Movie Studio - Open House - Act 2 - Dom Client WIP

This commit is contained in:
BondageProjects 2023-03-29 23:21:36 -04:00
parent 655e95152d
commit e62d950637
8 changed files with 172 additions and 20 deletions

View file

@ -6409,7 +6409,7 @@ var AssetFemale3DCG = [
{
Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
},
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, Random: false, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
],
Color: ["Default", "#202020", "#808080", "#bbbbbb", "#aa8080", "#80aa80", "#8080aa", "#aaaa80", "#80aaaa", "#aa80aa", "#cc3333", "#33cc33", "#3333cc", "#cccc33", "#33cccc", "#cc33cc"]
},
@ -6780,7 +6780,7 @@ var AssetFemale3DCG = [
{
Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
},
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, Random: false, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
],
Color: ["Default", "#202020", "#808080", "#bbbbbb", "#aa8080", "#80aa80", "#8080aa", "#aaaa80", "#80aaaa", "#aa80aa", "#cc3333", "#33cc33", "#3333cc", "#cccc33", "#33cccc", "#cc33cc"]
@ -7148,7 +7148,7 @@ var AssetFemale3DCG = [
{
Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Left: 200, Top: 170, Effect: ["BlockMouth", "GagMedium"],
},
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
{ Name: "FurScarf", Value: 40, Top: 0, Left: 0, Difficulty: 3, Random: false, AllowTighten: true, BuyGroup: "FurScarf", Effect: ["BlockMouth", "GagLight"] },
{
Name: "LatexRespirator", Value: 50, Difficulty: 2, Time: 10, DefaultColor: ["#333333","#222222","#CCCCCC","#222222","#CCCCCC","#37E21D"], Extended: true, Priority: 47, Top: 20,
Block: ["ItemNose", "ItemMouth", "ItemMouth2"],
@ -7364,7 +7364,7 @@ var AssetFemale3DCG = [
{
Name: "Slime", Category: ["Fantasy"], BuyGroup: "Slime", DefaultColor: ["#57ab5e"], Random: false, Value: 200, Difficulty: 4, Time: 15, RemoveTime: 25, Effect: ["BlindLight", "Prone", "BlurNormal"], Tint: [{Color: 0, Strength: 0.4}]
},
{ Name: "FurScarf", BuyGroup: "FurScarf", Value: 40, Difficulty: 3, AllowTighten: true, Effect: ["BlindLight", "Prone"] },
{ Name: "FurScarf", BuyGroup: "FurScarf", Value: 40, Difficulty: 3, Random: false, AllowTighten: true, Effect: ["BlindLight", "Prone"] },
{
Name: "Stitches", Category: ["Medical", "Extreme"], Priority: 8.5, BuyGroup: "Suture", Random: false, Value: -1, Difficulty: 8, Time: 5, RemoveTime: 5, DefaultColor: ["#3f3c3a", "#3f3c3a"], Effect: [], Top:145, Extended: true, AlwaysExtend: true,
AllowExpression: ["Angry", "Closed", "Daydream", "Dazed", "Dizzy", "Heart", "HeartPink", "Horny", "Lewd", "LewdHeart", "LewdHeartPink", "Sad", "Scared", "Scared", "Shy", "ShylyHappy", "Surprised", "VeryLewd"],

Binary file not shown.

After

(image error) Size: 287 KiB

Binary file not shown.

After

(image error) Size: 314 KiB

Binary file not shown.

