Chapter 12 - More dorm and new models

Chapter 12 - More dorm and new models
This commit is contained in:
Ben987 2018-06-02 15:15:51 -04:00
parent b073a50447
commit 94cb0f39e3
32 changed files with 80 additions and 68 deletions

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@ -1,5 +1,6 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,@School uniform,,0,0,0,"Change(""Clothed"")"
0,0,0,,@Black dress,,0,0,0,"Change(""BlackDress"")"
0,0,0,!Common_PlayerChaste,@Underwear,,0,0,0,"Change(""Underwear"")"
0,0,0,,@Get naked,,0,0,0,"Change(""Naked"")"
0,0,0,CostumeJudo,@Judo outfit,,0,0,0,"Change(""Judo"")"

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 @School uniform 0 0 0 Change("Clothed")
3 0 0 0 @Black dress 0 0 0 Change("BlackDress")
4 0 0 0 !Common_PlayerChaste @Underwear 0 0 0 Change("Underwear")
5 0 0 0 @Get naked 0 0 0 Change("Naked")
6 0 0 0 CostumeJudo @Judo outfit 0 0 0 Change("Judo")

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,主菜單,,0,0,0,MainMenu()
0,0,0,,存檔1,無法加載存檔1。,0,0,0,LoadGame(1)
0,0,0,,存檔2,無法加載存檔2。,0,0,0,LoadGame(2)
0,0,0,,存檔3,無法加載存檔3。,0,0,0,LoadGame(3)
0,0,0,,存檔4,無法加載存檔4。,0,0,0,LoadGame(4)
0,0,0,,存檔5,無法加載存檔5。,0,0,0,LoadGame(5)
0,0,0,,存檔6,無法加載存檔6。,0,0,0,LoadGame(6)
0,0,0,,存檔7,無法加載存檔7。,0,0,0,LoadGame(7)
0,0,0,,存檔8,無法加載存檔8。,0,0,0,LoadGame(8)
0,0,0,,存檔9,無法加載存檔9。,0,0,0,LoadGame(9)
0,0,0,,@主菜單,,0,0,0,MainMenu()
0,0,0,,@存檔1,無法加載存檔1。,0,0,0,LoadGame(1)
0,0,0,,@存檔2,無法加載存檔2。,0,0,0,LoadGame(2)
0,0,0,,@存檔3,無法加載存檔3。,0,0,0,LoadGame(3)
0,0,0,,@存檔4,無法加載存檔4。,0,0,0,LoadGame(4)
0,0,0,,@存檔5,無法加載存檔5。,0,0,0,LoadGame(5)
0,0,0,,@存檔6,無法加載存檔6。,0,0,0,LoadGame(6)
0,0,0,,@存檔7,無法加載存檔7。,0,0,0,LoadGame(7)
0,0,0,,@存檔8,無法加載存檔8。,0,0,0,LoadGame(8)
0,0,0,,@存檔9,無法加載存檔9。,0,0,0,LoadGame(9)

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 主菜單 @主菜單 0 0 0 MainMenu()
3 0 0 0 存檔1 @存檔1 無法加載存檔1。 0 0 0 LoadGame(1)
4 0 0 0 存檔2 @存檔2 無法加載存檔2。 0 0 0 LoadGame(2)
5 0 0 0 存檔3 @存檔3 無法加載存檔3。 0 0 0 LoadGame(3)
6 0 0 0 存檔4 @存檔4 無法加載存檔4。 0 0 0 LoadGame(4)
7 0 0 0 存檔5 @存檔5 無法加載存檔5。 0 0 0 LoadGame(5)
8 0 0 0 存檔6 @存檔6 無法加載存檔6。 0 0 0 LoadGame(6)
9 0 0 0 存檔7 @存檔7 無法加載存檔7。 0 0 0 LoadGame(7)
10 0 0 0 存檔8 @存檔8 無法加載存檔8。 0 0 0 LoadGame(8)
11 0 0 0 存檔9 @存檔9 無法加載存檔9。 0 0 0 LoadGame(9)

