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Recover Restraints in Chapter 2
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1 changed files with 4 additions and 3 deletions
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@ -6,9 +6,10 @@ function C002_FirstClass_Outro_Load() {
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// Time is always 9:15:00 in the outro
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StopTimer(9 * 60 * 60 * 1000);
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C002_FirstClass_Outro_Restrained = Common_PlayerRestrained;
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ActorSpecificClearInventory("Sidney", false);
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ActorSpecificClearInventory("Amanda", false);
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ActorSpecificClearInventory("Sarah", false);
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// If player subdued Mildred and remains free, recover all restraints except Mildred's
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ActorSpecificClearInventory("Sidney", (C002_FirstClass_Classroom_MildredSubdueSuccess && !C002_FirstClass_Outro_Restrained));
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ActorSpecificClearInventory("Amanda", (C002_FirstClass_Classroom_MildredSubdueSuccess && !C002_FirstClass_Outro_Restrained));
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ActorSpecificClearInventory("Sarah", (C002_FirstClass_Classroom_MildredSubdueSuccess && !C002_FirstClass_Outro_Restrained));
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ActorSpecificClearInventory("Mildred", false);
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}
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