Armbinder for Amanda & Sarah

Armbinder for Amanda & Sarah
This commit is contained in:
Ben987 2018-03-24 20:09:26 -04:00
parent 6b85dd8443
commit f06119c0b5
35 changed files with 63 additions and 5 deletions

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@ -8,11 +8,13 @@ var C008_DramaClass_AmandaIntro_IsGagged = false;
var C008_DramaClass_AmandaIntro_IsChaste = false;
var C008_DramaClass_AmandaIntro_IsPlayReady = false;
var C008_DramaClass_AmandaIntro_CanUntie = false;
var C008_DramaClass_AmandaIntro_CanUnstrap = false;
var C008_DramaClass_AmandaIntro_CanUngag = false;
var C008_DramaClass_AmandaIntro_MasturbateCount = 0;
var C008_DramaClass_AmandaIntro_OrgasmDone = false;
var C008_DramaClass_AmandaIntro_PlayerIsRoped = false;
var C008_DramaClass_AmandaIntro_PlayerIsCuffed = false;
var C008_DramaClass_AmandaIntro_PlayerInArmbinder = false;
var C008_DramaClass_AmandaIntro_PrettyCommentDone = false;
var C008_DramaClass_AmandaIntro_TickleDone = false;
var C008_DramaClass_AmandaIntro_SpankDone = false;
@ -33,8 +35,10 @@ function C008_DramaClass_AmandaIntro_CalcParams() {
C008_DramaClass_AmandaIntro_IsBothFree = (!C008_DramaClass_AmandaIntro_IsRestrained && !C008_DramaClass_AmandaIntro_IsGagged && !Common_PlayerRestrained && !Common_PlayerGagged);
C008_DramaClass_AmandaIntro_IsPlayReady = (C008_DramaClass_AmandaIntro_IsBothFree && (C008_DramaClass_AmandaIntro_SarahMissing || (C008_DramaClass_SarahIntro_CurrentStage == 30)) && (Common_PlayerCostume != ""));
C008_DramaClass_AmandaIntro_CanUntie = (ActorHasInventory("Rope") && !Common_PlayerRestrained);
C008_DramaClass_AmandaIntro_CanUnstrap = (ActorHasInventory("Armbinder") && !Common_PlayerRestrained);
C008_DramaClass_AmandaIntro_CanUngag = (C008_DramaClass_AmandaIntro_IsGagged && !Common_PlayerRestrained);
C008_DramaClass_AmandaIntro_PlayerIsRoped = (PlayerHasLockedInventory("Rope"));
C008_DramaClass_AmandaIntro_PlayerInArmbinder = (PlayerHasLockedInventory("Armbinder"));
C008_DramaClass_AmandaIntro_PlayerIsCuffed = (PlayerHasLockedInventory("Cuffs"));
C008_DramaClass_AmandaIntro_ReadyHug = (!C008_DramaClass_AmandaIntro_IsRestrained && !C008_DramaClass_AmandaIntro_IsGagged && !C008_DramaClass_AmandaIntro_IsChaste && Common_PlayerUnderwear && !Common_PlayerRestrained && !Common_PlayerGagged && !Common_PlayerChaste);
C008_DramaClass_AmandaIntro_SarahReadyHug = ((C008_DramaClass_SarahIntro_CurrentStage == 20) && !ActorSpecificHasInventory("Sarah", "Cuffs") && !ActorSpecificHasInventory("Sarah", "Rope") && !ActorSpecificHasInventory("Sarah", "BallGag") && !ActorSpecificHasInventory("Sarah", "TapeGag") && !ActorSpecificHasInventory("Sarah", "ClothGag") && !ActorSpecificHasInventory("Sarah", "ChastityBelt"));
@ -74,11 +78,11 @@ function C008_DramaClass_AmandaIntro_Click() {
C008_DramaClass_AmandaIntro_TakeKey();
// Amanda will not accept any item when she's dressed
if (((ClickInv == "Rope") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage < 20))
if (((ClickInv == "Rope") || (ClickInv == "Armbinder") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage < 20))
OverridenIntroText = GetText("StripBeforeFun");
// Amanda will not accept any item when she's costumed
if (((ClickInv == "Rope") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage == 50))
if (((ClickInv == "Rope") || (ClickInv == "Armbinder") || (ClickInv == "Cuffs") || (ClickInv == "TapeGag") || (ClickInv == "BallGag") || (ClickInv == "ClothGag") || (ClickInv == "ChastityBelt") || (ClickInv == "VibratingEgg")) && (C008_DramaClass_AmandaIntro_CurrentStage == 50))
OverridenIntroText = GetText("CostumeBlocksFun");
// Amanda can be restrained on stage 40
@ -279,6 +283,21 @@ function C008_DramaClass_AmandaIntro_TestUntiePlayer() {
} else OverridenIntroText = GetText("CannotFree");
}
// Chapter 8 - Amanda Test Unstrap Player (Amanda will do it if she likes the player or is submissive)
function C008_DramaClass_AmandaIntro_TestUnstrapPlayer() {
if (!C008_DramaClass_AmandaIntro_IsRestrained) {
if ((ActorGetValue(ActorLove)) > 0 || (ActorGetValue(ActorSubmission) >= 5)) {
PlayerReleaseBondage();
C008_DramaClass_AmandaIntro_CalcParams();
if (!C008_DramaClass_AmandaIntro_IsGagged) OverridenIntroText = GetText("UnstrapPlayer");
else OverridenIntroText = GetText("HelpWhileGagged");
CurrentTime = CurrentTime + 60000;
} else {
if (C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("CannotFreeGagged");
}
} else OverridenIntroText = GetText("CannotFree");
}
// Chapter 8 - Amanda Test Untie Player (Amanda will do it if she likes the player or is submissive)
function C008_DramaClass_AmandaIntro_TestUncuffPlayer() {
if (!C008_DramaClass_AmandaIntro_IsRestrained) {