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,Slot 1,Slot 1 cannot be loaded.,0,0,0,LoadGame(1)
0,0,0,,Slot 2,Slot 2 cannot be loaded.,0,0,0,LoadGame(2)
0,0,0,,Slot 3,Slot 3 cannot be loaded.,0,0,0,LoadGame(3)
0,0,0,,Slot 4,Slot 4 cannot be loaded.,0,0,0,LoadGame(4)
0,0,0,,Slot 5,Slot 5 cannot be loaded.,0,0,0,LoadGame(5)
0,0,0,,Slot 6,Slot 6 cannot be loaded.,0,0,0,LoadGame(6)
0,0,0,,Slot 7,Slot 7 cannot be loaded.,0,0,0,LoadGame(7)
0,0,0,,Slot 8,Slot 8 cannot be loaded.,0,0,0,LoadGame(8)
0,0,0,,Slot 9,Slot 9 cannot be loaded.,0,0,0,LoadGame(9)
0,0,0,,@Slot 1,Slot 1 cannot be loaded.,0,0,0,LoadGame(1)
0,0,0,,@Slot 2,Slot 2 cannot be loaded.,0,0,0,LoadGame(2)
0,0,0,,@Slot 3,Slot 3 cannot be loaded.,0,0,0,LoadGame(3)
0,0,0,,@Slot 4,Slot 4 cannot be loaded.,0,0,0,LoadGame(4)
0,0,0,,@Slot 5,Slot 5 cannot be loaded.,0,0,0,LoadGame(5)
0,0,0,,@Slot 6,Slot 6 cannot be loaded.,0,0,0,LoadGame(6)
0,0,0,,@Slot 7,Slot 7 cannot be loaded.,0,0,0,LoadGame(7)
0,0,0,,@Slot 8,Slot 8 cannot be loaded.,0,0,0,LoadGame(8)
0,0,0,,@Slot 9,Slot 9 cannot be loaded.,0,0,0,LoadGame(9)
0,0,0,,Main Menu,,0,0,0,MainMenu()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 Slot 1 @Slot 1 Slot 1 cannot be loaded. 0 0 0 LoadGame(1)
3 0 0 0 Slot 2 @Slot 2 Slot 2 cannot be loaded. 0 0 0 LoadGame(2)
4 0 0 0 Slot 3 @Slot 3 Slot 3 cannot be loaded. 0 0 0 LoadGame(3)
5 0 0 0 Slot 4 @Slot 4 Slot 4 cannot be loaded. 0 0 0 LoadGame(4)
6 0 0 0 Slot 5 @Slot 5 Slot 5 cannot be loaded. 0 0 0 LoadGame(5)
7 0 0 0 Slot 6 @Slot 6 Slot 6 cannot be loaded. 0 0 0 LoadGame(6)
8 0 0 0 Slot 7 @Slot 7 Slot 7 cannot be loaded. 0 0 0 LoadGame(7)
9 0 0 0 Slot 8 @Slot 8 Slot 8 cannot be loaded. 0 0 0 LoadGame(8)
10 0 0 0 Slot 9 @Slot 9 Slot 9 cannot be loaded. 0 0 0 LoadGame(9)
11 0 0 0 Main Menu 0 0 0 MainMenu()

