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Chapter 12 - More Sidney
Chapter 12 - More Sidney
This commit is contained in:
parent
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8 changed files with 140 additions and 27 deletions
Actors/Sidney
C008_DramaClass/AmandaIntro
C012_AfterClass
Before ![]() (image error) Size: 89 KiB After ![]() (image error) Size: 89 KiB ![]() ![]() |
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Actors/Sidney/Shorts_NoBondage_NoGag_Exhausted.png
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Actors/Sidney/Shorts_NoBondage_NoGag_Exhausted.png
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@ -18,6 +18,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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30,0,0,,I thought you could|use some help.,"That's very sweet of you. Alright,|can you help me to wear this armor?",40,1,-1,CheatedCover()
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30,0,0,,You're so beautiful.|I wanted to see you.,Alright then. But since you cheated|can you help me to wear this armor?,40,1,0,CheatedCover()
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30,0,0,,I'm sorry.|I cheated.,At least you're honest. Since you cheated|can you help me to wear this armor?,40,0,-1,CheatedCover()
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30,0,0,,(Bow and look|at the floor.),Don't be that shy. Since you cheated|can you help me to wear this armor?,40,0,-1,CheatedCover()
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40,0,0,PlayerInArmbinder,(Turn and shake|your armbinder.),"You're so cute, I can't unstrap you.|Try to struggle some more to get out.",40,0,0,TestUnstrapPlayer()
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40,0,0,PlayerIsRoped,(Turn and point|to your ropes.),"You're so cute like that, I can't untie you.|Try to struggle some more to reach a knot.",40,0,0,TestUntiePlayer()
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40,0,0,PlayerIsCuffed,(Turn and point|to your cuffs.),"Sorry, I don't have the keys for these cuffs.",40,0,0,TestUncuffPlayer()
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@ -1,3 +1,6 @@
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var C012_AfterClass_Dorm_Guest = [];
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var C012_AfterClass_Dorm_PlayerPos = 0;
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// Chapter 12 - After Class Dorm Load
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function C012_AfterClass_Dorm_Load() {
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@ -10,20 +13,32 @@ function C012_AfterClass_Dorm_Load() {
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C012_AfterClass_Pub_CurrentStage = 0;
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C012_AfterClass_Roommates_CurrentStage = 0;
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// Set the guest list in the dorm
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C012_AfterClass_Dorm_Guest = [];
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if (GameLogQuery(CurrentChapter, "Sidney", "EnterDormFromPub") && (CurrentTime <= 20 * 60 * 60 * 1000)) C012_AfterClass_Dorm_Guest.push("Sidney");
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C012_AfterClass_Dorm_PlayerPos = 600 - C012_AfterClass_Dorm_Guest.length * 100;
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}
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// Chapter 12 - After Class Dorm Run
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function C012_AfterClass_Dorm_Run() {
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// Draw the background and the actors
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DrawImage(CurrentChapter + "/" + CurrentScreen + "/Background.jpg", 0, 0);
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DrawTransparentPlayerImage(390, 0, 0.6667);
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if ((MouseX >= 0) && (MouseX <= 200) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Wardrobe_Active.png", 50, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Wardrobe_Inactive.png", 50, 0);
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if ((MouseX >= 200) && (MouseX <= 400) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bed_Active.png", 250, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bed_Inactive.png", 250, 0);
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if ((MouseX >= 800) && (MouseX <= 1000) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Save_Active.png", 850, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Save_Inactive.png", 850, 0);
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if ((MouseX >= 1000) && (MouseX <= 1200) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Exit_Active.png", 1050, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Exit_Inactive.png", 1050, 0);
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DrawTransparentPlayerImage(C012_AfterClass_Dorm_PlayerPos - 210, 0, 0.6667);
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for (var A = 0; A < C012_AfterClass_Dorm_Guest.length; A++)
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DrawActor(C012_AfterClass_Dorm_Guest[A], C012_AfterClass_Dorm_PlayerPos - 10 + A * 200, 0, 0.6667);
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// Draw the room icons
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if ((MouseX >= 0) && (MouseX < 150) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Wardrobe_Active.png", 25, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Wardrobe_Inactive.png", 25, 0);