After

(image error) Size: 254 KiB

View file

@ -1,4 +1,61 @@
PlayerGagged,,,You're not going to sell anything with that gag. (She giggles.),
1000,,,(A customer enters the place and stares at you two.) Errrrr... I'm here for the open house. What is going on here?,
1000,,TO DO,TO DO,
1000,,(Look around.),,DialogLeave()
PlayerGagged,,,You're not going to sell anything with that gag. (She giggles.),,
1000,,,(The customer stares at you two.) What is going on here? Why are you both naked?,,
1000,,(Whimper in your gag.),Let's see that muzzle. (She removes your gag slowly.) What is going on here?,"DoActivity(""OpenHouseUngagPlayer"")",!Player.CanTalk()
1000,1010,Well... We are selling this house?,(She thinks for a little while.) Oh! I know what's going on.,,Player.CanTalk()
1000,1010,This bitch thinks she owns my house.,(She thinks for a little while.) Oh! I know what's going on.,,Player.CanTalk()
1000,1010,You want the short or the long story?,(She thinks for a little while.) Oh! I know what's going on.,,Player.CanTalk()
1000,,(Look around.),,DialogLeave(),
1010,1020,You do?,"Yes, you two are the special gift from the ad. The paper ad said every serious customer will receive a gift.",,
1010,1020,Let me explain.,"There's no need to explain, you two are the special gift from the ad. The paper ad said every serious customer will receive a gift.",,
1020,1030,That's not the gift.,Don't deny it. This is a great tour gift. So I can play with you two while I visit this house?,,
1020,1030,Are you insane?,(She pretends that she doesn't hear you.) This is a great tour gift. So I can play with you two while I visit this house?,,
1020,1030,You got it!,(She nods happily.) This is a great tour gift. So I can play with you two while I visit this house?,,
1030,1040,This is the plan.,Awesome! First I think I will restrain your cute friend. (She checks in her bag of restaints as the camera zooms on it.),"DoActivity(""OpenHousePrepareActor1Bondage"")","CanDoActivity(""OpenHouseClientRestrainActor1"")"
1030,1040,You're totally mistaken.,Nonsense! First I think I will restrain your cute friend. (She checks in her bag of restaints as the camera zooms on it.),"DoActivity(""OpenHousePrepareActor1Bondage"")","CanDoActivity(""OpenHouseClientRestrainActor1"")"
1030,1070,This is the plan.,Awesome! First I think I will restrain you. (She checks in her bag of restaints as the camera zooms on it.),"DoActivity(""OpenHousePreparePlayerBondage"")","!CanDoActivity(""OpenHouseClientRestrainActor1"")"
1030,1070,You're totally mistaken.,Nonsense! First I think I will restrain you. (She checks in her bag of restaints as the camera zooms on it.),"DoActivity(""OpenHousePreparePlayerBondage"")","!CanDoActivity(""OpenHouseClientRestrainActor1"")"
1040,,,(She searches in her bag to find some restraints for the new girlfriend.),,
1040,1050,Ah! Tie her up!,You don't need to tell me twice. (She gets to the new girlfriend and straps her up with many restraints.),"DoActivity(""OpenHouseActor1FullBondage"")",
1040,1050,You cannot do that.,I can and I will. (She gets to the new girlfriend and straps her up with many restraints.),"DoActivity(""OpenHouseActor1FullBondage"")",
1040,1050,What do you have in that bag?,You will see it right now. (She gets to the new girlfriend and straps her up with many restraints.),"DoActivity(""OpenHouseActor1FullBondage"")",
1040,,(Look around.),,DialogLeave(),
1050,1070,Wow! You're quick.,"She's not my first victim. And you'll be the next one, it's your turn. (She checks in her bag again.)",,
1050,1070,Is that legal?,"Who cares? She's not my first victim. And you'll be the next one, it's your turn. (She checks in her bag again.)",,