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,Slot 1,L'emplacement 1 ne peut être chargé.,0,0,0,LoadGame(1)
0,0,0,,Slot 2,L'emplacement 2 ne peut être chargé.,0,0,0,LoadGame(2)
0,0,0,,Slot 3,L'emplacement 3 ne peut être chargé.,0,0,0,LoadGame(3)
0,0,0,,Slot 4,L'emplacement 4 ne peut être chargé.,0,0,0,LoadGame(4)
0,0,0,,Slot 5,L'emplacement 5 ne peut être chargé.,0,0,0,LoadGame(5)
0,0,0,,Slot 6,L'emplacement 6 ne peut être chargé.,0,0,0,LoadGame(6)
0,0,0,,Slot 7,L'emplacement 7 ne peut être chargé.,0,0,0,LoadGame(7)
0,0,0,,Slot 8,L'emplacement 8 ne peut être chargé.,0,0,0,LoadGame(8)
0,0,0,,Slot 9,L'emplacement 9 ne peut être chargé.,0,0,0,LoadGame(9)
0,0,0,,@Slot 1,L'emplacement 1 ne peut être chargé.,0,0,0,LoadGame(1)
0,0,0,,@Slot 2,L'emplacement 2 ne peut être chargé.,0,0,0,LoadGame(2)
0,0,0,,@Slot 3,L'emplacement 3 ne peut être chargé.,0,0,0,LoadGame(3)
0,0,0,,@Slot 4,L'emplacement 4 ne peut être chargé.,0,0,0,LoadGame(4)
0,0,0,,@Slot 5,L'emplacement 5 ne peut être chargé.,0,0,0,LoadGame(5)
0,0,0,,@Slot 6,L'emplacement 6 ne peut être chargé.,0,0,0,LoadGame(6)
0,0,0,,@Slot 7,L'emplacement 7 ne peut être chargé.,0,0,0,LoadGame(7)
0,0,0,,@Slot 8,L'emplacement 8 ne peut être chargé.,0,0,0,LoadGame(8)
0,0,0,,@Slot 9,L'emplacement 9 ne peut être chargé.,0,0,0,LoadGame(9)
0,0,0,,Menu principal,,0,0,0,MainMenu()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 Slot 1 @Slot 1 L'emplacement 1 ne peut être chargé. 0 0 0 LoadGame(1)
3 0 0 0 Slot 2 @Slot 2 L'emplacement 2 ne peut être chargé. 0 0 0 LoadGame(2)
4 0 0 0 Slot 3 @Slot 3 L'emplacement 3 ne peut être chargé. 0 0 0 LoadGame(3)
5 0 0 0 Slot 4 @Slot 4 L'emplacement 4 ne peut être chargé. 0 0 0 LoadGame(4)
6 0 0 0 Slot 5 @Slot 5 L'emplacement 5 ne peut être chargé. 0 0 0 LoadGame(5)
7 0 0 0 Slot 6 @Slot 6 L'emplacement 6 ne peut être chargé. 0 0 0 LoadGame(6)
8 0 0 0 Slot 7 @Slot 7 L'emplacement 7 ne peut être chargé. 0 0 0 LoadGame(7)
9 0 0 0 Slot 8 @Slot 8 L'emplacement 8 ne peut être chargé. 0 0 0 LoadGame(8)
10 0 0 0 Slot 9 @Slot 9 L'emplacement 9 ne peut être chargé. 0 0 0 LoadGame(9)
11 0 0 0 Menu principal 0 0 0 MainMenu()

