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Sarah and Amanda Full Dating Script
Sarah and Amanda Full Dating Script
This commit is contained in:
parent
1e68c13409
commit
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12 changed files with 59 additions and 53 deletions
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@ -73,6 +73,10 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
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393,0,0,,,Dorm.jpg
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394,0,0,,,Dorm.jpg
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395,0,0,,,Dorm.jpg
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400,0,0,,So you and Sarah are dating?,Dorm.jpg
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410,0,0,,,Dorm.jpg
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420,0,0,,,Dorm.jpg
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430,0,0,,,Dorm.jpg
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450,0,0,,(Amanda tickles you for fun and laughs.)|Alright my subbie. It's time to have fun.,Dorm.jpg
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450,0,0,Common_ActorIsLover,(Amanda tickles you for fun and laughs.)|Alright my subbie. It's time to have fun.,Dorm.jpg
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500,0,0,,,Dorm.jpg
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@ -126,7 +130,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
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820,0,0,,,StartDating.jpg
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821,0,0,,,Dorm.jpg
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822,0,0,,,Dorm.jpg
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823,0,0,,,Dorm.jpg
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823,0,0,,Do you mind if I relax with|my girlfriend on your bed?,Dorm.jpg
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823,0,0,Common_ActorIsOwned,"Mistress, can I please use your|bed now to relax with Sarah?",Dorm.jpg
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823,0,0,Common_ActorIsOwner,"My subbie, I will use your bed|to relax with my girlfriend.",Dorm.jpg
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3000,0,0,,"My subbie, get naked now.",Dorm.jpg
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@ -106,6 +106,15 @@ function C012_AfterClass_Amanda_Load() {
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} else {
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// Amanda will talk the player if she's dating Sarah
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if ((C012_AfterClass_Amanda_CurrentStage == 0) && !GameLogQuery(CurrentChapter, CurrentActor, "DatingSarahChat") && (Common_PlayerLover == "Sarah") && !Common_PlayerRestrained && !Common_PlayerGagged && !ActorIsGagged() && !ActorIsRestrained()) {
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LeaveIcon = "";
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if ((ActorGetValue(ActorCloth) == "") || (ActorGetValue(ActorCloth) == "Clothed")) ActorSetPose("Angry");
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else ActorSetPose("");
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C012_AfterClass_Amanda_CurrentStage = 400;
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GameLogAdd("DatingSarahChat");
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}
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// If there's a crossover between two actors
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if ((C012_AfterClass_Amanda_CurrentStage == 0) && !GameLogQuery(CurrentChapter, CurrentActor, "MetSidney") && (C012_AfterClass_Dorm_Guest.indexOf("Sidney") >= 0) && !Common_PlayerRestrained && !Common_PlayerGagged && !ActorIsGagged() && !ActorIsRestrained()) {
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LeaveIcon = "";
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@ -160,7 +169,7 @@ function C012_AfterClass_Amanda_Run() {
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// Draw the actor alone or with the player depending on the stage
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if ((C012_AfterClass_Amanda_CurrentStage < 800) || (C012_AfterClass_Amanda_CurrentStage >= 900)) {
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if ((C012_AfterClass_Amanda_CurrentStage != 410) && (C012_AfterClass_Amanda_CurrentStage != 3932) && (C012_AfterClass_Amanda_CurrentStage != 635) && (C012_AfterClass_Amanda_CurrentStage != 636) && (C012_AfterClass_Amanda_CurrentStage != 791) && (C012_AfterClass_Amanda_CurrentStage != 194)) {
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if ((C012_AfterClass_Amanda_CurrentStage != 3932) && (C012_AfterClass_Amanda_CurrentStage != 635) && (C012_AfterClass_Amanda_CurrentStage != 636) && (C012_AfterClass_Amanda_CurrentStage != 791) && (C012_AfterClass_Amanda_CurrentStage != 194)) {
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if (((C012_AfterClass_Amanda_CurrentStage >= 3090) && (C012_AfterClass_Amanda_CurrentStage <= 3099)) || ((C012_AfterClass_Amanda_CurrentStage >= 3901) && (C012_AfterClass_Amanda_CurrentStage <= 3999))) {