1070,,,(She searches in her bag to find some restraints for you.),,
1070,1080,"Look, can we talk first?",I don't think so. (She grabs more restraints and swiftly puts you in tight bondage.),"DoActivity(""OpenHousePlayerFullBondage"")",
1070,1080,Enough!,I'll let you know when it's enough. (She grabs more restraints and swiftly puts you in tight bondage.),"DoActivity(""OpenHousePlayerFullBondage"")",
1070,1080,(Present your hands.),Good girl. (She grabs more restraints and swiftly puts you in tight bondage.),"DoActivity(""OpenHousePlayerFullBondage"")",
1070,,(Look around.),,DialogLeave(),
1080,1090,(Tug on the restraints and struggle.),"Don't fight it girl, you look great like that. Just look at yourself.",,
1080,1090,(Whimper and bow your head.),Aren't you a good submissive? Be proud and look at yourself.,,
1090,1100,(Look around.),,DialogLeave(),
1100,,,(She stares at you two and smirks.),,
1100,1110,(Mumble a few words.),You two really commit yourself when you want to sell a house. (She laughs out loud.),,
1100,1110,(Sigh and nods.),You two really commit yourself when you want to sell a house. (She laughs out loud.),,
1100,1110,(Stay silent.),You two really commit yourself when you want to sell a house. (She laughs out loud.),,
1100,,(Look around.),,DialogLeave(),
1110,1120,(Struggle and nod.),Common girls! We need to do that tour. I want to see the basement first.,,
1110,1120,(Grumble and look away.),Common girls! We need to do that tour. I want to see the basement first.,,
1120,1130,(Shake your head no.),(She laughs at your predicament and drags you both to the basement.),"DoActivity(""OpenHouseEnterBasement"")",
1120,1130,(Nod slowly.),(She smiles and drags you both to the basement.),"DoActivity(""OpenHouseEnterBasement"")",
1120,1130,(Try to push her.),(She laughs at your predicament and drags you both to the basement.),"DoActivity(""OpenHouseEnterBasement"")",
1130,1140,(Look at the basement.),,DialogLeave(),
1140,,,(She stares at you two and smirks.),,
1140,1150,(Struggle playfully.),(She picks some collars and chains from her bag.) You two are going to have so much fun.,,
1140,1150,(Stay quiet and look at her.),(She picks some collars and chains from her bag.) You two are going to have so much fun.,,
1140,,(Look at the basement.),,DialogLeave(),
1150,1170,(Stare at her.),(She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.),"DoActivity(""OpenHouseBasementChains"")",
1150,1170,(Giggle and nods.),(She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.),"DoActivity(""OpenHouseBasementChains"")",
1150,1170,(Shake your head no.),(She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.),"DoActivity(""OpenHouseBasementChains"")",
1170,,,(She stares at you two and smirks.),,
1170,1180,(Shiver a little.),Are you cold? I have some tools to warm you up. (She gets a vibrating wand from her bag.),"DoActivity(""OpenHouseActor2Wand"")",
1170,1180,(Swing on the chain.),I have something to enhance your fun. (She gets a vibrating wand from her bag.),"DoActivity(""OpenHouseActor2Wand"")",
1170,1180,(Try to get free.),You're not getting out until I try this on you. (She gets a vibrating wand from her bag.),"DoActivity(""OpenHouseActor2Wand"")",
1170,,(Look around.),,DialogLeave(),
1180,,TO DO,TO DO,,
1300,,,(The customer stares at you.) What is going on here? Why are you naked?,,
1300,,TO DO,TO DO,,
1300,,(Look around.),,DialogLeave(),
1600,,,(The customer stares at her.) What is going on here? Why is she naked?,,
1600,,TO DO,TO DO,,
1600,,(Look around.),,DialogLeave(),