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if ((MouseX >= 150) && (MouseX < 300) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bed_Active.png", 175, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Bed_Inactive.png", 175, 0);
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if ((MouseX >= 900) && (MouseX < 1050) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Save_Active.png", 925, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Save_Inactive.png", 925, 0);
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if ((MouseX >= 1050) && (MouseX < 1200) && (MouseY >= 0) && (MouseY <= 600)) DrawImage(CurrentChapter + "/" + CurrentScreen + "/Exit_Active.png", 1075, 0);
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else DrawImage(CurrentChapter + "/" + CurrentScreen + "/Exit_Inactive.png", 1075, 0);
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}
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// Chapter 12 - After Class Dorm Click
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@ -33,10 +48,10 @@ function C012_AfterClass_Dorm_Click() {
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InventoryClick(GetClickedInventory(), CurrentChapter, CurrentScreen);
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// Opens the other screens of the dorm
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if ((MouseX >= 0) && (MouseX <= 200) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "Wardrobe");
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if ((MouseX >= 200) && (MouseX <= 400) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "Bed");
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if ((MouseX >= 500) && (MouseX <= 700) && (MouseY >= 0) && (MouseY <= 600)) InventoryClick("Player", CurrentChapter, CurrentScreen);
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if ((MouseX >= 800) && (MouseX <= 1000) && (MouseY >= 0) && (MouseY <= 600)) SaveMenu("C012_AfterClass", "Dorm");
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if ((MouseX >= 1000) && (MouseX <= 1200) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "DormExit");
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if ((MouseX >= 0) && (MouseX < 150) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "Wardrobe");
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if ((MouseX >= 150) && (MouseX < 300) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "Bed");
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if ((MouseX >= C012_AfterClass_Dorm_PlayerPos - 100) && (MouseX < C012_AfterClass_Dorm_PlayerPos + 100) && (MouseY >= 0) && (MouseY <= 600)) InventoryClick("Player", CurrentChapter, CurrentScreen);
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if ((MouseX >= 900) && (MouseX < 1050) && (MouseY >= 0) && (MouseY <= 600)) SaveMenu("C012_AfterClass", "Dorm");
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if ((MouseX >= 1050) && (MouseX < 1200) && (MouseY >= 0) && (MouseY <= 600)) SetScene(CurrentChapter, "DormExit");
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}
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C012_AfterClass/Pub/Dorm.jpg
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C012_AfterClass/Pub/Dorm.jpg
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@ -25,16 +25,22 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
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150,0,0,,It's great to see you!|Have a beer with me.,PubActor.jpg
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151,0,0,,,PubActor.jpg
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152,0,0,,,PubActor.jpg
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160,0,0,,I can't believe you took over the class.|Mildred must be fucking mad at you.,PubActor.jpg
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160,0,0,,I can't believe you took|over the literature class.,PubActor.jpg
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161,0,0,,,PubActor.jpg
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162,0,0,,,PubActor.jpg
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170,0,0,,I still can't believe you stripped me and|tied me up outside. I should kick your ass.,PubActor.jpg
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171,0,0,,,PubActor.jpg
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172,0,0,,,PubActor.jpg
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180,0,0,,Hey there detention-mate.|Are you still causing trouble?,PubActor.jpg
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181,0,0,,,PubActor.jpg
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182,0,0,,,PubActor.jpg
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190,0,0,,Oh! It's you. What do you want?,PubActor.jpg
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191,0,0,,,PubActor.jpg
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192,0,0,,,PubActor.jpg
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200,0,0,,,PubActor.jpg
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201,0,0,,,PubActor.jpg
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202,0,0,,,PubActor.jpg
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203,0,0,,,PubActor.jpg
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204,0,0,,,PubActor.jpg
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205,0,0,,,PubActor.jpg
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210,0,0,,,PubPusher.jpg
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300,0,0,,,Dorm.jpg
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310,0,0,,,Dorm.jpg
