Merge branch 'dialog' into 'master'

BETA: Fix speech effects being improperly applied to custom dialog `dialog` statuses

See merge request 
This commit is contained in:
BondageProjects 2025-03-12 14:37:20 +00:00
commit e8f8635619

View file

@ -4334,7 +4334,7 @@ class _DialogDialogMenu extends DialogMenu {
/** @type {DialogMenu["_ReloadStatus"]} */
_ReloadStatus(root, span, C, focusGroup, options) {
const textContent = options.status ?? SpeechTransformDialog(C, C.CurrentDialog);
const textContent = SpeechTransformDialog(C, options.status ?? C.CurrentDialog);
DialogSetStatus(textContent, options.statusTimer ?? 0);
}