View file

@ -18,6 +18,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
30,0,0,,I thought you could|use some help.,"That's very sweet of you. Alright,|can you help me to wear this armor?",40,1,-1,CheatedCover()
30,0,0,,You're so beautiful.|I wanted to see you.,Alright then. But since you cheated|can you help me to wear this armor?,40,1,0,CheatedCover()
30,0,0,,I'm sorry.|I cheated.,At least you're honest. Since you cheated|can you help me to wear this armor?,40,0,-1,CheatedCover()
40,0,0,PlayerInArmbinder,(Turn and shake|your armbinder.),"You're so cute, I can't unstrap you.|Try to struggle some more to get out.",40,0,0,TestUnstrapPlayer()
40,0,0,PlayerIsRoped,(Turn and point|to your ropes.),"You're so cute like that, I can't untie you.|Try to struggle some more to reach a knot.",40,0,0,TestUntiePlayer()
40,0,0,PlayerIsCuffed,(Turn and point|to your cuffs.),"Sorry, I don't have the keys for these cuffs.",40,0,0,TestUncuffPlayer()
40,0,0,IsBothFree,You know that|you're pretty?,(She giggles and blushes.)|You're also pretty COMMON_PLAYERNAME.,40,0,0,PrettyComment()
@ -30,6 +31,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
40,0,5,!Common_PlayerRestrained,(Slap her.)|(1 minute),(You slap her hard on the face and the|breast while she cowers in fear of you.),40,0,0,Slap()
40,0,0,!Common_PlayerRestrained,(Masturbate her.)|(1 minute),(You bend down to masturbate her|but she pushes your hand away.),40,0,0,Masturbate()
40,0,0,CanUntie,(Untie her.)|(1 minute),(You undo the knots to free her and|she stretches her arms in appreciation.),40,0,0,Untie()
40,0,0,CanUnstrap,(Unstrap her.)|(1 minute),"(You unbuckle the leather straps,|unlace the binder and free her arms.)",40,0,0,Untie()
40,0,0,CanUngag,(Ungag her.)|(1 minute),(You remove the gag and she takes|a deep breath.) Aaaah! Thank you.,40,0,0,Ungag()
50,0,0,IsPlayReady,Let's do some drama!|(Join the drama class.),,50,0,0,StartDrama()
50,0,0,!IsPlayReady,Everyone isn't ready.,Let's get dressed quickly then!,50,0,0,