1 PlayerGagged You're not going to sell anything with that gag. (She giggles.)
2 1000 (A customer enters the place and stares at you two.) Errrrr... I'm here for the open house. What is going on here? (The customer stares at you two.) What is going on here? Why are you both naked?
3 1000 TO DO (Whimper in your gag.) TO DO Let's see that muzzle. (She removes your gag slowly.) What is going on here? DoActivity("OpenHouseUngagPlayer") !Player.CanTalk()
4 1000 1010 (Look around.) Well... We are selling this house? (She thinks for a little while.) Oh! I know what's going on. DialogLeave() Player.CanTalk()
5 1000 1010 This bitch thinks she owns my house. (She thinks for a little while.) Oh! I know what's going on. Player.CanTalk()
6 1000 1010 You want the short or the long story? (She thinks for a little while.) Oh! I know what's going on. Player.CanTalk()
7 1000 (Look around.) DialogLeave()
8 1010 1020 You do? Yes, you two are the special gift from the ad. The paper ad said every serious customer will receive a gift.
9 1010 1020 Let me explain. There's no need to explain, you two are the special gift from the ad. The paper ad said every serious customer will receive a gift.
10 1020 1030 That's not the gift. Don't deny it. This is a great tour gift. So I can play with you two while I visit this house?
11 1020 1030 Are you insane? (She pretends that she doesn't hear you.) This is a great tour gift. So I can play with you two while I visit this house?
12 1020 1030 You got it! (She nods happily.) This is a great tour gift. So I can play with you two while I visit this house?
13 1030 1040 This is the plan. Awesome! First I think I will restrain your cute friend. (She checks in her bag of restaints as the camera zooms on it.) DoActivity("OpenHousePrepareActor1Bondage") CanDoActivity("OpenHouseClientRestrainActor1")
14 1030 1040 You're totally mistaken. Nonsense! First I think I will restrain your cute friend. (She checks in her bag of restaints as the camera zooms on it.) DoActivity("OpenHousePrepareActor1Bondage") CanDoActivity("OpenHouseClientRestrainActor1")
15 1030 1070 This is the plan. Awesome! First I think I will restrain you. (She checks in her bag of restaints as the camera zooms on it.) DoActivity("OpenHousePreparePlayerBondage") !CanDoActivity("OpenHouseClientRestrainActor1")
16 1030 1070 You're totally mistaken. Nonsense! First I think I will restrain you. (She checks in her bag of restaints as the camera zooms on it.) DoActivity("OpenHousePreparePlayerBondage") !CanDoActivity("OpenHouseClientRestrainActor1")
17 1040 (She searches in her bag to find some restraints for the new girlfriend.)
18 1040 1050 Ah! Tie her up! You don't need to tell me twice. (She gets to the new girlfriend and straps her up with many restraints.) DoActivity("OpenHouseActor1FullBondage")
19 1040 1050 You cannot do that. I can and I will. (She gets to the new girlfriend and straps her up with many restraints.) DoActivity("OpenHouseActor1FullBondage")
20 1040 1050 What do you have in that bag? You will see it right now. (She gets to the new girlfriend and straps her up with many restraints.) DoActivity("OpenHouseActor1FullBondage")
21 1040 (Look around.) DialogLeave()
22 1050 1070 Wow! You're quick. She's not my first victim. And you'll be the next one, it's your turn. (She checks in her bag again.)
23 1050 1070 Is that legal? Who cares? She's not my first victim. And you'll be the next one, it's your turn. (She checks in her bag again.)
24 1070 (She searches in her bag to find some restraints for you.)
25 1070 1080 Look, can we talk first? I don't think so. (She grabs more restraints and swiftly puts you in tight bondage.) DoActivity("OpenHousePlayerFullBondage")
26 1070 1080 Enough! I'll let you know when it's enough. (She grabs more restraints and swiftly puts you in tight bondage.) DoActivity("OpenHousePlayerFullBondage")
27 1070 1080 (Present your hands.) Good girl. (She grabs more restraints and swiftly puts you in tight bondage.) DoActivity("OpenHousePlayerFullBondage")
28 1070 (Look around.) DialogLeave()
29 1080 1090 (Tug on the restraints and struggle.) Don't fight it girl, you look great like that. Just look at yourself.
30 1080 1090 (Whimper and bow your head.) Aren't you a good submissive? Be proud and look at yourself.
31 1090 1100 (Look around.) DialogLeave()
32 1100 (She stares at you two and smirks.)
33 1100 1110 (Mumble a few words.) You two really commit yourself when you want to sell a house. (She laughs out loud.)
34 1100 1110 (Sigh and nods.) You two really commit yourself when you want to sell a house. (She laughs out loud.)
35 1100 1110 (Stay silent.) You two really commit yourself when you want to sell a house. (She laughs out loud.)
36 1100 (Look around.) DialogLeave()
37 1110 1120 (Struggle and nod.) Common girls! We need to do that tour. I want to see the basement first.
38 1110 1120 (Grumble and look away.) Common girls! We need to do that tour. I want to see the basement first.
39 1120 1130 (Shake your head no.) (She laughs at your predicament and drags you both to the basement.) DoActivity("OpenHouseEnterBasement")
40 1120 1130 (Nod slowly.) (She smiles and drags you both to the basement.) DoActivity("OpenHouseEnterBasement")
41 1120 1130 (Try to push her.) (She laughs at your predicament and drags you both to the basement.) DoActivity("OpenHouseEnterBasement")
42 1130 1140 (Look at the basement.) DialogLeave()
43 1140 (She stares at you two and smirks.)
44 1140 1150 (Struggle playfully.) (She picks some collars and chains from her bag.) You two are going to have so much fun.
45 1140 1150 (Stay quiet and look at her.) (She picks some collars and chains from her bag.) You two are going to have so much fun.
46 1140 (Look at the basement.) DialogLeave()
47 1150 1170 (Stare at her.) (She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.) DoActivity("OpenHouseBasementChains")
48 1150 1170 (Giggle and nods.) (She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.) DoActivity("OpenHouseBasementChains")
49 1150 1170 (Shake your head no.) (She uses the collars and chains to lock you both both to the ceiling. The film crew follows the action closely.) DoActivity("OpenHouseBasementChains")
50 1170 (She stares at you two and smirks.)
51 1170 1180 (Shiver a little.) Are you cold? I have some tools to warm you up. (She gets a vibrating wand from her bag.) DoActivity("OpenHouseActor2Wand")
52 1170 1180 (Swing on the chain.) I have something to enhance your fun. (She gets a vibrating wand from her bag.) DoActivity("OpenHouseActor2Wand")
53 1170 1180 (Try to get free.) You're not getting out until I try this on you. (She gets a vibrating wand from her bag.) DoActivity("OpenHouseActor2Wand")
54 1170 (Look around.) DialogLeave()
55 1180 TO DO TO DO
56 1300 (The customer stares at you.) What is going on here? Why are you naked?
57 1300 TO DO TO DO
58 1300 (Look around.) DialogLeave()
59 1600 (The customer stares at her.) What is going on here? Why is she naked?
60 1600 TO DO TO DO
61 1600 (Look around.) DialogLeave()