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320,0,0,,,Dorm.jpg
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330,0,0,,,Dorm.jpg
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@ -3,6 +3,7 @@ var C012_AfterClass_Pub_SidneyAvail = false;
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var C012_AfterClass_Pub_EmptyPub = true;
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var C012_AfterClass_Pub_IntroText = "";
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var C012_AfterClass_Pub_CurrentActor = "";
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var C012_AfterClass_Pub_HasSeduction = false;
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// Calculates who's in the pub depending on the time of the day
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function C012_AfterClass_Pub_WhoInIsPub() {
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@ -20,6 +21,7 @@ function C012_AfterClass_Pub_Load() {
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LoadInteractions();
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Common_BondageAllowed = false;
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Common_SelfBondageAllowed = false;
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C012_AfterClass_Pub_HasSeduction = (PlayerGetSkillLevel("Seduction") >= 1);
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// If we must put the previous text or previous actor back
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if (C012_AfterClass_Pub_IntroText != "") { OverridenIntroText = C012_AfterClass_Pub_IntroText; C012_AfterClass_Pub_IntroText = ""; }
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@ -37,7 +39,7 @@ function C012_AfterClass_Pub_Run() {
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BuildInteraction(C012_AfterClass_Pub_CurrentStage);
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if (CurrentActor != "") {
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DrawActor(CurrentActor, 600, 0, 1);
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DrawImage(CurrentChapter + "/" + CurrentScreen + "/PubCounter.jpg", 600, 500);
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if (C012_AfterClass_Pub_CurrentStage < 210) DrawImage(CurrentChapter + "/" + CurrentScreen + "/PubCounter.jpg", 600, 500);
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}
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}
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@ -124,7 +126,6 @@ function C012_AfterClass_Pub_SidneyStart() {
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// If the player was class leader in chapter 11
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if (GameLogQuery("C011_LiteratureClass", "", "ClassLeader")) {
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ActorSetPose("Neutral");
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C012_AfterClass_Pub_CurrentStage = 160;
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return;
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}
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@ -138,13 +139,11 @@ function C012_AfterClass_Pub_SidneyStart() {
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// If the player went to detention in chapter 3
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if (GameLogQuery("C001_BeforeClass", "", "FightVictory") || GameLogQuery("C001_BeforeClass", "", "FightDefeat") || GameLogQuery("C001_BeforeClass", "", "PublicBondage")) {
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ActorSetPose("Neutral");
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C012_AfterClass_Pub_CurrentStage = 180;
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return;
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}
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// No special feelings and conversation
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ActorSetPose("Neutral");
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C012_AfterClass_Pub_CurrentStage = 190;
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}
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@ -159,3 +158,21 @@ function C012_AfterClass_Pub_SidneyEnd() {
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function C012_AfterClass_Pub_SetPose(NewPose) {
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ActorSetPose(NewPose);
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}
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// Chapter 12 After Class - When the player meets Sidney pusher
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function C012_AfterClass_Pub_MeetPusher() {
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CurrentActor = "";
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}
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// Chapter 12 After Class - When the player leaves with Sidney
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function C012_AfterClass_Pub_LeaveWithSidney() {
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CurrentTime = CurrentTime + 290000;
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GameLogAdd("EnterDormFromPub");
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ActorSetPose("Exhausted");
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}
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// Chapter 12 After Class - When the player leaves with Sidney
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function C012_AfterClass_Pub_BackToDorm() {
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ActorSetPose("");