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
18 30 0 0 I thought you could|use some help. That's very sweet of you. Alright,|can you help me to wear this armor? 40 1 -1 CheatedCover()
19 30 0 0 You're so beautiful.|I wanted to see you. Alright then. But since you cheated|can you help me to wear this armor? 40 1 0 CheatedCover()
20 30 0 0 I'm sorry.|I cheated. At least you're honest. Since you cheated|can you help me to wear this armor? 40 0 -1 CheatedCover()
21 40 0 0 PlayerInArmbinder (Turn and shake|your armbinder.) You're so cute, I can't unstrap you.|Try to struggle some more to get out. 40 0 0 TestUnstrapPlayer()
22 40 0 0 PlayerIsRoped (Turn and point|to your ropes.) You're so cute like that, I can't untie you.|Try to struggle some more to reach a knot. 40 0 0 TestUntiePlayer()
23 40 0 0 PlayerIsCuffed (Turn and point|to your cuffs.) Sorry, I don't have the keys for these cuffs. 40 0 0 TestUncuffPlayer()
24 40 0 0 IsBothFree You know that|you're pretty? (She giggles and blushes.)|You're also pretty COMMON_PLAYERNAME. 40 0 0 PrettyComment()
31 40 0 5 !Common_PlayerRestrained (Slap her.)|(1 minute) (You slap her hard on the face and the|breast while she cowers in fear of you.) 40 0 0 Slap()
32 40 0 0 !Common_PlayerRestrained (Masturbate her.)|(1 minute) (You bend down to masturbate her|but she pushes your hand away.) 40 0 0 Masturbate()
33 40 0 0 CanUntie (Untie her.)|(1 minute) (You undo the knots to free her and|she stretches her arms in appreciation.) 40 0 0 Untie()
34 40 0 0 CanUnstrap (Unstrap her.)|(1 minute) (You unbuckle the leather straps,|unlace the binder and free her arms.) 40 0 0 Untie()
35 40 0 0 CanUngag (Ungag her.)|(1 minute) (You remove the gag and she takes|a deep breath.) Aaaah! Thank you. 40 0 0 Ungag()
36 50 0 0 IsPlayReady Let's do some drama!|(Join the drama class.) 50 0 0 StartDrama()
37 50 0 0 !IsPlayReady Everyone isn't ready. Let's get dressed quickly then! 50 0 0

View file

@ -8,11 +8,13 @@ PlayerRandomBondage,Alright. (Amanda picks some random|items in your bag and re
UndressBeforeBondage,"Mmmh, sure, why not.|But you need to undress."
NoBondageItem,(She checks your bag.) Sorry COMMON_PLAYERNAME.|You don't have anything I could use on you.
UntiePlayer,You're cute tied up but I can help.|(She undoes the knots and releases you.)
UnstrapPlayer,You're cute in that binder but I will help you.|(She undoes the straps and laces to release you.)
Collar,(You need +20 submission or better|and a special ceremony to collar Amanda.)
Crop,(You whip her pretty hard while she|struggles and whimpers. She doesn't like it.)
Rope,(You wrap the rope around her body|while she tries to hide her excitement.)
TwoRopes,(You pick a second rope and tie|her legs in a kneeling position.)
Cuffs,(She doesn't resist much while you grab|her hands and cuff them behind her back.)
Armbinder,(She slowly turns around so you can slide|her arms in the leather binder and strap it.)
BallGag,(She struggles a little but you're|able to strap the gag on her head.)
TapeGag,(She struggles a little but you're|able to tape her mouth shut.)
ClothGag,(She struggles a little but you're able to|push the wad inside her mouth and tie the gag.)

1 Tag Content
8 UndressBeforeBondage Mmmh, sure, why not.|But you need to undress.
9 NoBondageItem (She checks your bag.) Sorry COMMON_PLAYERNAME.|You don't have anything I could use on you.
10 UntiePlayer You're cute tied up but I can help.|(She undoes the knots and releases you.)
11 UnstrapPlayer You're cute in that binder but I will help you.|(She undoes the straps and laces to release you.)
12 Collar (You need +20 submission or better|and a special ceremony to collar Amanda.)
13 Crop (You whip her pretty hard while she|struggles and whimpers. She doesn't like it.)
14 Rope (You wrap the rope around her body|while she tries to hide her excitement.)
15 TwoRopes (You pick a second rope and tie|her legs in a kneeling position.)
16 Cuffs (She doesn't resist much while you grab|her hands and cuff them behind her back.)
17 Armbinder (She slowly turns around so you can slide|her arms in the leather binder and strap it.)
18 BallGag (She struggles a little but you're|able to strap the gag on her head.)
19 TapeGag (She struggles a little but you're|able to tape her mouth shut.)
20 ClothGag (She struggles a little but you're able to|push the wad inside her mouth and tie the gag.)