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,存檔1,已存檔至存檔1。,0,0,0,SaveGame(1)
0,0,0,,存檔2,已存檔至存檔2。,0,0,0,SaveGame(2)
0,0,0,,存檔3,已存檔至存檔3。,0,0,0,SaveGame(3)
0,0,0,,存檔4,已存檔至存檔4。,0,0,0,SaveGame(4)
0,0,0,,存檔5,已存檔至存檔5。,0,0,0,SaveGame(5)
0,0,0,,存檔6,已存檔至存檔6。,0,0,0,SaveGame(6)
0,0,0,,存檔7,已存檔至存檔7。,0,0,0,SaveGame(7)
0,0,0,,存檔8,已存檔至存檔8。,0,0,0,SaveGame(8)
0,0,0,,存檔9,已存檔至存檔9。,0,0,0,SaveGame(9)
0,0,0,,繼續遊戲,,0,0,0,Continue()
0,0,0,,@存檔1,已存檔至存檔1。,0,0,0,SaveGame(1)
0,0,0,,@存檔2,已存檔至存檔2。,0,0,0,SaveGame(2)
0,0,0,,@存檔3,已存檔至存檔3。,0,0,0,SaveGame(3)
0,0,0,,@存檔4,已存檔至存檔4。,0,0,0,SaveGame(4)
0,0,0,,@存檔5,已存檔至存檔5。,0,0,0,SaveGame(5)
0,0,0,,@存檔6,已存檔至存檔6。,0,0,0,SaveGame(6)
0,0,0,,@存檔7,已存檔至存檔7。,0,0,0,SaveGame(7)
0,0,0,,@存檔8,已存檔至存檔8。,0,0,0,SaveGame(8)
0,0,0,,@存檔9,已存檔至存檔9。,0,0,0,SaveGame(9)
0,0,0,,@繼續遊戲,,0,0,0,Continue()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 存檔1 @存檔1 已存檔至存檔1。 0 0 0 SaveGame(1)
3 0 0 0 存檔2 @存檔2 已存檔至存檔2。 0 0 0 SaveGame(2)
4 0 0 0 存檔3 @存檔3 已存檔至存檔3。 0 0 0 SaveGame(3)
5 0 0 0 存檔4 @存檔4 已存檔至存檔4。 0 0 0 SaveGame(4)
6 0 0 0 存檔5 @存檔5 已存檔至存檔5。 0 0 0 SaveGame(5)
7 0 0 0 存檔6 @存檔6 已存檔至存檔6。 0 0 0 SaveGame(6)
8 0 0 0 存檔7 @存檔7 已存檔至存檔7。 0 0 0 SaveGame(7)
9 0 0 0 存檔8 @存檔8 已存檔至存檔8。 0 0 0 SaveGame(8)
10 0 0 0 存檔9 @存檔9 已存檔至存檔9。 0 0 0 SaveGame(9)
11 0 0 0 繼續遊戲 @繼續遊戲 0 0 0 Continue()

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,Slot 1,Slot 1 was saved.,0,0,0,SaveGame(1)
0,0,0,,Slot 2,Slot 2 was saved.,0,0,0,SaveGame(2)
0,0,0,,Slot 3,Slot 3 was saved.,0,0,0,SaveGame(3)
0,0,0,,Slot 4,Slot 4 was saved.,0,0,0,SaveGame(4)
0,0,0,,Slot 5,Slot 5 was saved.,0,0,0,SaveGame(5)
0,0,0,,Slot 6,Slot 6 was saved.,0,0,0,SaveGame(6)
0,0,0,,Slot 7,Slot 7 was saved.,0,0,0,SaveGame(7)
0,0,0,,Slot 8,Slot 8 was saved.,0,0,0,SaveGame(8)
0,0,0,,Slot 9,Slot 9 was saved.,0,0,0,SaveGame(9)
0,0,0,,Continue,,0,0,0,Continue()
0,0,0,,@Slot 1,Slot 1 was saved.,0,0,0,SaveGame(1)
0,0,0,,@Slot 2,Slot 2 was saved.,0,0,0,SaveGame(2)
0,0,0,,@Slot 3,Slot 3 was saved.,0,0,0,SaveGame(3)
0,0,0,,@Slot 4,Slot 4 was saved.,0,0,0,SaveGame(4)
0,0,0,,@Slot 5,Slot 5 was saved.,0,0,0,SaveGame(5)
0,0,0,,@Slot 6,Slot 6 was saved.,0,0,0,SaveGame(6)
0,0,0,,@Slot 7,Slot 7 was saved.,0,0,0,SaveGame(7)
0,0,0,,@Slot 8,Slot 8 was saved.,0,0,0,SaveGame(8)
0,0,0,,@Slot 9,Slot 9 was saved.,0,0,0,SaveGame(9)
0,0,0,,@Continue,,0,0,0,Continue()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 Slot 1 @Slot 1 Slot 1 was saved. 0 0 0 SaveGame(1)
3 0 0 0 Slot 2 @Slot 2 Slot 2 was saved. 0 0 0 SaveGame(2)
4 0 0 0 Slot 3 @Slot 3 Slot 3 was saved. 0 0 0 SaveGame(3)
5 0 0 0 Slot 4 @Slot 4 Slot 4 was saved. 0 0 0 SaveGame(4)
6 0 0 0 Slot 5 @Slot 5 Slot 5 was saved. 0 0 0 SaveGame(5)
7 0 0 0 Slot 6 @Slot 6 Slot 6 was saved. 0 0 0 SaveGame(6)
8 0 0 0 Slot 7 @Slot 7 Slot 7 was saved. 0 0 0 SaveGame(7)
9 0 0 0 Slot 8 @Slot 8 Slot 8 was saved. 0 0 0 SaveGame(8)
10 0 0 0 Slot 9 @Slot 9 Slot 9 was saved. 0 0 0 SaveGame(9)
11 0 0 0 Continue @Continue 0 0 0 Continue()