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DrawActor("Player", 475, 0, 1);
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DrawActor(CurrentActor, 750, 0, 1);
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@ -965,6 +974,7 @@ function C012_AfterClass_Amanda_KickForActor(KickedForActor) {
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// Chapter 12 After Class - When Amanda is kicked out, it can destroy the players couple
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function C012_AfterClass_Amanda_KickedOut() {
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GameLogAdd("KickedOutFromDorm");
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GameLogSpecificAddTimer(CurrentChapter, "Player", "AmandaAndSarahInBed", 1);
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if (CurrentActor == Common_PlayerLover) {
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ActorChangeAttitude(-5, 0);
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C012_AfterClass_Amanda_BreakUp();
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@ -200,6 +200,21 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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395,0,0,,It will be fun.,It certainly will be fun.|Now stand up my subbie.,0,0,0,PlayerStandUp()
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395,0,0,,I can't wait to|start training.,I will prepare your training schedule|pretty soon. Now stand up my subbie.,0,1,-1,PlayerStandUp()
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395,0,0,,Training can wait.,It will begin when your schedule is|ready. Now stand up my subbie.,0,-1,1,PlayerStandUp()
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400,0,0,,"Yes, we started|dating today.",(She sighs.) Tell me COMMON_PLAYERNAME.|Do you really love her?,410,-1,0,
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400,0,0,,Yes. Is there|somthing wrong?,(She sighs.) Tell me COMMON_PLAYERNAME.|Do you really love her?,410,-1,-1,
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400,0,0,,Are you jealous?,"(She looks shocked.) I'm not jealous!|Tell me, do you really love her?",410,-2,1,
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410,0,0,,"Yes, I love her.",Very well. Please promise me something then.|Promise me you'll take care of her and cherish her.,420,0,0,
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410,0,0,,I do really love her.,Very well. Please promise me something then.|Promise me you'll take care of her and cherish her.,420,0,0,
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410,0,0,,I don't know.,"If you don't know it means you don't love her.|And if that's the case, you should break up.",430,-1,-1,
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410,0,0,,Not really. We both|want more pussy.,This is not a healthy relationship!|You two should break up now.,430,-2,1,
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420,0,0,,I promise I will take|care and protect her.,"Alright, maybe she's in good hands.|What would you like to do now?",0,0,1,EndChat()
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420,0,0,,I promise I will|cherish and love her.,"Good, you seem to really love her.|What would you like to do now?",0,1,0,EndChat()
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420,0,0,Common_ActorIsOwned,I promise nothing!,"Alright Mistress, I will not argue.|What would you like to do now?",0,-2,1,EndChat()
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420,0,0,!Common_ActorIsOwned,I promise nothing!,"Fine! Do what you want, I don't care.|(She leaves your room and slams the door.)",791,-2,1,KickedOut()
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430,0,0,,"Ok, we will break up.","Very good, I'm glad you understand.|What would you like to do now?",0,1,0,EndChat()
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430,0,0,,I'll think about it.,Think about it and you'll understand.|What would you like to do now?,0,0,0,EndChat()
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430,0,0,Common_ActorIsOwned,Don't tell me|what to do slave.,"Alright Mistress, I will not argue.|What would you like to do now?",0,-1,1,EndChat()
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430,0,0,!Common_ActorIsOwned,I won't break up.,"Fine! Do what you want, I don't care.|(She leaves your room and slams the door.)",791,-1,1,KickedOut()
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450,0,0,,Fun Mistress?,,0,0,0,RandomAmandaDommeEvent()
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450,0,0,,What's going on?,,0,0,0,RandomAmandaDommeEvent()
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450,0,0,,(Nod happily.),,0,0,0,RandomAmandaDommeEvent()
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@ -349,10 +364,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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821,0,0,,I didn't do much.,"Don't say that, you've did a lot.|(They hold each other hands.)",822,0,-1,
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821,0,0,,You needed|a little push.,"Yes, you've done the perfect push.|(They hold each other hands.)",822,0,1,