View file

@ -7,6 +7,7 @@ var C008_DramaClass_SarahIntro_IsGagged = false;
var C008_DramaClass_SarahIntro_IsChaste = false;
var C008_DramaClass_SarahIntro_IsPlayReady = false;
var C008_DramaClass_SarahIntro_CanUntie = false;
var C008_DramaClass_SarahIntro_CanUnstrap = false;
var C008_DramaClass_SarahIntro_CanUngag = false;
var C008_DramaClass_SarahIntro_SlapDone = false;
var C008_DramaClass_SarahIntro_MasturbateCount = 0;
@ -15,6 +16,7 @@ var C008_DramaClass_SarahIntro_OrgasmDone = false;
var C008_DramaClass_SarahIntro_TiedUpCommentDone = false;
var C008_DramaClass_SarahIntro_PlayerBondageDone = false;
var C008_DramaClass_SarahIntro_PlayerIsRoped = false;
var C008_DramaClass_SarahIntro_PlayerInArmbinder = false;
var C008_DramaClass_SarahIntro_PlayerIsCuffed = false;
var C008_DramaClass_SarahIntro_ReadyHug = false;
var C008_DramaClass_SarahIntro_AmandaReadyHug = false;
@ -29,8 +31,10 @@ function C008_DramaClass_SarahIntro_CalcParams() {
C008_DramaClass_SarahIntro_IsBothFree = (!C008_DramaClass_SarahIntro_IsRestrained && !C008_DramaClass_SarahIntro_IsGagged && !Common_PlayerRestrained && !Common_PlayerGagged);
C008_DramaClass_SarahIntro_IsPlayReady = (C008_DramaClass_SarahIntro_IsBothFree && (C008_DramaClass_SarahIntro_AmandaMissing || (C008_DramaClass_AmandaIntro_CurrentStage == 50)) && (Common_PlayerCostume != ""));
C008_DramaClass_SarahIntro_CanUntie = (ActorHasInventory("Rope") && !Common_PlayerRestrained);
C008_DramaClass_SarahIntro_CanUnstrap = (ActorHasInventory("Armbinder") && !Common_PlayerRestrained);
C008_DramaClass_SarahIntro_CanUngag = (C008_DramaClass_SarahIntro_IsGagged && !Common_PlayerRestrained);
C008_DramaClass_SarahIntro_PlayerIsRoped = (PlayerHasLockedInventory("Rope"));
C008_DramaClass_SarahIntro_PlayerInArmbinder = (PlayerHasLockedInventory("Armbinder"));
C008_DramaClass_SarahIntro_PlayerIsCuffed = (PlayerHasLockedInventory("Cuffs"));
C008_DramaClass_SarahIntro_ReadyHug = (!C008_DramaClass_SarahIntro_IsRestrained && !C008_DramaClass_SarahIntro_IsGagged && !C008_DramaClass_SarahIntro_IsChaste && Common_PlayerUnderwear && !Common_PlayerRestrained && !Common_PlayerGagged && !Common_PlayerChaste);
C008_DramaClass_SarahIntro_AmandaReadyHug = ((C008_DramaClass_AmandaIntro_CurrentStage == 40) && !ActorSpecificHasInventory("Amanda", "Cuffs") && !ActorSpecificHasInventory("Amanda", "Rope") && !ActorSpecificHasInventory("Amanda", "BallGag") && !ActorSpecificHasInventory("Amanda", "TapeGag") && !ActorSpecificHasInventory("Amanda", "ClothGag") && !ActorSpecificHasInventory("Amanda", "ChastityBelt"));
@ -199,6 +203,21 @@ function C008_DramaClass_SarahIntro_TestUntiePlayer() {
} else OverridenIntroText = GetText("CannotFree");
}
// Chapter 8 - Sarah Test Unstrap Player (Sarah will do it if she likes the player or is submissive)
function C008_DramaClass_SarahIntro_TestUnstrapPlayer() {
if (!C008_DramaClass_SarahIntro_IsRestrained) {
if ((ActorGetValue(ActorLove)) > 0 || (ActorGetValue(ActorSubmission) >= 5)) {
PlayerReleaseBondage();
C008_DramaClass_SarahIntro_CalcParams();
if (!C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("UnstrapPlayer");
else OverridenIntroText = GetText("HelpWhileGagged");
CurrentTime = CurrentTime + 60000;
} else {
if (C008_DramaClass_SarahIntro_IsGagged) OverridenIntroText = GetText("CannotFreeGagged");
}
} else OverridenIntroText = GetText("CannotFree");
}
// Chapter 8 - Sarah Test Uncuff Player (Sarah never has cuff keys but can interact)
function C008_DramaClass_SarahIntro_TestUncuffPlayer() {
if (!C008_DramaClass_SarahIntro_IsRestrained) {