View file

@ -22,9 +22,9 @@ OrgasmPuppyAct1,,,(She grinds her vulva against your muzzle gag and gets a shatt
50,60,You dominate him?,Damn right! I'm the house boss. Now get out!,"AlterParameter(""Actor1"", ""Domination"", ""-2"")",
50,60,I'll get you on a leash.,(She trembles a little.) Don't try to intimidate me. Get out!,"AlterParameter(""Actor1"", ""Domination"", ""2"")",
50,60,(Try to steal a kiss.),(You kiss each other in front the camera but she pushes you back after a while.) No! I'm not a lesbian. Get out!,"DoActivity(""OpenHouseStealKiss"")","ParameterValueBetween(""Actor1"", ""Affection"", ""3"", ""100"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. You're able to strip her down after a while.),"DoActivity(""OpenHouseStripActor1"")","ParameterValueBetween(""Actor1"", ""Domination"", ""2"", ""100"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. She gets the best of you and strips you down.),"DoActivity(""OpenHouseStripPlayer"")","ParameterValueBetween(""Actor1"", ""Domination"", ""-100"", ""-2"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. You both end up without clothes after a while.),"DoActivity(""OpenHouseStripBoth"")","ParameterValueBetween(""Actor1"", ""Domination"", ""-1"", ""1"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. You're able to strip her down after a while.),"DoActivity(""OpenHouseStripActor1"")","ParameterValueBetween(""Actor1"", ""Domination"", ""3"", ""100"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. She gets the best of you and strips you down.),"DoActivity(""OpenHouseStripPlayer"")","ParameterValueBetween(""Actor1"", ""Domination"", ""-100"", ""-3"")"
60,70,Never! (Try to fight and strip her.),(You wrestle fiercly as the movie director makes a thumbs up. You both end up without clothes after a while.),"DoActivity(""OpenHouseStripBoth"")","ParameterValueBetween(""Actor1"", ""Domination"", ""-2"", ""2"")"
70,100,(Look at the scene.),,DialogLeave(),
100,,,(You're both still sweating and catching your breath from the last fight.),,
100,110,Give me my clothes!,(She shakes her head no.) You stay naked old witch.,"AlterParameter(""Actor1"", ""Domination"", ""1"")",Player.IsNaked()
@ -116,6 +116,39 @@ OrgasmPuppyAct1,,,(She grinds her vulva against your muzzle gag and gets a shatt
410,400,(Rub your muzzle gag some more.),(She moans some more and pushes you back.) You're quite a pushy puppy.,"AlterParameter(""Actor1"", ""Domination"", ""1"")",
410,400,(Drool on her.),"(She smiles while recovering from her orgasm, barely noticing the drool.)",,
410,400,(Whimper in your gag.),(She grins and looks down at you while recovering from her orgasm.),"AlterParameter(""Actor1"", ""Domination"", ""-1"")",
1000,,,(She looks at the customer and blushes.),,
1000,,TO DO,TO DO,,
1000,,,(She looks silently at the customer and seems embarrassed.),,
1000,1010,(Whisper to her.) What do we do?,It was your stupid plan to come here and annoy me. You fix your own mess.,"AlterParameter(""Actor1"", ""Domination"", ""-1"")",Player.CanTalk()
1000,1010,Tell her something!,It was your plan to annoy me! You tell her something!,"AlterParameter(""Actor1"", ""Domination"", ""1"")",Player.CanTalk()
1000,1010,(Whimper in your gag.),(She looks at you and shrugs.),,!Player.CanTalk()
1000,,(Look around.),,DialogLeave(),
1010,,,(She looks silently at the customer and seems embarrassed.),,
1010,,(Look around.),,DialogLeave(),
1040,,,Wait! She wants to tie me up?,,
1040,1050,This is what you deserve.,You bitch! Is she a friend of yours? Did you plan this? (She turns away and ignores you.),"AlterParameter(""Actor1"", ""Love"", ""-2"")",CurrentCharacter.CanTalk()
1040,1050,You will be adorable in bondage.,"(She blushes and smiles.) Thanks, you know how to cheer me up. (She stares quietly at the customer bag.)","AlterParameter(""Actor1"", ""Love"", ""2"")",CurrentCharacter.CanTalk()
1040,,(Look around.),,DialogLeave(),
1050,,,(She stares at the customer bag and stays silent.),,
1050,,(Look around.),,DialogLeave(),
1070,,,(She stares at you and laughs in her gag.),,
1070,1080,(Sigh and look at her.),(She nods slowly and mumbles in her gag.),"AlterParameter(""Actor1"", ""Domination"", ""-1"")",
1070,1080,(Spank her butt.),(She wiggles her butt and tries to avoid you.),"AlterParameter(""Actor1"", ""Domination"", ""1"")",
1070,1080,(Pet her head.),(She nods and struggles happily.),"AlterParameter(""Actor1"", ""Love"", ""1"")",
1070,,(Look around.),,DialogLeave(),
1080,,,(She stares at the customer.),,
1080,,(Look around.),,DialogLeave(),
1100,,,(She stares at you.),,
1100,1110,(Laugh at her in your gag.),(She gets mad as you laugh at her in your tight gag.),"DoActivity(""OpenHouseBondageLaugh"")",
1100,1110,(Bump her in your bondage.),(You bumb your butt playfully against her as you both giggle.),"DoActivity(""OpenHouseBondageBump"")",
1100,1110,(Give her a bondage hug.),(You share a long and warm bondage hug as the movie director makes a thumbs up.),"DoActivity(""OpenHouseBondageHug"")",
1100,,(Look around.),,DialogLeave(),
1110,,,(She stares at you.),,
1110,,(Look around.),,DialogLeave(),
1130,,,(She stares at the basement and seems to ignore you.),,
1130,,(Try to catch her attention.),(You mumble and struggle but she stares at the basement and ignores you.),,
1130,,(Look around.),,DialogLeave(),
1300,,,(She smiles and looks at the customer.) Welcome to the open house!,,
1300,,TO DO,TO DO,,
1300,,(Look around.),,DialogLeave(),
1600,,,"(She blushes and looks down, not saying a word.)",,
1600,,TO DO,TO DO,,
1600,,(Look around.),,DialogLeave(),