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SetScene(CurrentChapter, "Dorm");
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}
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@ -4,7 +4,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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0,0,0,,Leave the pub.,,0,0,0,Leave()
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100,0,0,Common_PlayerChaste,I have the same problem.|I'll find a way out.,Fine! But find a solution quick.|This belt is driving me insane.,101,1,0,
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100,0,8,,"Calm down girl, this belt|will come off when I decide.",(She bows her head.) Very well Miss.|But know that this is drving me insane.,101,0,1,"SetPose(""Shy"")"
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100,8,0,,This is only to tease|you a little sweetie.,(She blushes.) Tease me for what?|You know that this is driving me insane?,101,1,0,"SetPose(""Neutral"")"
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100,8,0,,This is only to tease|you a little sweetie.,(She blushes.) Tease me for what?|You know that this is driving me insane?,101,1,0,"SetPose("""")"
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100,0,0,,I have no idea|how to unlock it.,Don't mess with shit you don't understand!|You know that this is driving me insane?,101,0,-1,
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100,0,0,,You'd better learn|to live with it.,Fuck you then! I'll find a way out.|You know that this is driving me insane?,101,-1,0,
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100,0,0,,I have some tools|for it at the dorm.,Great! Maybe it could work.|This belt is driving me insane.,101,1,0,
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@ -18,7 +18,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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102,0,0,,You want to fight?,Let's fight then! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,1,"SetPose(""Duck"")"
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102,0,0,,Nice! That was|quite a punch.,Damn right girl! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,1,-1,"SetPose(""Duck"")"
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110,0,8,,"Calm down girl, the egg|will be out when I decide.",(She bows her head.) Very well Miss.|But know that this is drving me insane.,111,0,1,"SetPose(""Shy"")"
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110,8,0,,This is only to tease|you a little sweetie.,(She blushes.) Tease me for what?|You know that this is driving me insane?,111,1,0,"SetPose(""Neutral"")"
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110,8,0,,This is only to tease|you a little sweetie.,(She blushes.) Tease me for what?|You know that this is driving me insane?,111,1,0,"SetPose("""")"
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110,0,0,,I have no idea|how to remove it.,Don't mess with shit you don't understand!|You know that this is driving me insane?,111,0,-1,
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110,0,0,,You'd better learn|to live with it.,Fuck you then! I'll remove it somehow.|You know that this is driving me insane?,111,-1,0,
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110,0,0,,You'll find a way|to remove it.,I guess. But it better be soon.|This egg is driving me insane.,111,0,0,
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@ -43,7 +43,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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122,0,0,,That's a way to|spend an evening.,The best way. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,0,"SetPose(""Duck"")"
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130,0,0,,I came here|to relax.,Good idea. School is so boring.|We need some time to enjoy life.,131,0,0,
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130,0,0,,I came here to drink.|Go get me a beer.,Great idea! (She comes back with two beers.)|This is so much better than our boring college.,131,1,1,
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130,0,0,,I got lost and|ended up here.,You got lost? That's pretty silly.|At least you're out of our boring classes.,131,0,-1,"SetPose(""Neutral"")"
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130,0,0,,I got lost and|ended up here.,You got lost? That's pretty silly.|At least you're out of our boring classes.,131,0,-1,"SetPose("""")"
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130,0,0,,I came here to drink.|Get me some red wine.,Ok. (She comes back with wine and a beer.)|This is so much better than our boring college.,131,0,1,
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131,0,0,,You're boring!,(She gives you an angry look.)|You look tense. Wanna smoke?,132,-1,0,
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131,0,0,,"Yeah, it was|a long day.",Fuck yeah. We have to forget it.|Do you want to smoke with me?,132,0,0,
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@ -57,7 +57,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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140,0,0,,Are you still|angry at me?,Fuck yeah I'm still angry!|Let's go out and I will crush you.,141,0,-1,
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140,0,0,,Can we talk?,(She stares at you.)|What do you want?,142,0,0,
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140,0,0,,Calm down girl.,(She stares at you.)|What do you want?,142,0,1,
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140,0,0,,I came to make peace|and offer you a beer.,(She takes the beer and calms down.)|Alright. Tell me what you want.,142,1,0,"SetPose(""Neutral"")"