View file

@ -10,6 +10,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
10,0,0,IsDamsel,(Nod.),(She happily strips down to her underwear.)|So what should I put on first? The dress?,20,0,0,Strip()
10,0,0,!IsDamsel,(Nod.),(She happily strips down to her underwear.)|So what should I put on first? The chainmail?,20,0,0,Strip()
20,0,0,PlayerIsRoped,(Turn and point|to your ropes.),Nope! I like you better when you're tied up.|Struggle some more and you might get out.,20,0,0,TestUntiePlayer()
20,0,0,PlayerInArmbinder,(Turn and shake|your armbinder.),Nope! I like you better when you're restrained.|Struggle some more and you might get out one day.,20,0,0,TestUnstrapPlayer()
20,0,0,PlayerIsCuffed,(Turn and point|to your cuffs.),"Nope, I don't have any cuff keys.",20,0,0,TestUncuffPlayer()
20,0,0,IsBothFree,You know that|you're pretty?,"Aaaaw, you're so kind.|Thanks COMMON_PLAYERNAME.",20,0,0,
20,0,0,IsBothFree,You would look|great tied up.,(She giggles and nods.)|Would you like restrain me?,20,0,0,TiedUpComment()
@ -21,6 +22,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
20,0,5,!Common_PlayerRestrained,(Slap her.)|(1 minute),(You slap her hard on the face and the|breast while she screams of pleasure.),20,0,0,Slap()
20,0,0,!Common_PlayerRestrained,(Masturbate her.)|(1 minute),(You bend down to masturbate her|but she pushes your hand away.),20,0,0,Masturbate()
20,0,0,CanUntie,(Untie her.)|(1 minute),(She fights you playfully|but you're able to untie her.),20,0,0,Untie()
20,0,0,CanUnstrap,(Unstrap her.)|(1 minute),(She fights playfully to keep her armbinder|but you're able to unstrap it and free her.),20,0,0,Untie()
20,0,0,CanUngag,(Ungag her.)|(1 minute),(She moves her head in circle|but you're able to remove the gag.),20,0,0,Ungag()
30,0,0,IsPlayReady,Let's do some drama.|(Join the drama class.),,30,0,0,StartDrama()
30,0,0,!IsPlayReady,Everyone isn't ready.,Maybe we need to speed things up then.,30,0,0,