View file

@ -1,11 +1,11 @@
Stage,LoveReq,SubReq,VarReq,Interaction,Result,NextStage,LoveMod,SubMod,Function
0,0,0,,Slot 1,Sauvegarde effectuée sur l'emplacement 1.,0,0,0,SaveGame(1)
0,0,0,,Slot 2,Sauvegarde effectuée sur l'emplacement 2.,0,0,0,SaveGame(2)
0,0,0,,Slot 3,Sauvegarde effectuée sur l'emplacement 3.,0,0,0,SaveGame(3)
0,0,0,,Slot 4,Sauvegarde effectuée sur l'emplacement 4.,0,0,0,SaveGame(4)
0,0,0,,Slot 5,Sauvegarde effectuée sur l'emplacement 5.,0,0,0,SaveGame(5)
0,0,0,,Slot 6,Sauvegarde effectuée sur l'emplacement 6.,0,0,0,SaveGame(6)
0,0,0,,Slot 7,Sauvegarde effectuée sur l'emplacement 7.,0,0,0,SaveGame(7)
0,0,0,,Slot 8,Sauvegarde effectuée sur l'emplacement 8.,0,0,0,SaveGame(8)
0,0,0,,Slot 9,Sauvegarde effectuée sur l'emplacement 9.,0,0,0,SaveGame(9)
0,0,0,,Continuer,,0,0,0,Continue()
0,0,0,,@Slot 1,Sauvegarde effectuée sur l'emplacement 1.,0,0,0,SaveGame(1)
0,0,0,,@Slot 2,Sauvegarde effectuée sur l'emplacement 2.,0,0,0,SaveGame(2)
0,0,0,,@Slot 3,Sauvegarde effectuée sur l'emplacement 3.,0,0,0,SaveGame(3)
0,0,0,,@Slot 4,Sauvegarde effectuée sur l'emplacement 4.,0,0,0,SaveGame(4)
0,0,0,,@Slot 5,Sauvegarde effectuée sur l'emplacement 5.,0,0,0,SaveGame(5)
0,0,0,,@Slot 6,Sauvegarde effectuée sur l'emplacement 6.,0,0,0,SaveGame(6)
0,0,0,,@Slot 7,Sauvegarde effectuée sur l'emplacement 7.,0,0,0,SaveGame(7)
0,0,0,,@Slot 8,Sauvegarde effectuée sur l'emplacement 8.,0,0,0,SaveGame(8)
0,0,0,,@Slot 9,Sauvegarde effectuée sur l'emplacement 9.,0,0,0,SaveGame(9)
0,0,0,,@Continuer,,0,0,0,Continue()