1 PlayerGagged No gag is big enough for your huge mouth. (She laughs.)
22 50 60 You dominate him? Damn right! I'm the house boss. Now get out! AlterParameter("Actor1", "Domination", "-2")
23 50 60 I'll get you on a leash. (She trembles a little.) Don't try to intimidate me. Get out! AlterParameter("Actor1", "Domination", "2")
24 50 60 (Try to steal a kiss.) (You kiss each other in front the camera but she pushes you back after a while.) No! I'm not a lesbian. Get out! DoActivity("OpenHouseStealKiss") ParameterValueBetween("Actor1", "Affection", "3", "100")
25 60 70 Never! (Try to fight and strip her.) (You wrestle fiercly as the movie director makes a thumbs up. You're able to strip her down after a while.) DoActivity("OpenHouseStripActor1") ParameterValueBetween("Actor1", "Domination", "2", "100") ParameterValueBetween("Actor1", "Domination", "3", "100")
26 60 70 Never! (Try to fight and strip her.) (You wrestle fiercly as the movie director makes a thumbs up. She gets the best of you and strips you down.) DoActivity("OpenHouseStripPlayer") ParameterValueBetween("Actor1", "Domination", "-100", "-2") ParameterValueBetween("Actor1", "Domination", "-100", "-3")
27 60 70 Never! (Try to fight and strip her.) (You wrestle fiercly as the movie director makes a thumbs up. You both end up without clothes after a while.) DoActivity("OpenHouseStripBoth") ParameterValueBetween("Actor1", "Domination", "-1", "1") ParameterValueBetween("Actor1", "Domination", "-2", "2")
28 70 100 (Look at the scene.) DialogLeave()
29 100 (You're both still sweating and catching your breath from the last fight.)
30 100 110 Give me my clothes! (She shakes her head no.) You stay naked old witch. AlterParameter("Actor1", "Domination", "1") Player.IsNaked()
116 410 400 (Rub your muzzle gag some more.) (She moans some more and pushes you back.) You're quite a pushy puppy. AlterParameter("Actor1", "Domination", "1")
117 410 400 (Drool on her.) (She smiles while recovering from her orgasm, barely noticing the drool.)
118 410 400 (Whimper in your gag.) (She grins and looks down at you while recovering from her orgasm.) AlterParameter("Actor1", "Domination", "-1")
119 1000 (She looks at the customer and blushes.) (She looks silently at the customer and seems embarrassed.)
120 1000 1010 TO DO (Whisper to her.) What do we do? TO DO It was your stupid plan to come here and annoy me. You fix your own mess. AlterParameter("Actor1", "Domination", "-1") Player.CanTalk()
121 1000 1010 Tell her something! It was your plan to annoy me! You tell her something! AlterParameter("Actor1", "Domination", "1") Player.CanTalk()
122 1000 1010 (Whimper in your gag.) (She looks at you and shrugs.) !Player.CanTalk()
123 1000 (Look around.) DialogLeave()
124 1010 (She looks silently at the customer and seems embarrassed.)
125 1010 (Look around.) DialogLeave()
126 1040 Wait! She wants to tie me up?
127 1040 1050 This is what you deserve. You bitch! Is she a friend of yours? Did you plan this? (She turns away and ignores you.) AlterParameter("Actor1", "Love", "-2") CurrentCharacter.CanTalk()
128 1040 1050 You will be adorable in bondage. (She blushes and smiles.) Thanks, you know how to cheer me up. (She stares quietly at the customer bag.) AlterParameter("Actor1", "Love", "2") CurrentCharacter.CanTalk()
129 1040 (Look around.) DialogLeave()
130 1050 (She stares at the customer bag and stays silent.)
131 1050 (Look around.) DialogLeave()
132 1070 (She stares at you and laughs in her gag.)
133 1070 1080 (Sigh and look at her.) (She nods slowly and mumbles in her gag.) AlterParameter("Actor1", "Domination", "-1")
134 1070 1080 (Spank her butt.) (She wiggles her butt and tries to avoid you.) AlterParameter("Actor1", "Domination", "1")
135 1070 1080 (Pet her head.) (She nods and struggles happily.) AlterParameter("Actor1", "Love", "1")
136 1070 (Look around.) DialogLeave()
137 1080 (She stares at the customer.)
138 1080 (Look around.) DialogLeave()
139 1100 (She stares at you.)
140 1100 1110 (Laugh at her in your gag.) (She gets mad as you laugh at her in your tight gag.) DoActivity("OpenHouseBondageLaugh")
141 1100 1110 (Bump her in your bondage.) (You bumb your butt playfully against her as you both giggle.) DoActivity("OpenHouseBondageBump")
142 1100 1110 (Give her a bondage hug.) (You share a long and warm bondage hug as the movie director makes a thumbs up.) DoActivity("OpenHouseBondageHug")
143 1100 (Look around.) DialogLeave()
144 1110 (She stares at you.)
145 1110 (Look around.) DialogLeave()
146 1130 (She stares at the basement and seems to ignore you.)
147 1130 (Try to catch her attention.) (You mumble and struggle but she stares at the basement and ignores you.)
148 1130 (Look around.) DialogLeave()
149 1300 (She smiles and looks at the customer.) Welcome to the open house!
150 1300 TO DO TO DO
151 1300 (Look around.) DialogLeave()
152 1600 (She blushes and looks down, not saying a word.)
153 1600 TO DO TO DO
154 1600 (Look around.) DialogLeave()