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
10 10 0 0 IsDamsel (Nod.) (She happily strips down to her underwear.)|So what should I put on first? The dress? 20 0 0 Strip()
11 10 0 0 !IsDamsel (Nod.) (She happily strips down to her underwear.)|So what should I put on first? The chainmail? 20 0 0 Strip()
12 20 0 0 PlayerIsRoped (Turn and point|to your ropes.) Nope! I like you better when you're tied up.|Struggle some more and you might get out. 20 0 0 TestUntiePlayer()
13 20 0 0 PlayerInArmbinder (Turn and shake|your armbinder.) Nope! I like you better when you're restrained.|Struggle some more and you might get out one day. 20 0 0 TestUnstrapPlayer()
14 20 0 0 PlayerIsCuffed (Turn and point|to your cuffs.) Nope, I don't have any cuff keys. 20 0 0 TestUncuffPlayer()
15 20 0 0 IsBothFree You know that|you're pretty? Aaaaw, you're so kind.|Thanks COMMON_PLAYERNAME. 20 0 0
16 20 0 0 IsBothFree You would look|great tied up. (She giggles and nods.)|Would you like restrain me? 20 0 0 TiedUpComment()
22 20 0 5 !Common_PlayerRestrained (Slap her.)|(1 minute) (You slap her hard on the face and the|breast while she screams of pleasure.) 20 0 0 Slap()
23 20 0 0 !Common_PlayerRestrained (Masturbate her.)|(1 minute) (You bend down to masturbate her|but she pushes your hand away.) 20 0 0 Masturbate()
24 20 0 0 CanUntie (Untie her.)|(1 minute) (She fights you playfully|but you're able to untie her.) 20 0 0 Untie()
25 20 0 0 CanUnstrap (Unstrap her.)|(1 minute) (She fights playfully to keep her armbinder|but you're able to unstrap it and free her.) 20 0 0 Untie()
26 20 0 0 CanUngag (Ungag her.)|(1 minute) (She moves her head in circle|but you're able to remove the gag.) 20 0 0 Ungag()
27 30 0 0 IsPlayReady Let's do some drama.|(Join the drama class.) 30 0 0 StartDrama()
28 30 0 0 !IsPlayReady Everyone isn't ready. Maybe we need to speed things up then. 30 0 0

View file

@ -10,6 +10,7 @@ Collar,(You need +20 submission or better|and a special ceremony to collar Sarah
Crop,(You whip her pretty hard while she|moans. She really seems to enjoy it.)
Rope,(You circle the rope around her body|while she tests your rope skills playfully.)
TwoRopes,(You pick a second rope and tie|her legs in a kneeling position.)
Armbinder,(She happily slides her arms in the|leather binder for you to strap it securely.)
Cuffs,(She nods happily while you drag|her hands behind her and cuff them.)
BallGag,(She moves her head closer to|make it easier for you to gag her.)
TapeGag,(She moves her head closer to|make it easier for you to gag her.)
@ -25,6 +26,7 @@ DressWithBelt,"(You help her dress but she seems stressed.)|Ok, let's do the pla
RefuseBelt,(You try to lock the belt on her but she|promptly refuses and pushes it away.)
UndressBeforeBondage,(She giggles and nods.)|Only if you undress first.
UntiePlayer,Alright. Let me help with these ropes.|(She releases you from your bondage.)
UnstrapPlayer,"Yes, let me help you with this armbinder.|(She unstraps the armbinder and releases you.)"
CannotFree,(She points to her own restrains and giggles.)
CannotFreeGagged,(She shakes her head from left to right.)
HelpWhileGagged,(She unties the knots while|humming a song in her gag.)

1 Tag Content
10 Crop (You whip her pretty hard while she|moans. She really seems to enjoy it.)
11 Rope (You circle the rope around her body|while she tests your rope skills playfully.)
12 TwoRopes (You pick a second rope and tie|her legs in a kneeling position.)
13 Armbinder (She happily slides her arms in the|leather binder for you to strap it securely.)
14 Cuffs (She nods happily while you drag|her hands behind her and cuff them.)
15 BallGag (She moves her head closer to|make it easier for you to gag her.)
16 TapeGag (She moves her head closer to|make it easier for you to gag her.)
26 RefuseBelt (You try to lock the belt on her but she|promptly refuses and pushes it away.)
27 UndressBeforeBondage (She giggles and nods.)|Only if you undress first.
28 UntiePlayer Alright. Let me help with these ropes.|(She releases you from your bondage.)
29 UnstrapPlayer Yes, let me help you with this armbinder.|(She unstraps the armbinder and releases you.)
30 CannotFree (She points to her own restrains and giggles.)
31 CannotFreeGagged (She shakes her head from left to right.)
32 HelpWhileGagged (She unties the knots while|humming a song in her gag.)