1 Stage LoveReq SubReq VarReq Interaction Result NextStage LoveMod SubMod Function
2 0 0 0 Slot 1 @Slot 1 Sauvegarde effectuée sur l'emplacement 1. 0 0 0 SaveGame(1)
3 0 0 0 Slot 2 @Slot 2 Sauvegarde effectuée sur l'emplacement 2. 0 0 0 SaveGame(2)
4 0 0 0 Slot 3 @Slot 3 Sauvegarde effectuée sur l'emplacement 3. 0 0 0 SaveGame(3)
5 0 0 0 Slot 4 @Slot 4 Sauvegarde effectuée sur l'emplacement 4. 0 0 0 SaveGame(4)
6 0 0 0 Slot 5 @Slot 5 Sauvegarde effectuée sur l'emplacement 5. 0 0 0 SaveGame(5)
7 0 0 0 Slot 6 @Slot 6 Sauvegarde effectuée sur l'emplacement 6. 0 0 0 SaveGame(6)
8 0 0 0 Slot 7 @Slot 7 Sauvegarde effectuée sur l'emplacement 7. 0 0 0 SaveGame(7)
9 0 0 0 Slot 8 @Slot 8 Sauvegarde effectuée sur l'emplacement 8. 0 0 0 SaveGame(8)
10 0 0 0 Slot 9 @Slot 9 Sauvegarde effectuée sur l'emplacement 9. 0 0 0 SaveGame(9)
11 0 0 0 Continuer @Continuer 0 0 0 Continue()

View file

@ -47,7 +47,6 @@ function C999_Common_Rope_QuerySelfBondage() {
// Chapter Common - When does self bondage with ropes (strips from any costume before that)
function C999_Common_Rope_DoSelfBondage() {
if (Common_PlayerCostume != "") PlayerClothes("Underwear");
PlayerLockInventory("Rope");
PlayerRemoveInventory("Rope", 1);
C999_Common_Rope_HasLooseRope = PlayerHasInventory("Rope");

View file

@ -60,6 +60,7 @@ var Common_PlayerNotBlinded = true;
var Common_PlayerClothed = true;
var Common_PlayerUnderwear = false;
var Common_PlayerNaked = false;
var Common_PlayerCloth = "";
var Common_PlayerCostume = "";
var Common_PlayerPose = "";
var Common_ClubStatus = "";

View file

@ -436,7 +436,7 @@ function DrawGetPlayerImageName(IncludePose) {
// Draw the regular player image (600x600) (can zoom if an X and Y are provided)
function DrawPlayerImage(X, Y) {
if ((Common_PlayerCostume == "Tennis") || (Common_PlayerCostume == "Judo") || (Common_PlayerCostume == "Teacher")) {
if ((Common_PlayerCostume == "Tennis") || (Common_PlayerCostume == "Judo") || (Common_PlayerCostume == "Teacher") || (Common_PlayerCostume == "BlackDress")) {
DrawRect(600, 0, 1200, 600, "White");
DrawTransparentPlayerImage(600, 0, 1);
} else {

View file

@ -9,6 +9,7 @@ var PlayerInventoryTab = 0;
function PlayerClothes(NewCloth) {
if ((NewCloth != "Clothed") && (NewCloth != "Underwear") && (NewCloth != "Naked")) Common_PlayerCostume = NewCloth;
else Common_PlayerCostume = "";
Common_PlayerCloth = NewCloth;
Common_PlayerUnderwear = (NewCloth == "Underwear");
Common_PlayerNaked = (NewCloth == "Naked");
Common_PlayerClothed = (!Common_PlayerUnderwear && !Common_PlayerNaked);
@ -46,7 +47,7 @@ function PlayerLockInventory(NewInventory) {
LoadRestrainStatus();
// If there's rope/armbinder and a costume, we strip the player
if (((NewInventory == "Rope") || (NewInventory == "Armbinder")) && (Common_PlayerCostume != "")) PlayerClothes("Underwear");
if (((NewInventory == "Rope") || (NewInventory == "Armbinder")) && (Common_PlayerCostume != "") && (Common_PlayerCostume != "BlackDress")) PlayerClothes("Underwear");
}

