
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||||
C008_DramaClass_SarahIntro_IsPlayReady = (C008_DramaClass_SarahIntro_IsBothFree && (C008_DramaClass_SarahIntro_AmandaMissing || (C008_DramaClass_AmandaIntro_CurrentStage == 50)) && (Common_PlayerCostume != ""));
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||||
C008_DramaClass_SarahIntro_CanUntie = (ActorHasInventory("Rope") && !Common_PlayerRestrained);
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||||
C008_DramaClass_SarahIntro_CanUnstrap = (ActorHasInventory("Armbinder") && !Common_PlayerRestrained);
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||||
C008_DramaClass_SarahIntro_CanUngag = (C008_DramaClass_SarahIntro_IsGagged && !Common_PlayerRestrained);
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||||
C008_DramaClass_SarahIntro_PlayerIsRoped = (PlayerHasLockedInventory("Rope"));
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||||
C008_DramaClass_SarahIntro_PlayerInArmbinder = (PlayerHasLockedInventory("Armbinder"));
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||||
C008_DramaClass_SarahIntro_PlayerIsCuffed = (PlayerHasLockedInventory("Cuffs"));
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||||
C008_DramaClass_SarahIntro_ReadyHug = (!C008_DramaClass_SarahIntro_IsRestrained && !C008_DramaClass_SarahIntro_IsGagged && !C008_DramaClass_SarahIntro_IsChaste && Common_PlayerUnderwear && !Common_PlayerRestrained && !Common_PlayerGagged && !Common_PlayerChaste);
|
||||
C008_DramaClass_SarahIntro_AmandaReadyHug = ((C008_DramaClass_AmandaIntro_CurrentStage == 40) && !ActorSpecificHasInventory("Amanda", "Cuffs") && !ActorSpecificHasInventory("Amanda", "Rope") && !ActorSpecificHasInventory("Amanda", "BallGag") && !ActorSpecificHasInventory("Amanda", "TapeGag") && !ActorSpecificHasInventory("Amanda", "ClothGag") && !ActorSpecificHasInventory("Amanda", "ChastityBelt"));
|
||||
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@ -199,6 +203,21 @@ function C008_DramaClass_SarahIntro_TestUntiePlayer() {
|
|||
} else OverridenIntroText = GetText("CannotFree");
|
||||
}
|
||||
|
||||
// Chapter 8 - Sarah Test Unstrap Player (Sarah will do it if she likes the player or is submissive)
|
||||
function C008_DramaClass_SarahIntro_TestUnstrapPlayer() {
|
||||
if (!C008_DramaClass_SarahIntro_IsRestrained) {
|
||||
if ((ActorGetValue(ActorLove)) > 0 || (ActorGetValue(ActorSubmission) >= 5)) {
|
||||
PlayerReleaseBondage();
|
||||
C008_DramaClass_SarahIntro_CalcParams();
|
||||
if (!C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("UnstrapPlayer");
|
||||
else OverridenIntroText = GetText("HelpWhileGagged");
|
||||
CurrentTime = CurrentTime + 60000;
|
||||
} else {
|
||||
if (C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("CannotFreeGagged");
|
||||
}
|
||||
} else OverridenIntroText = GetText("CannotFree");
|
||||
}
|
||||
|
||||
// Chapter 8 - Sarah Test Uncuff Player (Sarah never has cuff keys but can interact)
|
||||
function C008_DramaClass_SarahIntro_TestUncuffPlayer() {
|
||||
if (!C008_DramaClass_SarahIntro_IsRestrained) {
|
||||
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@ -10,6 +10,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
10,0,0,IsDamsel,(Nod.),(She happily strips down to her underwear.)|So what should I put on first? The dress?,20,0,0,Strip()
|
||||
10,0,0,!IsDamsel,(Nod.),(She happily strips down to her underwear.)|So what should I put on first? The chainmail?,20,0,0,Strip()
|
||||
20,0,0,PlayerIsRoped,(Turn and point|to your ropes.),Nope! I like you better when you're tied up.|Struggle some more and you might get out.,20,0,0,TestUntiePlayer()
|
||||
20,0,0,PlayerInArmbinder,(Turn and shake|your armbinder.),Nope! I like you better when you're restrained.|Struggle some more and you might get out one day.,20,0,0,TestUnstrapPlayer()
|
||||
20,0,0,PlayerIsCuffed,(Turn and point|to your cuffs.),"Nope, I don't have any cuff keys.",20,0,0,TestUncuffPlayer()
|
||||
20,0,0,IsBothFree,You know that|you're pretty?,"Aaaaw, you're so kind.|Thanks COMMON_PLAYERNAME.",20,0,0,
|
||||
20,0,0,IsBothFree,You would look|great tied up.,(She giggles and nods.)|Would you like restrain me?,20,0,0,TiedUpComment()
|
||||
|
@ -21,6 +22,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
|||
20,0,5,!Common_PlayerRestrained,(Slap her.)|(1 minute),(You slap her hard on the face and the|breast while she screams of pleasure.),20,0,0,Slap()
|
||||
20,0,0,!Common_PlayerRestrained,(Masturbate her.)|(1 minute),(You bend down to masturbate her|but she pushes your hand away.),20,0,0,Masturbate()
|
||||
20,0,0,CanUntie,(Untie her.)|(1 minute),(She fights you playfully|but you're able to untie her.),20,0,0,Untie()
|
||||
20,0,0,CanUnstrap,(Unstrap her.)|(1 minute),(She fights playfully to keep her armbinder|but you're able to unstrap it and free her.),20,0,0,Untie()
|
||||
20,0,0,CanUngag,(Ungag her.)|(1 minute),(She moves her head in circle|but you're able to remove the gag.),20,0,0,Ungag()
|
||||
30,0,0,IsPlayReady,Let's do some drama.|(Join the drama class.),,30,0,0,StartDrama()
|
||||
30,0,0,!IsPlayReady,Everyone isn't ready.,Maybe we need to speed things up then.,30,0,0,
|
||||
|
|
|
|
@ -10,6 +10,7 @@ Collar,(You need +20 submission or better|and a special ceremony to collar Sarah
|
|||
Crop,(You whip her pretty hard while she|moans. She really seems to enjoy it.)