View file

@ -0,0 +1,3 @@
Stage,LoveReq,SubReq,VarReq,IntroText,Image
0,0,0,,This one sleeved leather armbinder is|used to restrain someone behind her back.,Armbinder.jpg
10,0,0,,"Without help, there's no way to slip|out if this one sleeved leather armbinder.",Armbinder.jpg
1 Stage LoveReq SubReq VarReq IntroText Image
2 0 0 0 This one sleeved leather armbinder is|used to restrain someone behind her back. Armbinder.jpg
3 10 0 0 Without help, there's no way to slip|out if this one sleeved leather armbinder. Armbinder.jpg

View file

@ -1,6 +1,6 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,(Inspect it.)|(1 minute),This armbinder seems very strong.|It won't break if someone struggles in it.,0,0,0,
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver with anticipation.,0,0,0,
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver.,0,0,0,
0,0,0,Common_PlayerNotRestrained,(Strap yourself.)|(1 minute),You slide your arms inside but it won't|hold without someone else to lace and strap.,0,0,0,
10,0,0,HasLooseArmbinder,(Play with the loose|armbinder.) (1 minute),You play with the loose armbinder|while being restrained but can't do much.,10,0,0,ShowImage()
10,0,0,,(Try to break it.)|(1 minute),"Using all your strength, you try to|break the armbinder but fail miserably.",10,0,0,

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 (Inspect it.)|(1 minute) This armbinder seems very strong.|It won't break if someone struggles in it. 0 0 0
3 0 0 0 (Play with it.)|(1 minute) You play with the leather straps and laces.|The feel on your skin makes you shiver with anticipation. You play with the leather straps and laces.|The feel on your skin makes you shiver. 0 0 0
4 0 0 0 Common_PlayerNotRestrained (Strap yourself.)|(1 minute) You slide your arms inside but it won't|hold without someone else to lace and strap. 0 0 0
5 10 0 0 HasLooseArmbinder (Play with the loose|armbinder.) (1 minute) You play with the loose armbinder|while being restrained but can't do much. 10 0 0 ShowImage()
6 10 0 0 (Try to break it.)|(1 minute) Using all your strength, you try to|break the armbinder but fail miserably. 10 0 0

View file

@ -0,0 +1,7 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,(Inspect it.)|(1 minute),This armbinder seems very strong.|It won't break if someone struggles in it.,0,0,0,
0,0,0,,(Play with it.)|(1 minute),You play with the leather straps and laces.|The feel on your skin makes you shiver.,0,0,0,
0,0,0,Common_PlayerNotRestrained,(Strap yourself.)|(1 minute),You slide your arms inside but it won't|hold without someone else to lace and strap.,0,0,0,
10,0,0,HasLooseArmbinder,(Play with the loose|armbinder.) (1 minute),You play with the loose armbinder|while being restrained but can't do much.,10,0,0,ShowImage()
10,0,0,,(Try to break it.)|(1 minute),"Using all your strength, you try to|break the armbinder but fail miserably.",10,0,0,
10,0,0,,(Struggle to get out.)|(1 minute),You struggle madly in the device|but cannot manage to get out.,10,0,0,
1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 (Inspect it.)|(1 minute) This armbinder seems very strong.|It won't break if someone struggles in it. 0 0 0
3 0 0 0 (Play with it.)|(1 minute) You play with the leather straps and laces.|The feel on your skin makes you shiver. 0 0 0
4 0 0 0 Common_PlayerNotRestrained (Strap yourself.)|(1 minute) You slide your arms inside but it won't|hold without someone else to lace and strap. 0 0 0
5 10 0 0 HasLooseArmbinder (Play with the loose|armbinder.) (1 minute) You play with the loose armbinder|while being restrained but can't do much. 10 0 0 ShowImage()
6 10 0 0 (Try to break it.)|(1 minute) Using all your strength, you try to|break the armbinder but fail miserably. 10 0 0
7 10 0 0 (Struggle to get out.)|(1 minute) You struggle madly in the device|but cannot manage to get out. 10 0 0

View file

@ -0,0 +1,2 @@
Tag,Content
BadTiming,You fantasizes about tying yourself up but realize|that it might not be the best time for that.
1 Tag Content
2 BadTiming You fantasizes about tying yourself up but realize|that it might not be the best time for that.

View file

@ -44,8 +44,8 @@ function PlayerLockInventory(NewInventory) {
PlayerLockedInventory.push(NewInventory);
LoadRestrainStatus();
// If there's rope and a costume, we strip the player
if ((NewInventory == "Rope") && (Common_PlayerCostume != "")) PlayerClothes("Underwear");
// If there's rope/armbinder and a costume, we strip the player
if (((NewInventory == "Rope") || (NewInventory == "Armbinder")) && (Common_PlayerCostume != "")) PlayerClothes("Underwear");
}