View file

@ -135,12 +135,13 @@ function MovieStudioProcessDecay() {
if ((MovieStudioCurrentMovie == "OpenHouse") && (MovieStudioCurrentScene == "1")) {
MovieStudioMoney = MovieStudioMoney + Math.floor(MovieStudioMeter / 10);
MovieStudioProgress(MovieStudioCurrentMovie, "2", "");
MovieStudioActor1.Stage = "1000";
MovieStudioActor2 = null;
MovieStudioActor2 = CharacterLoadNPC("NPC_MovieStudio_OpenHouse_Client");
MovieStudioActor2.Stage = "1000";
MovieStudioActor2.CurrentDialog = TextGet("OpenHouseActTwoIntro");
CharacterSetCurrent(MovieStudioActor2);
if (!Player.IsNaked()) { MovieStudioActor2.CurrentDialog = TextGet("OpenHouseActTwoIntroActor1Naked"); MovieStudioActor2.Stage = "1600"; }
else if (!MovieStudioActor1.IsNaked()) { MovieStudioActor2.CurrentDialog = TextGet("OpenHouseActTwoIntroPlayerNaked"); MovieStudioActor2.Stage = "1300"; }
else { MovieStudioActor2.CurrentDialog = TextGet("OpenHouseActTwoIntroBothNaked"); MovieStudioActor2.Stage = "1000"; }
MovieStudioActor1.Stage = MovieStudioActor2.Stage;
return;
}
}
@ -843,8 +844,8 @@ function MovieStudioDoActivity(Activity) {
}
if (Activity == "OpenHouseRestrainActor1") InventoryWearRandom(MovieStudioActor1, "ItemArms");
if (Activity == "OpenHouseReleaseActor1") InventoryRemove(MovieStudioActor1, "ItemArms");
if (Activity == "OpenHouseGagActor1") InventoryWearRandom(MovieStudioActor1, "ItemMouth");
if (Activity == "OpenHouseUngagActor1") InventoryRemove(MovieStudioActor1, "ItemMouth");
if (Activity == "OpenHouseGagActor1") InventoryWearRandom(MovieStudioActor1, "ItemMouth3");
if (Activity == "OpenHouseUngagActor1") InventoryRemove(MovieStudioActor1, "ItemMouth3");
if ((Activity == "OpenHouseRestrainActor1") || (Activity == "OpenHouseReleaseActor1") || (Activity == "OpenHouseGagActor1") || (Activity == "OpenHouseUngagActor1")) {
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "Low", 5);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes", "Sad", 5);
@ -915,7 +916,7 @@ function MovieStudioDoActivity(Activity) {
CharacterSetFacialExpression(Player, "Eyes", "Angry", 8);
CharacterSetFacialExpression(Player, "Eyes2", "Angry", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Mouth", "Smirk", 8);
InventoryWear(Player, "MuzzleGag", "ItemMouth");
InventoryWear(Player, "MuzzleGag", "ItemMouth3");
}
if (Activity == "OpenHouseDogMasturbate") {
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "Medium", 8);
@ -942,6 +943,64 @@ function MovieStudioDoActivity(Activity) {
CharacterSetFacialExpression(MovieStudioActor1, "Mouth", "Smirk", 8);
}
if (Activity == "OpenHouseReWearVendorClothes") MovieStudioChange("HouseVendor", MovieStudioActor1);
if (Activity == "OpenHouseUngagPlayer") {
InventoryRemove(Player, "ItemMouth3");
CharacterSetFacialExpression(Player, "Blush", "Low", 5);
CharacterSetFacialExpression(Player, "Eyes", "Sad", 5);
CharacterSetFacialExpression(Player, "Eyes2", "Sad", 5);
}
if ((Activity == "OpenHousePrepareActor1Bondage") || (Activity == "OpenHousePreparePlayerBondage")) {
CharacterSetFacialExpression(MovieStudioActor2, "Blush", "Low", 5);
CharacterSetFacialExpression(MovieStudioActor2, "Eyes", "Dazed", 5);
CharacterSetFacialExpression(MovieStudioActor2, "Eyes2", "Dazed", 5);
MovieStudioActor1.Stage = MovieStudioActor2.Stage;
}
if (Activity == "OpenHouseActor1FullBondage") {
CharacterRelease(MovieStudioActor1);
InventoryWearRandom(MovieStudioActor1, "ItemArms");
InventoryWearRandom(MovieStudioActor1, "ItemMouth3");
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "High", 12);
MovieStudioActor1.Stage = "1070";
}
if (Activity == "OpenHousePlayerFullBondage") {
CharacterRelease(Player);
InventoryWearRandom(Player, "ItemArms");
InventoryWearRandom(Player, "ItemMouth3");
CharacterSetFacialExpression(Player, "Blush", "High", 8);
MovieStudioActor1.Stage = "1100";
}
if (Activity == "OpenHouseEnterBasement") {
MovieStudioBackground = CommonRandomItemFromList("", ["HouseBasement1", "HouseBasement2", "HouseBasement3"]);
MovieStudioActor1.Stage = MovieStudioActor2.Stage;
}
if (Activity == "OpenHouseBondageLaugh") {
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "Medium", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes", "Angry", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes2", "Angry", 8);
MovieStudioAlterParameter("Actor1", "Affection", "-2");
}
if (Activity == "OpenHouseBondageHug") {
CharacterSetFacialExpression(Player, "Blush", "Medium", 8);
CharacterSetFacialExpression(Player, "Eyes", "Lewd", 8);
CharacterSetFacialExpression(Player, "Eyes2", "Lewd", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "Medium", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes", "Lewd", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes2", "Lewd", 8);
MovieStudioAlterParameter("Actor1", "Affection", "2");
}
if (Activity == "OpenHouseBasementChains") {
if (InventoryGet(Player, "ItemNeck") == null) InventoryWear(Player, "LeatherCollar", "ItemNeck");
InventoryWear(Player, "CeilingChain", "ItemAddon");
if (InventoryGet(MovieStudioActor1, "ItemNeck") == null) InventoryWear(MovieStudioActor1, "LeatherCollar", "ItemNeck");
InventoryWear(MovieStudioActor1, "CeilingChain", "ItemAddon");
CharacterSetFacialExpression(Player, "Blush", "High", 8);
CharacterSetFacialExpression(Player, "Eyes", "Dazed", 8);
CharacterSetFacialExpression(Player, "Eyes2", "Dazed", 8);
CharacterSetFacialExpression(MovieStudioActor1, "Blush", "High", 12);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes", "Dazed", 12);
CharacterSetFacialExpression(MovieStudioActor1, "Eyes2", "Dazed", 12);
}
if (Activity == "OpenHouseActor2Wand") InventoryWear(MovieStudioActor2, "VibratingWand", "ItemHandheld");
// Check for decay
MovieStudioProcessDecay();
@ -1046,6 +1105,7 @@ function MovieStudioCanDoActivity(Activity) {
if (Activity == "InterviewMaidReturnFavor") return (MovieStudioActor2.OweFavor);
if (Activity == "OpenHouseWearVendorClothes") return (!MovieStudioActor1.ClothesTaken);
if (Activity == "OpenHouseWearDogCollar") return (InventoryGet(Player, "ItemNeck") == null);
if (Activity == "OpenHouseClientRestrainActor1") return ((InventoryGet(Player, "ItemArms") == null) || (InventoryGet(Player, "ItemMouth3") == null));
return false;
}