|
||||
Rope,(You circle the rope around her body|while she tests your rope skills playfully.)
|
||||
TwoRopes,(You pick a second rope and tie|her legs in a kneeling position.)
|
||||
Armbinder,(She happily slides her arms in the|leather binder for you to strap it securely.)
|
||||
Cuffs,(She nods happily while you drag|her hands behind her and cuff them.)
|
||||
BallGag,(She moves her head closer to|make it easier for you to gag her.)
|
||||
TapeGag,(She moves her head closer to|make it easier for you to gag her.)
|
||||
|
@ -25,6 +26,7 @@ DressWithBelt,"(You help her dress but she seems stressed.)|Ok, let's do the pla
|
|||
RefuseBelt,(You try to lock the belt on her but she|promptly refuses and pushes it away.)
|
||||
UndressBeforeBondage,(She giggles and nods.)|Only if you undress first.
|
||||
UntiePlayer,Alright. Let me help with these ropes.|(She releases you from your bondage.)
|
||||
UnstrapPlayer,"Yes, let me help you with this armbinder.|(She unstraps the armbinder and releases you.)"
|
||||
CannotFree,(She points to her own restrains and giggles.)
|
||||
CannotFreeGagged,(She shakes her head from left to right.)
|
||||
HelpWhileGagged,(She unties the knots while|humming a song in her gag.)
|
||||
|
|
|
3
C999_Common/Armbinder/Intro_FR.csv
Normal file
|
@ -0,0 +1,3 @@
|
|||
Stage,LoveReq,SubReq,VarReq,IntroText,Image
|
||||
0,0,0,,This one sleeved leather armbinder is|used to restrain someone behind her back.,Armbinder.jpg
|
||||
10,0,0,,"Without help, there's no way to slip|out if this one sleeved leather armbinder.",Armbinder.jpg
|
|
|
@ -1,6 +1,6 @@
|
|||
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
||||
0,0,0,,(Inspect it.)|(1 minute),This armbinder seems very strong.|It won't break if someone struggles in it.,0,0,0,
|
||||
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver with anticipation.,0,0,0,
|
||||
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver.,0,0,0,
|
||||
0,0,0,Common_PlayerNotRestrained,(Strap yourself.)|(1 minute),You slide your arms inside but it won't|hold without someone else to lace and strap.,0,0,0,
|
||||
10,0,0,HasLooseArmbinder,(Play with the loose|armbinder.) (1 minute),You play with the loose armbinder|while being restrained but can't do much.,10,0,0,ShowImage()
|
||||
10,0,0,,(Try to break it.)|(1 minute),"Using all your strength, you try to|break the armbinder but fail miserably.",10,0,0,
|
||||
|
|
|
7
C999_Common/Armbinder/Stage_FR.csv
Normal file
|
@ -0,0 +1,7 @@
|
|||
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
|
||||
0,0,0,,(Inspect it.)|(1 minute),This armbinder seems very strong.|It won't break if someone struggles in it.,0,0,0,
|
||||
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver.,0,0,0,
|
||||
0,0,0,Common_PlayerNotRestrained,(Strap yourself.)|(1 minute),You slide your arms inside but it won't|hold without someone else to lace and strap.,0,0,0,
|
||||
10,0,0,HasLooseArmbinder,(Play with the loose|armbinder.) (1 minute),You play with the loose armbinder|while being restrained but can't do much.,10,0,0,ShowImage()
|
||||
10,0,0,,(Try to break it.)|(1 minute),"Using all your strength, you try to|break the armbinder but fail miserably.",10,0,0,
|
||||
10,0,0,,(Struggle to get out.)|(1 minute),You struggle madly in the device|but cannot manage to get out.,10,0,0,
|
|
2
C999_Common/Armbinder/Text_FR.csv
Normal file
|
@ -0,0 +1,2 @@
|
|||
Tag,Content
|
||||
BadTiming,You fantasizes about tying yourself up but realize|that it might not be the best time for that.
|
|
|
@ -44,8 +44,8 @@ function PlayerLockInventory(NewInventory) {
|
|||
PlayerLockedInventory.push(NewInventory);
|
||||
LoadRestrainStatus();
|
||||
|
||||
// If there's rope and a costume, we strip the player
|
||||
if ((NewInventory == "Rope") && (Common_PlayerCostume != "")) PlayerClothes("Underwear");
|
||||
// If there's rope/armbinder and a costume, we strip the player
|
||||
if (((NewInventory == "Rope") || (NewInventory == "Armbinder")) && (Common_PlayerCostume != "")) PlayerClothes("Underwear");
|
||||
|
||||
}
|
||||
|
||||
|
|