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140,0,0,,I came to make peace|and offer you a beer.,(She takes the beer and calms down.)|Alright. Tell me what you want.,142,1,0,"SetPose("""")"
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141,0,0,,Wait! This is|going too far.,Too late sucker... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,-1,"SetPose(""Duck"")"
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141,0,0,,How about some|arm wrestling?,That could work... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,0,"SetPose(""Duck"")"
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141,0,0,,Let's fight|right here!,You got it girl! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,1,"SetPose(""Duck"")"
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152,0,0,,Binge drinking is|dangerous for you.,You're a loser. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,-1,0,"SetPose(""Duck"")"
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152,0,0,,I'll drink to that!,Cheers! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,1,0,"SetPose(""Duck"")"
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152,0,0,,That's a way to|spend an evening.,The best way. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,0,"SetPose(""Duck"")"
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160,0,0,,Indeed! I can't|believe it either.,(She nods quickly.) Mildred must|be pissed at your right now.,161,0,-1,
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160,0,0,,Get used to it.,(She nods politely.) Mildred must|be pissed at your right now.,161,0,1,
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160,0,0,,Did you had fun?,(She nods happily.) Mildred must|be pissed at your right now.,161,0,0,
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161,0,8,,Mildred is my|bitch now.,That is fucking awesome!|We need more girls like you.,162,1,1,
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161,0,0,,Don't worry|about her.,"I fucking don't worry for her.|Shit, we need more girls like you.",162,0,0,
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161,0,0,,I don't care|about Mildred.,"Yeah, you cares about the teachers?|Hell we need more girls like you.",162,1,0,
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161,0,0,,Don't get me in|trouble with her.,"You misunderstood what I meant.|Actually, we need more girls like you.",162,-1,0,
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162,0,0,,And we need|pretty girls like you.,That's so nice of... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,1,0,"SetPose(""Duck"")"
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162,0,0,,And less girls|like you.,What does that... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,-1,0,"SetPose(""Duck"")"
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162,0,0,,Maybe this went|a little too far.,Don't talk like that. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,-1,"SetPose(""Duck"")"
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162,0,0,,"Yep, I'll bring some|leadership in school.",That's great news! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,1,"SetPose(""Duck"")"
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162,0,0,,Thanks!,Another thing... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,0,"SetPose(""Duck"")"
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170,0,0,,Touch me and|you'll die.,Oh yeah? Let's go outside|and I will break your bones.,141,-1,1,
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170,0,0,,What's your problem?,You're my fucking problem!|Let's go out and I will crush you.,141,0,0,
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170,0,0,,Are you still|angry at me?,Fuck yeah I'm still angry!|Let's go out and I will crush you.,141,0,-1,
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170,0,0,,Can we talk?,(She points at you.)|What do you want?,142,0,0,"SetPose(""Point"")"
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170,0,0,,Calm down girl.,(She stares at you.)|What do you want?,142,0,1,"SetPose("""")"
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170,0,0,,I came to make peace|and offer you a beer.,(She takes the beer and calms down.)|Alright. Tell me what you want.,142,1,0,"SetPose("""")"
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180,0,0,,Me? Never!|(Wink at her.),Ha! That's a good one.|So what do you want?,190,1,0,
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180,0,0,,I try not to|get caught.,Good luck with that.|So what do you want?,190,0,0,
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180,0,0,,"Yep, I'm known|to cause trouble.",There's nothing wrong with that.|So what do you want now?,190,0,1,
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180,0,0,,"No, I've changed|my attitude.",That's fucking lame.|Well what do you want?,190,0,-1,
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180,0,0,,"You're the trouble|in school, not me.","(She gives you an angry look.)|Fuck that, what do you want?",190,-1,0,
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||||
190,0,0,,I want to share|a drink with you.,That's perfectly fine with me.|So how was your first day?,191,1,0,
|
||||
190,0,0,HasSeduction,I want to see|your pretty eyes.,(She blushes and bows her head.)|So did you enjoy your first day?,191,1,1,"SetPose(""Shy"")"
|
||||
190,0,0,,I want to chat.,Alright. So how was your first day?,191,0,0,
|
||||