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822,0,0,,You can use my|bed if you want.,Really? Right in your dorm room?|(They look at each other and giggle.),823,0,0,
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822,0,0,,I'm sure it will get|hot later tonight.,(She blushes red while Sarah laughs.)|Maybe. What would you like to do now?,0,0,1,
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822,0,0,,I'm sure it will get|hot later tonight.,(She blushes red while Sarah laughs.)|Maybe. What would you like to do now?,0,0,1,EndChat()
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823,0,0,Common_ActorIsOwner,Have fun Mistress!|(Let them use your bed.),,0,0,0,BedWithSarah()
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823,0,0,!Common_ActorIsOwner,No better time than now!|(Let them use your bed.),,0,0,0,BedWithSarah()
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823,0,0,!Common_ActorIsOwner,"Not now, later.",Very well. What would you like to do now?,0,0,0,
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823,0,0,!Common_ActorIsOwner,"Not now, later.",Very well. What would you like to do now?,0,0,0,EndChat()
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3000,0,0,,Yes Mistress.|(Strip naked.),Good subbie. (You change for Amanda.),3090,0,0,"ForceChangePlayer(""Naked"")"
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3000,0,0,,(Nod slowly.)|(Strip naked.),Good subbie. (You change for Amanda.),3090,0,0,"ForceChangePlayer(""Naked"")"
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3000,0,0,,I don't want|to do that.,"Ok my subbie, be quiet then.|(She reviews her school notes.)",3092,0,0,TestPunish()
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@ -90,7 +90,7 @@ function C012_AfterClass_Bed_Run() {
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if (C012_AfterClass_Bed_CurrentStage == 100) { Common_PlayerPose = "LieMasturbate"; DrawTransparentPlayerImage(600, 0, 1); Common_PlayerPose = ""; }
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if (C012_AfterClass_Bed_CurrentStage == 110) { Common_PlayerPose = "LieMasturbateOrgasm"; DrawTransparentPlayerImage(600, 0, 1); Common_PlayerPose = ""; }
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if (C012_AfterClass_Bed_CurrentStage == 120) { Common_PlayerPose = "LieMasturbateOrgasm"; DrawTransparentPlayerImage(600, 0, 1); Common_PlayerPose = ""; }
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if (C012_AfterClass_Bed_CurrentStage == 900) DrawActor(CurrentActor, 600, 0, 1);
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if ((C012_AfterClass_Bed_CurrentStage == 900) && (CurrentActor != "")) DrawActor(CurrentActor, 600, 0, 1);
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}
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// Chapter 12 After Class - Bed Click
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@ -315,4 +315,5 @@ function C012_AfterClass_Bed_LoversOffBed() {
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ActorSpecificChangeAttitude("Amanda", -1, 0);
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ActorSpecificChangeAttitude("Sarah", -1, 0);
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GameLogSpecificAddTimer(CurrentChapter, "Player", "AmandaAndSarahInBed", 1);
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OverridenIntroImage = "";
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}
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@ -89,7 +89,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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800,0,0,,Let me know if|you need something.,We already have everything we need.|(Amanda speaks.) We have each other.,800,0,0,
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800,0,0,,I'm happy you've|found each other.,It's all thanks to you COMMON_PLAYERNAME.|(Amanda nods and kisses Sarah.),800,0,0,
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800,0,0,,Can I join in?,"A threesome? That's a wild idea!|Not now though, this is our first day.",800,0,0,
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800,0,0,!AmandaOwner,That's enough girls.|Get out of my bed.,"(They sigh, get up and dress back up.)",900,0,0,LoversOffBed()
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800,0,0,!AmandaOwner,That's enough girls.|Get out of my bed.,"(They sigh, get up and dress back up.)",0,0,0,LoversOffBed()
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800,0,0,,(Give them a|thumbs up.),(They share a long and loving|kiss and hug each other tenderly.),800,0,0,
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810,0,0,!AmandaOwner,Nope. This belt is|there to protect you.,This is so unfair! Our first day is chaste.|Thanks for letting use your bed though.,800,0,0,
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810,0,0,,I don't have the|key for the belt.,This is a huge problem! Our first day is chaste.|Thanks for letting use your bed though.,800,0,0,
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Binary file not shown.