View file

@ -15,7 +15,7 @@ function SaveStateGetSummary(SlotNumber) {
// Fetch the data
var SN = SlotNumber.toString();
var Summary = GetText("NoSaveOnSlot") + " " + SN;
var Summary = "@" + GetText("NoSaveOnSlot") + " " + SN;
if (localStorage.getItem("SaveGameVersion" + SN))
if (localStorage.getItem("SaveGameVersion" + SN) == SaveGameVersion) {
var SaveStatePlayerName = localStorage.getItem("Common_PlayerName" + SN);
@ -23,7 +23,7 @@ function SaveStateGetSummary(SlotNumber) {
var SaveStateDateTime = localStorage.getItem("SaveGameDateTime" + SN);
while (SaveStateChapter.substr(0, 1) == "0")
SaveStateChapter = SaveStateChapter.substr(1, 100);
Summary = SaveStatePlayerName.substr(0, 10) + " - " + GetText("Chapter") + " " + SaveStateChapter + "|" + SaveStateDateTime;
Summary = "@" + SaveStatePlayerName.substr(0, 10) + " - " + GetText("Chapter") + " " + SaveStateChapter + "|" + SaveStateDateTime;
}
// Returns the summary
@ -36,13 +36,13 @@ function SaveStateSlotSummary() {
// If the current stage is loaded
if ((CurrentStage != null) && (CurrentText != null))
if (CurrentStage[1][StageInteractionText] == "Slot 1") {
if (CurrentStage[1][StageInteractionText] == "@Slot 1") {
// For each save slots, we load the summary
var Slot = 1;
while (Slot <= SaveMaxSlot) {
var Slot = 1;
while (Slot <= SaveMaxSlot) {
CurrentStage[Slot][StageInteractionText] = SaveStateGetSummary(Slot);
Slot++;
Slot++;
}
}
@ -61,6 +61,7 @@ function SaveState(SlotNumber) {
localStorage.setItem("Common_PlayerName" + SN, Common_PlayerName);
localStorage.setItem("Common_PlayerOwner" + SN, Common_PlayerOwner);
localStorage.setItem("Common_PlayerLover" + SN, Common_PlayerLover);
localStorage.setItem("Common_PlayerCloth" + SN, Common_PlayerCloth);
localStorage.setItem("PlayerInventory" + SN, JSON.stringify(PlayerInventory));
localStorage.setItem("PlayerLockedInventory" + SN, JSON.stringify(PlayerLockedInventory));
localStorage.setItem("PlayerSkill" + SN, JSON.stringify(PlayerSkill));
@ -70,7 +71,7 @@ function SaveState(SlotNumber) {
localStorage.setItem("Common_ClubStatus" + SN, Common_ClubStatus);
// Reload the summaries
CurrentStage[1][StageInteractionText] = "Slot 1";
CurrentStage[1][StageInteractionText] = "@Slot 1";
SaveStateSlotSummary();
}
@ -96,6 +97,15 @@ function LoadState(SlotNumber) {
PlayerSkill = JSON.parse(localStorage.getItem("PlayerSkill" + SN));
CurrentTime = parseFloat(localStorage.getItem("CurrentTime" + SN));
Common_ClubStatus = localStorage.getItem("Common_ClubStatus" + SN);
// You can start with different clothes on chapter 12
if (CurrentChapter == "C012_AfterClass") {
Common_PlayerCloth = localStorage.getItem("Common_PlayerCloth" + SN);
if (Common_PlayerCloth == null) Common_PlayerCloth = "Clothed";
PlayerClothes(Common_PlayerCloth);
}
// Starts the game
LoadRestrainStatus();
SetScene(CurrentChapter, CurrentScreen);