Remove redundant set progress call

This commit is contained in:
Jean-Baptiste Emmanuel Zorg 2021-10-23 03:58:22 +02:00
parent 963b77d9a1
commit c29ac87fd1

View file

@ -221,8 +221,6 @@ function DrawArousalMeter(C, X, Y, Zoom) {
if (ChatRoomAllowsArousalActivities() && ArousalIsActive(C)) if (ChatRoomAllowsArousalActivities() && ArousalIsActive(C))
if (C.ID == 0 || ArousalCanChangeMeter(C)) if (C.ID == 0 || ArousalCanChangeMeter(C))
if (C.ID == 0 || ArousalShowsMeter(Player)) { if (C.ID == 0 || ArousalShowsMeter(Player)) {
ArousalSetProgress(C, C.ArousalSettings.Progress);
if (ArousalVFXActive(Player) && ArousalGetProgress(C) > 0 && ArousalIsInMode(C, ["Automatic", "Hybrid"])) { if (ArousalVFXActive(Player) && ArousalGetProgress(C) > 0 && ArousalIsInMode(C, ["Automatic", "Hybrid"])) {
let Progress = ArousalGetVibratorLevel(C); let Progress = ArousalGetVibratorLevel(C);