Before ![]() (image error) Size: 39 KiB After ![]() (image error) Size: 40 KiB ![]() ![]() |
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@ -2,6 +2,7 @@ var C012_AfterClass_Dorm_Guest = [];
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var C012_AfterClass_Dorm_GuestVisible = [];
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var C012_AfterClass_Dorm_PlayerPos = 0;
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var C012_AfterClass_Dorm_PlayerGrounded = false;
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var C012_AfterClass_Dorm_AmandaAndSarahInBed = false;
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var C012_AfterClass_Dorm_SidneyExitTime = 0;
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var C012_AfterClass_Dorm_SidneyReturnTime = 0;
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var C012_AfterClass_Dorm_SarahExitTime = 0;
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@ -79,7 +80,7 @@ function C012_AfterClass_Dorm_CalGuest() {
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for (var A = 0; A < C012_AfterClass_Dorm_Guest.length; A++)
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if (((C012_AfterClass_Dorm_Guest[A] != "Sarah") && (C012_AfterClass_Dorm_Guest[A] != "Amanda")) || !GameLogQuery(CurrentChapter, "Player", "AmandaAndSarahInBed"))
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C012_AfterClass_Dorm_GuestVisible.push(C012_AfterClass_Dorm_Guest[A]);
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C012_AfterClass_Dorm_GuestVisible = 525 - C012_AfterClass_Dorm_GuestVisible.length * 100;
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C012_AfterClass_Dorm_PlayerPos = 525 - C012_AfterClass_Dorm_GuestVisible.length * 100;
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}
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@ -119,6 +120,7 @@ function C012_AfterClass_Dorm_Load() {
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// If the player is grounded, the dorm is mostly deactivated until the timer runs out
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C012_AfterClass_Dorm_PlayerGrounded = GameLogQuery(CurrentChapter, "", "EventGrounded");
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C012_AfterClass_Dorm_AmandaAndSarahInBed = GameLogQuery(CurrentChapter, "Player", "AmandaAndSarahInBed");
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Common_PlayerPose = "";
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if ((Common_PlayerPose == "") && GameLogQuery(CurrentChapter, "", "EventSpanked") && !Common_PlayerRestrained && !Common_PlayerGagged && Common_PlayerNaked) Common_PlayerPose = "Spanked";
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C012_AfterClass_Dorm_SetPunishmentPose();
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@ -139,6 +141,12 @@ function C012_AfterClass_Dorm_Run() {
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// Check if we must stop the scene for leaving guests
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C012_AfterClass_Dorm_LeavingGuest();
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// If Amanda and Sarah gets off the bed
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if (C012_AfterClass_Dorm_AmandaAndSarahInBed && !GameLogQuery(CurrentChapter, "Player", "AmandaAndSarahInBed")) {
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C012_AfterClass_Dorm_CalGuest();
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C012_AfterClass_Dorm_AmandaAndSarahInBed = false;
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}
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// If grounding is over, we go to the owner
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if (C012_AfterClass_Dorm_PlayerGrounded && !GameLogQuery(CurrentChapter, "", "EventGrounded") && (C012_AfterClass_Sidney_CurrentStage != 400)) {
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if (Common_PlayerOwner == "Sidney") C012_AfterClass_Sidney_CurrentStage = 3915;
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@ -164,7 +172,7 @@ function C012_AfterClass_Dorm_Run() {
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// Draw the background and the actors
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DrawImage(CurrentChapter + "/" + CurrentScreen + "/Background.jpg", 0, 0);