190,0,0,,I want to pay|you a drink.,Pay up girl! (She laughs.)|So how was your first day?,191,1,-1,
|
||||
190,0,0,,I want some|of your weed.,Calm down. We'll go smoke later.|So how was your first day?,191,0,1,
|
||||
190,0,0,,I want to|kick your ass.,Oh yeah? Let's go outside|and I will break your bones.,141,-1,1,"SetPose(""Angry"")"
|
||||
191,0,0,,It was awesome!|I love the teachers.,(She points at you.) You're a loser.|At least do you know how to party?,192,-1,-1,"SetPose(""Point"")"
|
||||
191,0,0,,It could have|been worse.,Yep! So you want to party here?,192,0,0,
|
||||
191,0,0,,I was punished so|it's a good day.,You like being punished? You're stange.|At least do you know how to party?,192,1,-1,
|
||||
191,0,0,,Pretty good I guess.|I caused some trouble.,That's the fucking spirit!|So you want to party here?,192,0,1,
|
||||
191,0,0,,This school is shit.,Hell yeah! So you want to party here?,192,1,0,
|
||||
191,0,0,,The education level|seems adequate.,What kind of language is that?|At least do you know how to party?,192,-1,0,
|
||||
192,0,0,,I setup parties.,That's pretty good. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,1,"SetPose(""Duck"")"
|
||||
192,0,0,,I'm ok with parties.,If the beer is cheap... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,0,"SetPose(""Duck"")"
|
||||
192,0,0,,I'm a party animal!,Rock on! (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,1,0,"SetPose(""Duck"")"
|
||||
192,0,0,,I usually try to|avoid parties.,That's pretty lame. (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,0,-1,"SetPose(""Duck"")"
|
||||
192,0,0,,I only do parties|with close friends.,I can understand... (She pauses.) Oh fuck!|(She checks around and ducks behind the counter.),200,1,-1,"SetPose(""Duck"")"
|
||||
200,0,0,,What's going on?,"Shhhh. Keep quiet, she will see me.",201,0,0,
|
||||
200,0,0,,Why are you|scared girl?,Shut up! She will see me.,201,0,1,
|
||||
200,0,0,,Someone|has a gun?,Are you insane? Now keep|quiet or she will see me.,201,0,-1,
|
||||
200,0,0,,(Look around.),(You look around but there's nothing unusual.|Sidney is quiet and keeps on ducking.),200,0,0,
|
||||
201,0,0,,You get scared|pretty easily.,I'm not scared! I simply|don't want to see my pusher.,202,-1,1,
|
||||
201,0,0,,Whom are you|talking about?,My pusher is here.|I don't want to see her.,202,0,0,
|
||||
201,0,0,,See whom? I hope|there's no teacher here.,There's no teacher but my pusher|is here. I don't want to meet her.,202,0,-1,
|
||||
201,0,0,,You're safe with|me my friend.,Thanks. My pusher is here.|I don't want to meet her.,202,1,0,
|
||||
201,0,0,,If you're in trouble|I'm not helping you.,Shut up! My pusher is here.|I don't want to meet her.,202,-1,0,
|
||||
202,0,0,,Maybe I can help.|You owe her money?,"Yeah, it's not that much. But she|won't sell to me anymore if I don't pay.",203,1,0,
|
||||
202,0,0,,So it's about money?,"Yeah, it's not that much. But she|won't sell to me anymore if I don't pay.",203,0,0,
|
||||
202,0,0,,You have drug debts?|You're such a loser.,Fuck you! It's not that much. But she|won't sell to me anymore if I don't pay.,203,-1,0,
|
||||
203,0,0,,She's dangerous?,Not really. But she has the best|weed around and I still want some.,203,0,0,
|
||||
203,0,0,,So what will|you do now?,I'll duck until she leaves.,203,0,0,
|
||||
203,0,0,,I could go|talk with her.,You would do that?|That would be great.,204,0,0,
|
||||
203,0,0,,You're hopeless.|(Leave Sidney.),You leave Sidney with her problems.,0,-1,0,SidneyEnd()
|
||||
203,0,0,,We can hide|at my place.,It's too risky to get out.|She might see me run.,203,0,0,
|
||||
203,10,0,,Sweetie. I will|cover your escape.,Very well! I'm ready when you are.,205,1,0,
|
||||
203,0,10,,"When I say ""go"".|You run with me.",Yes Miss! I'm ready when you are.,205,0,1,
|
||||
204,0,0,,Stay here Sidney.|(Meet the pusher.),"(You walk and meet Sidney's pusher.)|Hey there, do you need something?",210,1,0,MeetPusher()
|
||||
204,0,0,,It might not|be a good idea.,"Yeah, keep quiet and she'll go away.",203,0,0,
|
||||
205,0,0,,(Run with Sidney.),(You both run away and head back to your|dorm while Sidney tries to catch her breath.),300,0,0,LeaveWithSidney()
|
||||
300,0,0,,We made it!,"Yeah, I hope she didn't|see me run away.",310,0,0,
|
||||
300,0,0,,That was thrilling.,Fuck yeah! I hope she|didn't see me run away.,310,1,0,
|
||||
300,0,0,,You don't run|fast enough.,(She breathes heavily and coughs.)|As long as she didn't see me.,310,-1,0,
|
||||
300,0,0,,You're a pretty|good runner.,"Don't do sarcasms, I hate that.|Well as long as she didn't see me.",310,-1,0,
|
||||
310,0,0,,You worry too much girl.|Welcome to my place.,You have a nice spot. You don't|mind if I hide here for a few hours?,320,0,1,
|
||||
310,0,0,,"Yeah, I'm also nervous.|Well this is my place.",You have a nice spot. You don't|mind if I hide here for a few hours?,320,0,-1,
|
||||
310,0,0,,I'm sure we'll be fine.|Welcome to my place.,You have a nice spot. You don't|mind if I hide here for a few hours?,320,0,0,
|
||||
320,0,0,,Don't make a mess.,(She frowns.) I won't be there for|long anyway. I'll leave around twenty.,330,-1,0,
|
||||
320,0,0,,You can spend|the night here.,"That won't be needed. I won't be|here for long, I'll leave around twenty.",330,0,0,
|
||||
320,0,0,,Make yourself at|home my friend.,Thanks a lot! I won't be there for|too long. I'll leave around twenty.,330,1,0,
|
||||
320,0,0,,Mi casa es su casa.,"I don't speak Italian. I won't be|here for long, I'll leave around twenty.",330,0,0,
|
||||
330,0,0,,Very well Sidney.|(Back to your room.),,330,0,0,BackToDorm()
|
||||
|
|
|
Loading…
Add table
Reference in a new issue