View file

@ -21,4 +21,6 @@ InterviewDirectorSuccess1,"(The director stops the movie and cheers.) Cut! Thi
InterviewDirectorSuccess2,(The director stops the movie and cheers.) Cut! Wonderful! You will all become stars. Congratulations!
InterviewDirectorSuccess3,"(The director stops the movie and cheers.) Cut! Filming is done, it's time to edit it. Congratulations!"
InterviewMistressTurnTablesOnPlayer,"(As soon as you release her, they quickly pounce on you and grab your arms to immobilise you. The journalist defies you.) Here we go!"
OpenHouseActTwoIntro,(A customer enters the place and stares at you two.) Errrrr... I'm here for the open house. What is going on here?
OpenHouseActTwoIntroBothNaked,"(Act two begins, a customer enters the place and stares at you two.) Hello? I'm here for the open house. Why are you two naked?"
OpenHouseActTwoIntroPlayerNaked,"(Act two begins, a customer enters the place and stares at you.) Hello? I'm here for the open house. Why are you naked?"
OpenHouseActTwoIntroActor1Naked,"(Act two begins, a customer enters the place and stares at the new girlfriend.) Hello? I'm here for the open house. Why is she naked?"

1 Leave Main Hall
21 InterviewDirectorSuccess2 (The director stops the movie and cheers.) Cut! Wonderful! You will all become stars. Congratulations!
22 InterviewDirectorSuccess3 (The director stops the movie and cheers.) Cut! Filming is done, it's time to edit it. Congratulations!
23 InterviewMistressTurnTablesOnPlayer (As soon as you release her, they quickly pounce on you and grab your arms to immobilise you. The journalist defies you.) Here we go!
24 OpenHouseActTwoIntro OpenHouseActTwoIntroBothNaked (A customer enters the place and stares at you two.) Errrrr... I'm here for the open house. What is going on here? (Act two begins, a customer enters the place and stares at you two.) Hello? I'm here for the open house. Why are you two naked?
25 OpenHouseActTwoIntroPlayerNaked (Act two begins, a customer enters the place and stares at you.) Hello? I'm here for the open house. Why are you naked?
26 OpenHouseActTwoIntroActor1Naked (Act two begins, a customer enters the place and stares at the new girlfriend.) Hello? I'm here for the open house. Why is she naked?