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if (GameLogQuery(CurrentChapter, "Player", "AmandaAndSarahInBed")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/AmandaSarahBed.png", 150, 150);
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if (GameLogQuery(CurrentChapter, "Player", "AmandaAndSarahInBed")) DrawImage(CurrentChapter + "/" + CurrentScreen + "/AmandaSarahBed.png", 300, 100);
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DrawTransparentPlayerImage(C012_AfterClass_Dorm_PlayerPos - 210, 0, 0.6667);
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for (var A = 0; A < C012_AfterClass_Dorm_GuestVisible.length; A++)
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DrawActor(C012_AfterClass_Dorm_GuestVisible[A], C012_AfterClass_Dorm_PlayerPos - 10 + A * 200, 0, 0.6667);
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@ -35,8 +35,7 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
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192,0,0,,,StopDating.jpg
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193,0,0,,,StopDating.jpg
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194,0,0,,,Dorm.jpg
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200,0,0,,,Dorm.jpg
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200,0,0,Common_ActorIsLover,,Dorm.jpg
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200,0,0,,I don't. I'm a free subbie. I guess I'm too|much trouble for Dominants to consider me.,Dorm.jpg
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210,0,0,,,Dorm.jpg
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220,0,0,,,Dorm.jpg
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230,0,0,,,Dorm.jpg
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@ -70,13 +69,6 @@ Stage,LoveReq,SubReq,VarReq,IntroText,Image
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402,0,0,,,Door.jpg
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410,0,0,,,Door.jpg
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500,0,0,,,Dorm.jpg
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510,0,0,,,Dorm.jpg
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520,0,0,,,Dorm.jpg
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530,0,0,,,Dorm.jpg
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531,0,0,,,Dorm.jpg
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532,0,0,,,Dorm.jpg
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540,0,0,,,Dorm.jpg
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541,0,0,,,Dorm.jpg
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600,0,0,,,Dorm.jpg
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610,0,0,,,Dorm.jpg
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630,0,0,,,Dorm.jpg
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@ -255,18 +255,13 @@ function C012_AfterClass_Sarah_TestSex() {
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// Chapter 12 After Class - Sarah can be dominated at +20 submission
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function C012_AfterClass_Sarah_TestDomme() {
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if (!ActorIsGagged()) {
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if (!Common_ActorIsOwned) {
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if (PlayerHasInventory("Collar")) {
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if (ActorGetValue(ActorSubmission) >= 20) {
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if (!GameLogQuery(CurrentChapter, CurrentActor, "EnslaveDone")) {
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C012_AfterClass_Sarah_CurrentStage = 200;
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OverridenIntroText = "";
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LeaveIcon = "";
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GameLogAdd("EnslaveDone");
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} else OverridenIntroText = GetText("EnslaveAlreadyTried");
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}
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} else OverridenIntroText = GetText("CollarToEnslave");
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} else OverridenIntroText = GetText("SubEnjoyBondage");
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} else C012_AfterClass_Sarah_GaggedAnswer();
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}
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@ -668,6 +663,7 @@ function C012_AfterClass_Sarah_KickForActor(KickedForActor) {
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// Chapter 12 After Class - When Sarah is kicked out, it can destroy the players couple
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function C012_AfterClass_Sarah_KickedOut() {
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GameLogAdd("KickedOutFromDorm");
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GameLogSpecificAddTimer(CurrentChapter, "Player", "AmandaAndSarahInBed", 1);
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if (CurrentActor == Common_PlayerLover) {
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ActorChangeAttitude(-5, 0);
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C012_AfterClass_Sarah_BreakUp();
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@ -1,6 +1,6 @@
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Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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0,0,0,,We need to talk.,What would you like to talk about?,0,0,0,TestTalk()
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0,0,5,IsRestrained,You really enjoy being|restrained don't you girl?,(She winks.) I'll never admit that Miss.|(You need +20 submission to collar Sarah.),0,0,0,TestDomme()
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0,0,5,!Common_ActorIsOwned,"Girl, do you|have an owner?","I don't, I'm a free and a happy subbie.|(You need +20 submission to collar Sarah.)",0,0,0,TestDomme()
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0,0,-10,!BondageClubInvitationBySarah,Miss Sarah.|I admire you.,I think I know what you need girl.,0,0,0,TestSub()
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0,0,0,BondageClubInvitationBySarah,Are we going to the|Bondage Club now?,"(She checks the time.) No, it's too early.|Let's do something else before we go.",0,0,0,TestBondageClub()
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0,0,0,Common_PlayerGagged,@Om nnnuoogn mh!,Let me get my English-Mumble|dictionary. (She laughs out loud.),0,0,0,TestUnbind()
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@ -18,11 +18,10 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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10,0,0,IsStrapped,(Unstrap her.),(You remove the straps and|unlace the binder from her arms.),10,0,0,Untie()
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10,0,0,,(Stop playing.),(You take a step back.),0,0,0,
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20,0,0,Common_ActorIsOwned,Let's review|your rules.,Oh my god. Yes Mistress.,610,0,0,
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20,0,0,ChatAvail,I'd like to know|more about you.,"Fair enough, what would|like to know about me?",500,0,0,StartChat()
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20,0,0,ChatAvail,I'd like to know|more about you.,Cool! What do you want to know?,500,0,0,StartChat()
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20,0,0,DateAmandaAvail,Is there something|going on with Amanda?,I'm not sure actually. She gave me a|few hints but I don't think she's serious.,160,0,0,
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20,0,0,DatingAmanda,Would you like to use|my bed with Amanda?,"(She smiles.) Of course I would!|But ask her first, she's the shy one.",20,0,0,
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20,0,0,AmandaHeartBroken,Will Amanda be ok?,Poor Amy. I guess she will be fine.|I'll speak with her when I get home.,20,0,0,
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20,0,0,CuffsGameAvail,Would you like to try a|cuffs challenge with me?,You both giggle and struggle with the cuffs but|you're able to lock them around her wrists.,0,0,0,CuffsGame()
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20,0,0,Common_PlayerChaste,Can you please help|me with this belt?,I cannot help you.|I don't have the key.,0,0,0,
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20,0,0,Common_ActorIsLover,About our relationship...,Y... Yes my love?|(She seems nervous.),190,0,0,
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20,0,0,,It's time for you|to leave my place.,You're expelling me from your dorm?,790,-1,1,
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@ -200,27 +199,7 @@ Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
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401,0,0,,"Fine, have fun.|(Let her go.)",Oh yes! Thank you Mistress!|(She leaves your dorm room.),410,0,0,
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402,0,0,,(Back to your room.),,402,0,0,BackToDorm()
|
||||
410,0,0,,(Back to your room.),,410,0,0,BackToDorm()
|
||||
500,0,0,,You're a nerd|aren't you?,(She frowns.) Don't call me a nerd!|I simply study a little more than most.,510,-1,0,
|
||||
500,0,0,,You study a lot?,"Yes, I study a little more than most.",510,0,0,
|
||||
500,0,0,,You seem very|serious in class.,"Absolutely, I want to have good grades.|I also study a little more than most.",510,1,0,
|
||||
510,0,0,,Don't you want|to have fun?,I do have fun! I have a wonderful friend|and I also play chess and video games.,520,0,0,
|
||||
510,0,0,,That sounds|pretty boring.,Succeeding in school isn't boring!|I also play chess and video games.,520,-1,0,
|
||||
510,0,0,,Do you play games?,Yes! I play chess and video games.,520,1,0,
|
||||
520,0,0,HaveCuffs,I have another|game for you.,Oh? What game?,530,0,0,
|
||||
520,0,0,,Did you ever try a|self-bondage game?,Self-bondage? (She blushes red.)|Well... Maybe I did a few times.,540,0,0,
|
||||
530,0,0,,"The game is called:|""Try to escape"".",That sounds like a fun game.|And how do you play it?,531,0,0,
|
||||
530,0,0,,"The game is called:|""Stuck in cuffs"".",That sounds like a fun game.|And how do you play it?,531,0,1,
|
||||
530,0,0,,"The game is called:|""Cuff me up"".",That sounds like a fun game.|And how do you play it?,531,0,-1,
|
||||
531,0,0,,It's pretty easy.|(Try to cuff her.),You both giggle and struggle with the cuffs but|you're able to lock them around her wrists.,532,0,0,CuffsGame()
|
||||
532,0,0,Common_PlayerRestrained,Fun game isn't it?|(Struggle in the cuffs.),"Yes, we have to play it more often.|(She looks at you struggling and laughs.)",0,0,-1,EndChat()
|
||||
532,0,0,!Common_PlayerRestrained,Fun game isn't it?|(Watch her struggle.),"Yes, we have to play it more often.|(She struggles in the cuffs for fun.)",0,0,1,EndChat()
|
||||
540,0,0,,It's quite a thrill?,"Absolutely, but it's not easy|to tie yourself up properly.",541,0,0,
|
||||
540,0,0,,When you tie yourself.|Warn me for safety.,Oh yes Miss. Good idea.|Or maybe you can help me.,541,0,1,
|
||||
540,0,0,,I also do some|self-bondage.,Remember to be careful.|Maybe we could help each other.,541,0,-1,
|
||||
541,0,0,!Common_ActorIsOwned,"Awesome, I can't|wait to be tied up.",You're such a kinky girl.|Do you have some rope now?,0,0,-1,EndChat()
|
||||
541,0,0,,Our next self-bondage|game might be together.,I would love that COMMON_PLAYERNAME.|Do you have some rope now?,0,1,0,EndChat()
|
||||
541,0,0,,It all sounds fun.,It does. Bondage is quite a thrill.,0,0,0,EndChat()
|
||||
541,0,0,,Perfect! It will be|fun to tie you up.,Absolutely. Do you have some rope now?,0,0,1,EndChat()
|
||||
500,0,0,,TO DO,TO DO,500,0,0,EndChat()
|
||||
600,0,0,,Wear your|school outfit.,I'm always proud to represent the college.|(She changes in her school uniform.),0,0,0,"ForceChangeActor(""Clothed"")"
|
||||
600,0,0,,Wear your|brown dress.,Alright! It's time to relax.|(She changes to her brown dress.),0,0,0,"ForceChangeActor(""BrownDress"")"
|
||||
600,0,0,AllowHeroine,Wear your heroine|armor from the play.,That's a funny idea! (She changes.)|I do need to bring it back tomorrow.,0,0,0,"ForceChangeActor(""Heroine"")"
|
||||
|
|
|
|
@ -150,6 +150,7 @@ function DrawActorStats(Left, Top) {
|
|||
if (CurrentActor == Common_PlayerLover) DrawImage("Icons/Lover.png", Left - 110, Top);
|
||||
else DrawImage("Icons/Heart.png", Left - 110, Top);
|
||||
if (ActorGetValue(ActorOwner) == "Player") DrawImage("Icons/Collared.png", Left - 10, Top);
|
||||
else if (CurrentActor == Common_PlayerOwner) DrawImage("Icons/Owner.png", Left - 10, Top);
|
||||
else DrawImage("Icons/Submission.png", Left - 10, Top);
|
||||
DrawImage("Icons/Orgasm.png", Left + 90, Top);
|
||||
DrawImage("Icons/Bondage.png", Left + 190, Top);
|
||||
|
|
BIN
Icons/Owner.png
Normal file
BIN
Icons/Owner.png
Normal file
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After ![]() (image error) Size: 1.2 KiB |
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Add table
Reference in a new issue